gamebake-named-a-red-herring-top-100-europe-winner

GameBake named a Red Herring Top 100 Europe Winner

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GameBake, the fast-growth tech company that takes video games to global app stores and social media platforms, today announces that it has been named by Red Herring as one of the leading startups in Europe.

Red Herring Top 100 Europe recognises and celebrates the innovations of Europe’s leading businesses. Selected from approximately 1,200 companies each year, it has become a mark of distinction for identifying promising companies and entrepreneurs.

The GameBake distribution platform soft launched in May 2021 and has already onboarded almost 50 games, helping them access app stores, social media platforms and web-based gaming services worldwide. It is at the forefront of the ‘instant gaming’ trend where gaming content is seamlessly made available to users of platforms such as Snap and Facebook (Meta). In November 2021, GameBake was awarded a significant grant from Innovate UK, the UK’s innovation agency.

Michael Hudson, CEO and Co-Founder of GameBake, said:

“Being named as one of the leading startups in Europe is amazing recognition for the GameBake team, who have absolutely smashed it this year. From our launch earlier this year we have partnered with dozens of games and platforms to get games to where they’ll add value for users and, in turn, revenue for developers. It’s great to be recognised by Red Herring alongside the likes of Onfido and Blacknut. Bring on what is panning out to be an epic 2022!”

Alex Vieux, publisher and CEO of Red Herring, said:

“In 2021, selecting the top achievers was by no means a small feat. In fact, we had the toughest time in years because so many entrepreneurs had crossed significant milestones so early in the European tech ecosystem. But after much thought, rigorous contemplation and discussion, we narrowed our list down from hundreds of candidates from across Europe to the Top 100 Winners. We believe GameBake embodies the vision, drive and innovation that define a successful entrepreneurial venture. GameBake should be proud of its accomplishment, as the competition was very strong.”

bidstack-secures-a-landmark-two-year-commercial-deal-with-azerion

Bidstack secures a landmark two-year commercial deal with Azerion

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Bidstack, the in-game advertising platform, today announced a landmark commercial partnership with Azerion, the leading pan-European digital entertainment and media platform, who will be the exclusive commercial partner across Bidstack’s inventory over the next two years.

The agreement, thought to be one of the industry’s largest programmatic in-game advertising deals, will give Azerion’s SSP and sales teams exclusive access to all of Bidstack’s advertising formats and will see the company become Bidstack’s sole external reseller.

The initial two-year partnership will grow Bidstack’s global sales footprint exponentially thanks to Azerion’s established team of over 1,000 employees operating across 26 offices in 18 countries. Bidstack will leverage this enhanced reach with an aligned sales strategy designed to accelerate commercial partnerships with game developers, brands and advertising agencies which will see further gaming inventory locked down and ad spend secured from respected partners. Meanwhile, Azerion will start adopting Bidstack’s SDK into their existing portfolio of games.

Azerion will have access through this partnership to approximately 40 million users and around 60 titles across a rapidly growing portfolio of AAA, independent and mobile publishers.  The genres are diversified across stadium, racing, open world and life simulation titles which provide an attractive and highly engaged addressable audience. The reach of the partnership is global, including in key markets such as the US, UK, Netherlands, France and Germany.

The agreement with Azerion comes at an important strategic moment for both businesses, with 2022 expected to be a significant commercial breakthrough for in-game advertising. Since 2017 Bidstack has worked alongside advertising agency holding groups, global game developers and industry bodies to ensure that in-game advertising became recognised as an advertising category in its own right.

This education has contributed to major agency groups launching dedicated gaming divisions and products, whilst the IAB launched its first-ever guide to gaming and an industry framework for in-game advertising in 2021. With the ad channel now fully recognised and significant, recurring investment from advertisers established, further growth is expected in 2022.

Of the new partnership, James Draper, Bidstack Founder and CEO, said “This contract signals a realisation that brand advertising within the metaverse has truly arrived. Since our pivot into gaming in 2017, we have embedded a culture of no-shortcuts into the formation of in-game advertising as a new channel.

We expect this to be just the start of a long and deep relationship with Azerion as both companies have strong ambitions within the digital entertainment and media space. I want to personally thank the incredible efforts of our team, in particular Lewis Sherlock (SVP of Programmatic) and Francesco Petruzzelli (CTO), who have played a key role in securing this deal.”

