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Genting Malaysia Closes Casinos Amid Covid Surge

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Genting Malaysia has declared that its casinos will remain closed and IR resorts under its Malaysian IR arm, Resorts World Genting (RWG), will operate partially following the new government guidelines amid sudden spurt in the Covid 19 cases in the country.

The Malaysian government has issued new guidelines under its new order titled  Movement Control Order (MCO) 3.0, which stipulate that 80% of employees in the public sector and 40% in the private sector must work from home. According to the new order, public transport is limited to 50% capacity and most of the businesses must operate only between 8 am and 8 pm.

The new measures were introduced after the country witnessed a new high of 6976 fresh cases of COVID-19 on Sunday.

Following the new order, RWG released a public statement that the casino would be “temporarily closed from today until further notice” and the working hours of the resort are curtailed to between 8 am and 8 pm until 7 June 2021.

The statement also adds:

“This applies to all our hotels, food & beverage outlets, shopping malls, retail outlets and other facilities,” “Some of our offerings may not be available during this period.”

 

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Tier One Entertainment lands major deal with GroupM

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Tier One Entertainment announced their partnership with the world’s leading media investment company, GroupM. As the first and only Philippine esports and gaming company GroupM is partnered with, this is a landmark moment that opens a wide array of avenues for Tier One and the Gaming Entertainment industry to grow and expand.

Southeast Asia’s leading esports company Tier One Entertainment has inked a major deal with the world’s leading media investment company, GroupM. With this landmark partnership, Tier One Entertainment hopes to accelerate the growth of the company and the gaming entertainment industry as a whole.

It’s been a long term goal of Tier One Entertainment to partner with GroupM. We are glad to have reached a point wherein our backend team can experience working with the best and brightest in the advertising industry. We look forward to a productive and meaningful working relationship as we bring esports and gaming to the forefront of mainstream advertising.” – Joanne Llavore, CCO of Tier One Entertainment

Upon its launch, Tier One Entertainment stated that ‘bridging the gap between gaming and mainstream’ is one of its core goals. To them, the GroupM partnership will enable Tier One to pursue that goal more actively than ever, leveraging the fact that GroupM owns three of the five top media agencies and has access to some of the biggest brands on the planet. Through this partnership, the touchpoint between brands and gaming talents becomes more streamlined which then allows more mainstream brands to understand and leverage the commercial power of esports and gaming.

Despite its rise as a phenomenon, esports and gaming largely remains an endemic sponsor-dominated industry, especially in Southeast Asia. Tier One hopes that with GroupM’s considerable network and resources, they can work to change this, bringing more eyes to the industry and their talents.

While we have made great strides towards bringing gaming and esports to more mainstream audiences, the fact that a company like GroupM chose us as a partner is a real game changer. This shows that the advertising industry is finally confident and believes in the power of esports in Southeast Asia.” -Tryke Gutierrez, CEO of Tier One Entertainment

This partnership also comes at an opportune time, as Tier One looks to expand to more countries in 2021 and beyond. GroupM will be instrumental in mirroring the model of success that Tier One pioneered in the Philippines to other countries across the region. They will ideally allow Tier One to scale up at an unprecedented rate.

“Seeing the growing interest for e-sports in the Philippines, it is naturally becoming a new venue for our clients to reach out to new customers. With our partnership with Tier One, we are able to have access to premium content and a team of experts, which will be highly beneficial to our overall proposition. We are already starting to offer this new content to all our clients through INCA, our Content Performance solution.” -Laurent Goirand, Head of Digital at Group M

With GroupM behind them and a year of big plans in tier One’s calendar, it will be exciting to see where they can bring their signature brand of #TrulyTopTier culture next.

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Asia Pioneer Entertainment Launches its First “Smart Vending Machine”

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Asia Pioneer Entertainment (APE), the Macau-based electronic gaming product distributor, has launched its first “smart vending machine” into the market under the “Snap Buy” brand with goods from Choi Heong Yuen Bakery, Macau.

The company revealed in March that it was launching the new vending machine business segment as a means of supplementing its core gaming interests due to revenue pressures brought by the global COVID-19 pandemic.

Set to be deployed across Macau, APE’s smart vending machines will offer a range of goods while providing retail client with detailed sales data.

The first machine has now been installed at Taipa Ferry Terminal and Hotel Metropole selling a variety of Choi Heong Yuen Bakery’s most popular products, including Almond Cakes, Phoenix Egg Rolls and Liquorice Lemon.

Herman Ng, Managing Director and CEO of APE, said, “Under the trend of intelligent retail and self-service, combined with encouragement from the Macau government to push the use of electronic payment, I think ‘Snap Buy’ smart vending machines have great potential for development.

“The collaboration with Choi Heong Yuen Macau aims to take advantage of smart retail to fully demonstrate its superiority and uniqueness. We would like to express our appreciation of the brand. It is believed that this collaboration will achieve a win-win situation for both parties.

“In the future, more smart vending machines will be placed in various locations and selling different kinds of products in Macau.”

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Three IPL Franchises Join Socios’s Network of Major Global Sporting Properties

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Chiliz, creators of the Chiliz Blockchain and Socios, the world’s leading sports tech fan engagement and monetization platform, have announced partnerships with three IPL franchises; Royal Challengers Bangalore, Punjab Kings and Kolkata Knight Riders.

The IPL is a Twenty20 cricket league contested by eight teams out of eight Indian cities with the highest attendance levels in world cricket and an overall brand value in excess of $6.5B.   The T20 season was suspended last week keeping the safety, health and wellbeing of all the stakeholders in mind.

With no games for the foreseeable future, all three teams and Socios.com are now taking the opportunity to explore common blockchain and digital initiatives aimed at improving fan engagement.

Socios is a direct-to-consumer (D2C) platform that leverages blockchain technology to provide the world’s leading sporting organizations with the tools to engage with and monetize their global fanbases. Chief among the solutions offered to these properties are Fan Tokens –  digital assets, minted on the Chiliz blockchain, that provide owners with access to voting rights in polls, VIP rewards, exclusive club and sponsor promotions, AR-enabled features, chat forums, games and competitions.

The announcement takes the total number of partners in the Socios.com network to more than 30.  The Socios.com roster consists of a host of major international sporting properties, including  European soccer giants FC Barcelona, Paris Saint-Germain, Juventus, AC Milan and Manchester City and the UFC.

Chiliz $CHZ is a crypto unicorn with a market capitalization of $3B. The company has major global expansion plans and will continue to grow their existing presence in Europe, while increasing their global network with new partnerships in the US, UK, Asia and South America.  The company has multiple office locations around the world and will open new US, European and South American headquarters in New York, Madrid and Sao Paulo in 2021. Chiliz generated revenues of $30M in 2020 that was shared with partners and is targeting $200M in 2021.

Satish Menon, CEO – Punjab Kings, said: “The IPL is amongst the top leagues in the world today and

Cricket is the second most popular sport in the world  and is followed by fans universally.

“We are happy that Socios.com has recognized this and partnered with us. The partnership with Socios.com is a significant step towards a new genre of fan engagement that will emerge from this. We hope that the association benefits both the franchise and Socios.com and helps in the overall growth of the Franchise.”

Venky Mysore, CEO & MD of Kolkata Knight Riders, said, “The suspension of IPL was an unfortunate, but very much a necessary step to protect the safety of the players. We were keen to look at new ways of enhancing and optimizing how we engage with our fans, and Socios.com seemed like the right fit. Socios.com has already proven what a powerful tool it can be for fan engagement with some of the biggest sporting organisations in the world. Kolkata Knight Riders is honoured to be among the first IPL teams to forge a partnership with them and we’re excited to begin exploring all the possibilities this new partnership offers.”