Umut Akpinar, Co-Founder and Co-CEO of Azerion, added “We are delighted to strike this strategic partnership with Bidstack which strengthens our digital advertising platform.

With this exciting partnership, we allow brands to explore new advertising frontiers in premium and brand-safe inventories while connecting seamlessly with consumers through impactful and immersive experiences. At Azerion, we believe that the future is digital entertainment. This new partnership is perfectly aligned with our vision for the upcoming years.”

 

About Bidstack

Bidstack is the leading in-game advertising and video game monetisation platform. Their sophisticated technology allows brands to serve advertisements into natural spaces within video games whilst protecting the gaming experience.

These branded experiences can vary from trackside banners and cityscape billboards to pitchside LED boards, skins or any other contextually relevant spaces within the metaverse.

The company has more than 80 staff across five international locations and is a public company listed on the London Stock Exchange.

About Azerion

Azerion is a fast-growing and leading pan-European digital entertainment and media platform. Azerion’s integrated platform provides technology solutions to automate the purchase and sale of digital advertising for media buyers and sellers.

Content creators, publishers and advertisers work with Azerion to reach millions of people across the globe that play its games and its entertainment concepts to increase engagement, loyalty and drive e-commerce.

Founded in 2014 by two Dutch entrepreneurs, Azerion has experienced rapid expansion thanks to organic growth and strategic acquisitions.

Azerion is headquartered in Amsterdam, the Netherlands.

oly-sport’s-meta-tickets-are-coming-to-binance-nft-soon

Oly Sport’s Meta Tickets are coming to Binance NFT soon

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The second wave of horse sale will start this December 20th, selling the special “Meta Tickets” which allows buyers to obtain randomly one of the 3 best & rarest horses

After the first successful sale, Oly Sport continues its partnership with Binance NFT to launch the second horse sale. This time, thousands of Meta Tickets will be released into the Binance NFT Marketplace at a very reasonable price, giving horse enthusiasts the chance to get their hands on “Horse of the Gods”.

Each Meta Ticket contains a Genesis NFT Horse among the 3 best & rarest breeds in Oly Sport Metaverse: Elon, Zhao and Sam. For owning a Meta Ticket, you can mint the ticket to get a Genesis NFT Horse (among the 3 breeds mentioned above) when the “mint feature” becomes available. Horse owners can profit through in-game activities like breeding, racing or lending horses to the racecourses. These NFT Horses can also be traded through trading platforms like Oly Sport Marketplace or Binance NFT Marketplace.

Needless to say, Elon, Zhao and Sam are 3 best & rarest breeds in Oly Sport Metaverse: Elon horse breed accounts for 6%, while the number for Zhao is 9.7% and for Sam is 14.65%. Owning these horses is like “being on another level” to the rest.

Early buyers can enjoy the following advantages:

– Be the first ones to own these God-tier horses

– Able to join Testnet phase to get used to the game

– Higher chance to win the race

– Breed your horses to raise or sell them & profit

– Lend your horses when the lending feature comes online

– … And many more.

heinz-maps-out-“hidden-spots”-in-call-of-duty:-warzonetm-pacific’s-new-caldera-map-to-highlight-snack-safe-zones-for-players

Heinz Maps Out “Hidden Spots” In Call of Duty®: WarzoneTM Pacific’s New Caldera Map to Highlight Snack-Safe Zones For Players

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Hungry in the middle of the Warzone? Heinz has a solution. Gamers know that eating while playing games is one big hurdle, even more so on a map that has just released.

In fact, gamers spend roughly eight hours and 27 minutes each week playing games – so when it comes to Call of Duty, one of the world’s biggest video game franchises, it’s nearly impossible to take a snack break during gameplay.

To help gamers find more magic in mealtime while playing their favorite video game, Heinz, the World’s #1 Ketchup brand, teamed up with Call of Duty: Warzone Pacific to identify hidden spots in its latest map Caldera to safely enjoy a well-deserved break and eat a delicious burger with Heinz in real life.

Fans and gamers can tune into Twitch and YouTube this weekend (Friday 17th – Sunday 19th December) to watch top Call of Duty: Warzone Pacific streamers reveal Heinz Hidden Spots in-game and enjoy a burger break as they explore the new map.

“80% of gamers eat and drink while playing, but it’s much harder to do this in multiplayer online games like Call of Duty, where an ill-timed break can cost you the match,” says Isabella Rizzo, VP of Marketing at Kraft Heinz.

“Heinz brings the magic to mealtime, whether you’re sitting around the dinner table or enjoying a quick bite mid-game, and now we’re helping Call of Duty gamers safely recharge with a burger break in one of the new points of interest on Caldera. Here at Heinz, we say just eat. No Defeat.”

Top streamers from the UK, US and other brand markets across the globe have joined forces with Call of Duty to map out safe, quiet spots in the new Warzone Pacific Caldera game to ensure that players can take a break to eat a burger and fries without the fear of getting sent to the Gulag.

“The launch of Caldera is a unique opportunity for Call of Duty and Heinz to bring our audiences together in new and exciting ways,” said Tyler Bahl, Vice President and Head of Marketing, Call of Duty.

“As the community explores and discovers the new map, Heinz is giving them a chance to experience the new Warzone offering in a fun and engaging way.”

With Hidden Spots, Heinz is making its debut with an ever-growing audience of gamers. But instead of just saying something to them, Heinz and independent creative agency GUT São Paulo partnered with Activision to connect with them directly where they are – inside the game.

Since Activision’s Call of Duty: Warzone Pacific’s Caldera map was launching, it was the perfect moment for Heinz to partner with one of the biggest gaming franchises ever to help hungry gamers find where to stop to eat while they played instead of having to hide.

“Heinz is an iconic brand that is used to doing so many incredible things in advertising, so with its debut in gaming, Hidden Spots is yet another way the brand is doing just that,” says Murilo Melo, Executive Creative Director at GUT São Paulo.

“Gamers usually say that campers are cowards for hiding to ambush other players, but with the world’s favorite ketchup brand partnering with the world’s favorite gaming franchise, Heinz is here to help gamers eat in peace as they fight in the warzone. We’re excited for hungry gamers to find these Hidden Spots and hope they’re now able to pass the Heinz without the risk of passing away in the game.”

With this initiative, Heinz hopes to get closer to the vast gaming community by giving a little help to them around the world and offering a solution to a real issue that many in the community face on a daily basis.

‘Hidden Spots’ is part of the brand’s masterbrand campaign, “It doesn’t matter the time or place,” which also highlights Heinz flavored ketchups, mayonnaise and barbecue sauce.

Call of Duty: Warzone is a free-to-play, free-for-everyone battle royale experience that more than 100 million players around the world have jumped into play. Call of Duty: Warzone is integrated with Call of Duty: Vanguard, Call of Duty®: Black Ops Cold War, and Call of Duty®: Modern Warfare®. Call of Duty and its titles are published by Activision, a wholly owned subsidiary of Activision Blizzard (NASDAQ: ATVI) and developed by studios (in alphabetical order) Activision Shanghai, Beenox, Demonware, High Moon Studios, Infinity Ward, Raven Software, Treyarch and Sledgehammer Games.

eksa-introduces-air-joy-plus-ultralight-gaming-and-mobile-headset-with-7.1-surround-sound-and-enc-technology

EKSA Introduces Air Joy Plus Ultralight Gaming and Mobile Headset with 7.1 Surround sound and ENC Technology

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With an eleven-year history of developing and manufacturing headphones for top global brands, gaming peripheral experts EKSA is pleased to announce the release of its latest headset, the Air Joy Plus. This Ultra-light wired gaming headset with 7.1 surround sound, noise cancelling microphone and advanced ENC technology to block out external noise is available directly from the EKSA website for $35.99/£28 approx until January 31st 2022 (RRP $55.99/£43 approx)

The EKSA Air Joy Plus 7.1 surround sound gaming headset was developed by pro gamers and game designers to be ultra-light and thus comfortable for long gaming sessions. Weighing in at just 204 grams, the Air Joy Plus is almost half the weight of most other gaming headsets currently available in the market. The slim, yet sturdy, inner metal body distributes the pressure evenly across the head while the soft woven, extra-large and breathable earmuffs ensure a comfortable fit with less clamping force. 

The Air Joy Plus headset allows gamers to enjoy extreme immersion whilst gaming with 7.1 surround sound (driver included) so they can hear exactly where enemies coming from as if they were actually in the game itself. The custom-tuned driver and accurate and balanced audio production means gamers can tell where a noise is coming from rather than be overwhelmed by thundering explosions, in turn losing the subtle footsteps of opposition players. If being used in a noisy environment on a smartphone or Nintendo switch, the Joy Plus’s built in Electronic Noise Cancellation technology drowns out external noise to ensure the gamer isn’t distracted and can focus on the gameplay.