Speaking of the partnership, Rajesh V Menon, Vice President & Head of Royal Challengers Bangalore, said, “RCB keeps the fan centre stage in everything we do. With the tournament paused for now and discontinued on-field entertainment, RCB has gladly partnered with Socios.com to bring some off-field engagement for our fans. With this partnership, we continue to look at new ways of enhancing and optimizing how we engage with our fans.”

Alexandre Dreyfus, CEO of Chiliz and Socios said: “The suspension of the league was a vital step in the fight against COVID-19 in India, but Royal Challengers Bangalore, Punjab Kings and Kolkata Knight Riders all see this period of on-field inactivity as an opportunity to begin exploring the range of possibilities partnering with Socios.com offers.

“Cricket is the second most popular sport in the world and transitioning passive fans into active fans is essential to its future.

“I’m very excited by the huge potential of these partnerships and future collaborations in this massive, vibrant market.”

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Japan’s eSports Market Grew 9% in 2020

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The Japanese esports market grew by 9% in 2020 and is set for even more impressive growth in the coming years, according to figures released by the gaming information firm Famitsu.

Japan’s esports market was valued at JPY6.7 billion (US$61.5 million) last year.

Famitsu also estimated that the number of esports fans—those who served as spectators for the matches—rose by 42% to nearly 6.9 million people.

The projection ahead is for a steeper growth curve, with esports revenues increasing by nearly 30% year-on-year until the middle of the decade.

In 2020, sponsorship fees and advertising expenses accounted for the largest proportion of esports industry revenues, accounting for over 67% of the total. However, broadcast rights are a segment that is showing strong growth.

kalaro:-the-“super-app”-for-esports-fans-and-pros

Kalaro: The “Super App” for eSports Fans and Pros

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Kalaro is an esports “Super App” that has a wide variety of features and services aimed at esports fans and pros. It was officially launched in the Philippines in October 2020. Kalaro offers tournament management, social media, a video hub and more. This makes Kalaro a “one-stop shop” for esports.

Here is a breakdown of Kalaro’s features that will help Pinoy gamers:

Tournament Management – With just a few clicks on the Kalaro app, one can take charge of player registration, team formation, bracketing and promotion of multiple tournaments. Managing and scaling eSports competition anytime anywhere has never been this easy. For gamers, they can join in active tournaments with ease and this can serve as their training ground to practice and improve their skills to prepare for more competitive and bigger tournaments in the future.

Brand Integration – Kalaro can be a platform to combine monetisation and activation of brand campaigns at the same time. Companies have the opportunity to organically tap the gaming community who are known to support products and services who sponsors eSports events. Gamers and tournament operators can also start building network through Kalaro.

In-app Social Media and Content Browsing – Widen your network with real-time interaction with other gamers while you hone your gaming skills at the same time. There is a bigger chance of discoverability since this will also serve as a social media platform and video hub of the gaming community. Also, there is an in-app currency made up of gems for cashless transactions and better gaming experience.

In-app Advocacy – Kalaro also promotes work-life balance while driving eSports and public sustainability. One of its goals is to also see gamers gain discipline needed to be recognised as true athletes in the world of eSports. When these things are achieved, more companies will realise the value of using eSports as a teambuilding initiative to develop camaraderie, schools will accept online games as part of their curriculum like in other countries and the government to further support the eSports industry.

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Sportradar Expands its Partnership with Kyodo News

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Kyodo News Digital, a subsidiary of the leading news agency in Japan, has signed a new multi-year partnership with Sportradar. Under the terms of the agreement, Sportradar will see its multi-sport API data services and Radar 360 product re-distributed to Kyodo’s media clients across Japan.

The multi-year deal will see both parties expand a relationship they have had since 2018, which will include the supply and support of a wide range of data from international competitions around the globe including baseball, basketball, soccer, rugby, tennis and golf.

“Offering accurate and reliable information is the cornerstone of our business and we are excited to be partnering with Sportradar to provide the market leading products and services to us and our clients,” Ryuichi Koie, General Manager of Sports Data Division at Kyodo News Digital, said.