The noise canceling microphone picks up the voice clearly while isolating the ambient noise and the detachable design allows it be removed when not in use. The audio wire is also detachable and the 90° adjustable hinge makes the headset extremely portable for travelling, mobile gaming or for wearing around the neck when on a gaming break. The volume slider and microphone mute button are easily accessed on the Air Joy Plus for quick and convenient control.

Compatible with most smartphones, the EKSA Air Joy Plus also provides seamless use across multiple platforms including Windows 7/8/10, PC, Laptop, Mac, PS4, PS5 and Nintendo Switch.

The EKSA Air Joy Plus 7.1 Surround Sound Ultra-light Gaming Headset is available directly from the EKSA website for $35.99/£28 approx until January 31st 2022 (RRP $55.99/£43 approx)

Specifications

  • Driver Diameter: 40mm
  • Impedance: 32Ω+15%
  • Sensitivity: 92±3dB
  • Frequency Range: 20Hz-20KHz
  • Weight: 204±10g
  • Type-C Cable Length: 2.0m/6.6ft
  • USB Extension Cable Length: 0.8m/2.6ft
made-in-india-silly-royale-gets-season-2-of-squid-game-inspired-content

Made-in-India Silly Royale Gets Season 2 of Squid Game-Inspired Content

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  • Developed by SuperGaming, Silly Royale is India’s premier social game with over 12 million downloads on mobile.
  • Inspired by Netflix show ‘Squid Game’, Squid Royale Season 2 brings Honeycomb Dalgona and Tug of War to Silly Royale in addition to ‘Red Light Green Light’ that debuted in Season 1.
  • Squid Royale Season 2 is the biggest update to Silly Royale with many community-requested features such as voice chat and streamer mode as well as allowing three times the number of players to play at once.

Made-in-India social game Silly Royale gets a second season of Squid Royale content. Squid Royale is a mode in Silly Royale that has games inspired by the popular Netflix show ‘Squid Game’. Season 1 debuted with ‘Red Light Green Light’ and Season 2 will see Honeycomb Dalgona and Tug of War come to Silly Royale. Players will be able to enjoy these additions to the free in-game mode from this weekend.

“Squid Royale Season 2 is our biggest update to Silly Royale yet with new game modes, and fresh features that the community has requested since the game’s launch,” says Christelle D’cruz, co-founder and General Manager, Silly Royale. “It’s also our biggest in terms of player count with 40 being able to play Squid Royale at once — that’s over three times more than what our maximum player count was for any given mode prior. Hopefully players enjoy what we have planned for Season 2 of Squid Royale in Silly Royale.”

Silly Royale Squid Royale Season 2 Update — What’s New
40-player Squid Royale

Honeycomb Dalgona

Tug of War

Streamer Mode

Referral program (earn gems — Silly Royale premium currency, by inviting your friends)

Leaderboards

New epic skins — VIP Bull, VIP Stag, VIP Lion, and Santa

Voice chat in public matches

Furthermore, Silly Royale’s best players of season of Squid Royale on the game’s official Discord server enter into a raffle to win a PS5 and entry to Silly Royale IRL — a celebration of the game’s community to be held at the end of Season 2 in Pune in January 2022 (subject to Covid-19 restrictions). Season 1 saw 22-year-old Sagar Sharma from Meerut winning an iPhone 13 Pro Max 256GB with 110 wins in Squid Royale.

Other Squid Game-inspired modes like Glass Bridge and Marble Game will also be playable down the line, so join the official Silly Royale community on Discord to be the first to know when they’re available.

Silly Royale’s first season of Squid Royale had over 745,000 pre-registrations with 2.7 million players killed by the doll in ‘Red Light Green Light’ game. Furthermore, more than 302 million coins — in-game currency that are earned through play — were spent by players.

Squid Royale joins Silly Royale’s well-received Jail Break, Hide & Seek, and Murder Mystery modes. Silly Royale is available to download for free on the App Store and Google Play.

bidstack-continue-commercial-progress-with-two-new-partnerships

Bidstack continue commercial progress with two new partnerships

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Bidstack, the leading in-game advertising platform, has announced two new gaming partnerships that will expand the company’s global reach and continue the strong commercial progress they have seen so far in 2021.