Editors and clients will be able to access real-time NBA data through Sportradar’s Radar360 product. This is an innovative tool which allows users to access data through an intuitive interface and easily customisable queries, and includes the ability to create, modify and save custom reports and a myriad of offerings with custom views that allow the end user to choose the stats desired and isolate players and teams from different eras for a direct comparison.

Baseball fans will get exclusive data through the MLB Statcast offering from Sportradar, who are MLB’s exclusive distributor of real-time game statistics, across international markets. Statcast is a state-of-the-art tracking technology that allows for the collection and analysis of a massive amount of baseball data, in ways that were never possible in the past. This unprecedented access to data will help shape the offering Kyodo News is able to present to its clients.

“Media partners use our turnkey services to tell unique, data-driven stories. With these expanded capabilities, it will be even easier to comprehend trends and produce amazing content for pre-, in-, and post-game consumption. It’s a tremendous opportunity for us to partner with Kyodo News who are an established media outlet not only in Japan, but in the region,” Danny Fok, Head of Business Development, Asia at Sportradar, said.

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NagaCorp to Cut 15% of Staff

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Cambodia’s largest casino operator NagaCorp is set to cut more than 1300 jobs as the company deals with increasingly difficult conditions as a result of its continued casino closure.

The casino staff cuts have earned the ire of worker union leader Chhim Sithar, who alleges the company is unfairly paying staff only a fraction of the severance pay they are owed, by basing the severance pay on the reduced salaries that were imposed last year.

“Workers risked their safety to make profits for NagaWorld during the pandemic and then when they need help, they are abandoned,” Sithar said.

“We are asking for support and they have responded with the idea of mass layoffs. It’s extremely disappointing,” she added.

The staff layoffs come despite the company still managing to record a net profit during the 2020 year, driven by a strong recovery in the second half, led by the premium mass sector.

During the first quarter of 2021, NagaCorp said its mass market business had continued to improve, gaining sequentially from the second half of last year and returning to about 99% of its Q1 2020 levels before the pandemic took hold.

The company, however, has had its casino closed since early March, after several staff were found positive for Covid-19, as well as a rise in Covid-19 community transmissions in the country.

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PAGCOR Allows Two More IRs to Launch Online Gaming Products

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The Philippine Amusement and Gaming Corporation (PAGCOR) has announced that two more IRs have been allowed to launch online gaming products.

The news comes after Tiger Resort Leisure and Entertainment’s Okada Manila Resort became the first casino in Manila’s Entertainment City to be permitted by PAGCOR to offer online gambling. Now, Solaire Resort and Casino and Resorts World Manila have allowed to run online table games and slot machines.

The new licences will be regulated under a new system called PIGO (Philippine Inland Gaming Operator), which allows operators to offer gaming services to players within the country.

PAGCOR Chairman Andrea Domingo said licences would remain with limits. She said: “Not just anyone can play because of non-proliferation and responsible gaming.”

Land-based casinos in Metro Manila will remain closed until at least May 14 under the city’s Modified Enhanced Community Quarantine (MECQ) due to a rise in Covid-19 cases.

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Casinos in Goa to Remain Closed Until May 10

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Goa’s state government has extended the lockdown measures for another seven days, from May 3 to 10, as part of efforts to halt a massive outbreak of COVID-19 currently sweeping the country.

The extended lockdown follows an initial four-day lockdown announced last week which saw all non-essential services including casinos, hotels, bars, restaurants and tourism facilities ordered closed.

Under revised conditions in place for the next seven days, those same businesses must remain closed while shops selling food must shorten their hours of operation from 15 hours a day to 12.

An order issued by the North Goa District Magistrate said, “A surge in COVID-19 cases is being witnessed in Goa and other parts of the country, and the situation might further aggravate due to public gatherings and active interactions among high positivity rate.”

Before going into lockdown last week, the Goa government had imposed a night curfew from 10 pm to 6 am with casinos, restaurants, bars and cinemas allowed to operate at 50% capacity during opening hours.