The new partnerships will see Bidstack deliver non-intrusive in-game ads for Gold Town Games (World Hockey Manager) and Spinoff Games (Disc Golf Valley) as they look to capitalise on a new, incremental revenue stream that is designed to protect their artwork and most importantly, respect the experience of the player.

World Hockey Manager is a mobile game that is available across iOS and Android devices, it allows players to create and control their own ice hockey club. It is the world’s first mobile hockey manager game and will feature in-game ads and in-menu ads delivered by Bidstack. While Gold Town Games have integrated Bidstack’s SDK to create a new sustainable revenue stream that sits alongside their existing monetisation strategies.

Disc Golf Valley is a disc golf game that allows players to take on a collection of spectacular disc golf courses around the world whilst competing in tournaments and playing against their friends online. The game, which is available on Android, iOS and PC, was released in June 2021 by Spinoff Games. The in-game ad placements fit in seamlessly with the gameplay and feature around the starting tee of each course as players prepare to take on each challenge.

Of the new partnerships Antoine Jullemier, Head of Supply at Bidstack said “We are delighted to be partnering with Gold Town Games and Spinoff Games.

These partnerships diversify the audiences brands can reach in-game with Bidstack. More importantly though, they empower our gaming partners to continue creating great games with a monetisation strategy that respects their artwork as well as enhancing the gaming experience which supports customer acquisition and retention.”

pixel-federation-joins-the-playing-for-the-planet-alliance

Pixel Federation joins the Playing for the Planet Alliance

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Together with SEGA Europe, Bandai Namco Entertainment Inc, Perp Games and Creative Assembly, Pixel Federation joins the fight to save our planet.

Pixel Federation is the first games company in Slovakia to pledge to keep environmental activity at the heart of its games.

Pixel Federation, a Slovakia-based game development studio, today announces its membership of the Playing for the Planet Alliance. After a successful year of landmark new games and local efforts to fight the pandemic, Pixel Federation is now implementing environmental initiatives, joining the Playing for the Planet Alliance, facilitated by the UN Environment Programme (UNEP).

The Playing for the Planet Alliance is driving the video games industry to reduce its carbon footprint and integrate environmental activities in live games. In joining the Alliance, game companies have made commitments to positively impact the environment, ranging from integrating green activations in games to reducing emissions. Green activations refer to educational content focusing on different environmental topics integrated in video games. Pixel Federation is determined to make environmental contributions a key part of its strategy moving forwards; prior to joining the Playing for the Planet initiative, it participated in a project ‘10,000 trees’ by the city of Bratislava planting close to 100 trees in the city.

Lucia Sickova, one of four co-founders and Chief Learning Officer at Pixel Federation said, ‘Participating in the Playing for the Planet Alliance will drive us even further in our awareness of our climate change activities.’

She continued: ‘The world is changing in front of our eyes and I truly believe each and every one of us can be the cause for the change that needs to happen. Every small decision an individual makes is the difference we can make to our planet. Being the first game developer in Slovakia to join Playing for the Planet Alliance is just the start of a set of new initiatives we are putting in place so we can play our part in making the world a greener and cleaner place for future generations.’

Core Commitments

As part of the Playing for the Planet Alliance Pixel Federation has committed to undertake the following initiatives, among others:

  • First, Pixel Federation will inspire action by supporting off-the-grid (physical) innovation through education. Pixel Federation already supports and works with a number of key educational projects aimed at supporting tech and innovative education and opportunities for young people in Slovakia. Pixel Federation’s next initiative is to educate people around supporting our planet and provide students with tangible and innovative solutions to tackle climate change.

  • Pixel Federation will host on-the-grid events (in game) to target its already dedicated fanbase, encouraging action against deforestation and ocean cleaning. Games including fan favourites Diggy’s Adventure, Trainstation 2 and Port City – which cumulatively see 250,000 DAU (daily active users) – will host these in-game events to drive action in a rewarded capacity, and inspire physical activity outside of the game.

  • Pixel Federation pledges to map its carbon footprint in 2021, with the long-term aim of achieving net-zero emissions.

  • Pixel Federation will also participate in the Green Game Jam 2022.

These commitments will see Pixel Federation driving environmental change in the gaming industry, and even further within tech in Eastern Europe, encouraging fans and users to take action.

Annually, the Playing for the Planet Alliance’s Green Game Jam brings together the biggest names in the games industry across mobile, consoles and PC to educate and empower millions of players to act for the environment. Thrilled to be part of the Green Game Jam, one of Pixel Federation’s core beliefs is supporting the next generation of game developers. It is already doing this through a number of impactful charitable projects that focus on encouraging and driving education, technology skills and opportunities for young people in Slovakia as well as existing Pixel Federation employees and Slovakian developers.

“When it comes to climate, keeping all our emissions down will require all hands on deck. The video gaming industry is a new ally in the race for a net zero and nature positive planet.” said Sam Barratt, Chief of Youth, Education and Advocacy Unit of the UN Environment Programme (UNEP). “We are delighted to have the support of Pixel Federation. The commitment of these gaming companies shows recognition that we all must play our role in the global effort to lower carbon emissions and effect real change towards sustainability.”

The games industry and related technologies are constantly growing and adapting, and with a global reach, people are rightfully looking to this industry to see how it is participating in the fight against the climate crisis. The Playing for the Planet Alliance already has the likes of Sony, Microsoft and Ubisoft in its corner, and now with Pixel Federation joining the ranks, game developers from every corner of the globe are coming together to tackle this emergency head-on.

play-squid-game-in-real-life:-silly-royale-irl-announced

Play Squid Game in Real Life: Silly Royale IRL Announced

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SuperGaming has revealed Silly Royale IRL, an on-ground, real-world experience to complement its popular social game, Silly Royale. At the end of each season of Silly Royale, the game’s top players will be invited to play its modes in real-life.

The first event is slated for January 2022 which would allow Silly Royale’s best to play the season of limited-time Squid Royale games in Pune with the community and developers (subject to Covid-19 restrictions). For those that aren’t as confident in their Silly Royale skills, they can also take part in Silly Royale IRL by joining the official Discord community.

To give fans a taste of what to expect, SuperGaming has released a video of Silly Royale IRL as played by the game’s own makers.

“Squid Royale is the most popular mode in Silly Royale right now,” says Christelle D’cruz, co-founder and General Manager, Silly Royale. “The outpouring of excitement from our fans in-game has been infectious, leading us to think about how we could spread that joy beyond their phone screens. Silly Royale IRL is our attempt at just that.”

And this isn’t all. In addition to access to Silly Royale IRL, getting to the top of the game’s leaderboard gives players a chance to win sought after prizes such as the PS5 and iPhone 13 Pro Max too. Season 1 saw 22-year-old Sagar Sharma from Meerut winning an iPhone 13 Pro Max 256GB with 110 wins in Squid Royale.

Silly Royale’s first season of Squid Royale had over 745,000 pre-registrations  with 2.7 million players killed by the doll in ‘Red Light Green Light’ game. Furthermore, more than 302 million coins — in-game currency that are earned through play — were spent by players.

In addition to this, SuperGaming recently teased Squid Royale Season 2 on the game’s official Discord server. Games like Honeycomb Dalgona, Tug of War, Glass Bridge, and Marble Game will  be playable down the line, so join the official Silly Royale community on Discord to be the first to know when they’re available. It will also bring a host of hotly requested features to Silly Royale. These include streamer mode and a referral program too.

Squid Royale joins Silly Royale’s well-received Jail Break, Hide & Seek, and Murder Mystery modes. Silly Royale is available to download for free on the App Store and Google Play.

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BELONG’S ARENA CLASH TOURNAMENT IS BACK!

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Belong Gaming Arenas UK are excited to announce the return of it’s flagship tournament, Arena Clash. With qualifiers kicking off from 24th January 2022, players from across the country can join together at their local arena to build their best team and take part in the tournament. Arena Clash welcomes every player, no matter how experienced, to show off and improve their skills through intense competitive play.

Players will fight it out this season across returning titles Tekken 7, Overwatch, League of Legends, and Valorant to gain the chance to win a prize pool value of over £17,000, hardware, peripherals, merchandise and much, much more!

To join your local Squad, go to https://www.belong.gg/arena-clash/ and represent your region to face off against other arenas in this hard-fought battle.

Arena Clash will be fought out across 10 weeks through Spring 2022, in Belong Gaming Arenas across the UK, reaching its climax with a highly anticipated final to crown the champions. Players will have a chance to walk away with great prizes and national glory!