underdog-teams-gog-esports-and-dragon-esports-set-for-a-big-leap-as-they-seal-a-berth-for-espl-2-lan-finals

Underdog Teams GOG Esports and Dragon Esports Set for a big leap as they seal a berth for ESPL 2 LAN Finals

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In its bid to give promising gamers a chance to showcase their skills on a national platform, the second edition of the Esports Premier League organized the Underdog Phase, where Team GOG Esports and Dragon Esports put up a stellar display of talent to conquer the open qualifiers. Both teams finished in the top two positions with their dominant performances in the open qualifiers.

ESports Premier League envisioned this “Underdog Phase” to ensure that non-established BGMI Esports players and teams from across the country get an opportunity to show their talent and ability. This will be for the first time such an initiative was taken to give opportunity for the Underdogs only via open qualifiers.

Led by Manish Jangid, team GOG Esports topped the chart with a total tally of 142 points (Finish Points – 52 + Position Points – 90) while Team Dragon Esports led by Ritik Rawat finished second with 130 points (Finish Points – 70 + Position Points – 60). Both teams registered one WWCD (Winner Winner Chicken Dinner) each to their name too.

GOG Esports played their first major tournament during BMPS (Battleground Mobile Pro Series) and finished that mega event with the 21st rank. Buoyed by other talented members in Nick, Bullet, and Trex, the team is currently prepping for the mega final in a Boot Camp in Bhopal. The whole team is practicing for about 13 to 14 hours daily to give a tough competition to the best teams during the grand finals of the ESPL Season 2.

The team is excited to play in their first ever major LAN event as Manish Jangid, the team leader for GOG Esports added, “This moment gives me a sense of accomplishment and honor that our team’s diligence and commitment finally paid off. We are grinding really hard together at our bootcamp and are really excited as this will be our first LAN event. The open qualifier was an eye-opener as multiple underdog teams were playing like pros and I am sure all other teams learned a lot and will continue their grid in the upcoming events.”

Team Dragon Esports leader Ritik, son of a retired army officer opted out of education after 12th to pursue a career in gaming. His journey began in 2018 with PUBG. With Sanket Salam, Krishna Sharma, and Ashish Singh, Rawat formed the team Dragon Esports which is his third esports team. The 22-year-old also participated in the PMCO Open qualifiers 2019. He also joined NADE gaming in 2020 and now the Dehradun-based gamer is focused on the upcoming LAN event in Delhi.

Speaking on the success and response of the Open Qualifiers, ESPL director Vishwalok Nath noted, “We have seen multiple tournaments only catering to top teams on an invitational basis, and opportunities for underdog teams are very less in regards to bigger platforms. So, to give equal opportunity to all the teams, we conducted open qualifiers for underdog teams across the country to give them a bigger platform to perform. The Underdog phase was one of its kind, as it provided budding gamers with a promise to get a chance to showcase their skills on a national platform. Both the teams that won thoroughly deserve their success. Now, these teams will get a chance to put their skills and strategies to test against the top names in BGMI Esports. Who knows, we may get our new BGMI heroes out of these two underdog teams.”

This year’s league which carries a massive prize pool of Rs. 1 crore is set to engage esports athletes across the country in a high-voltage action of the most popular battle royale game, BATTLEGROUNDS MOBILE INDIA.

The league is being played in two separate stages in the initial phase — online qualifiers and invitational qualifiers — to shortlist the top 16 teams. ESPL has already got their 2 top Underdog teams from online qualifiers. The invitational qualifiers are being played in two phases; the first phase will select top 5 teams whereas in the second phase, 8 top teams will be chosen from the leaderboard. The finals will also witness one direct invited team competing and vying for the title.

Recently, ESports Premier League (ESPL) extended its association with youth icon and renowned Bollywood actor Tiger Shroff as the face of India’s first-ever franchise-based Esports league for the second consecutive year. India Today Gaming has also roped the Global smartphone brand, TECNO Mobile as Presenting Sponsor for the tournament. The smartphone maker is committed to supporting and helping aspiring underdog esports players with its gaming-focused smartphones like the latest, Tecno Pova 3. Esports fans can also watch the BGMI action live on India’s leading streaming platform, LOCO, the exclusive digital broadcast partner for ESPL Season 2. The tournament organizer has also signed Ishq FM as the exclusive radio partner for the ongoing tournament.

global-esports-wins-india’s-first-ever-televised-bgmi-master-series-tournament-2022!

Global Esports wins India’s first-ever televised BGMI Master Series Tournament 2022!

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NODWIN Gaming’s three-week-long premier television tournament — the BATTLEGROUNDS MOBILE INDIA (BGMI) Masters Series that was broadcast on Star Sports 2 on primetime starting June 24, has concluded in a grand final event on July 17, 2022. Global Esports was crowned the champion of this series following an edge-of-the-seat match between the top teams like Team GodLike & Orangutan. The winner was awarded the BGMI Master Series trophy, INR 25 lakh as prize money, and took home the new Hyundai VENUE. The tournament had an overall prize pool of INR 1.5 Cr.

The winner was announced after the three-week-long tournament’s exciting and long-drawn five-day grand finale. The tournament finals saw teams give a tough fight and pull all stops to dominate the leader board with an eye on the trophy. The season also saw lesser-known teams like team Insane Esports and Chemin Esports excel and make an impression.

“What a series this has been for NODWIN Gaming, for the community and for our partners on the whole! We’ve been able to place esports right in the upper echelons along the likes of several big league traditional sports like cricket, football and tennis. This tournament is a game-changer for every aspiring gamer out there. My heartiest congratulations to Global Esports who’ve raised the bar of professional gaming with their skillset and focus. Each team played like true champions till the very end. I’d also like to thank all our partners Star Sports, Spotify, Swiggy, Loco, Glance Live, Wings, Gillette and Hyundai who instilled their faith in our vision and drove this event to mass success. Onwards and upwards from here,” said Akshat Rathee, Co-Founder and Managing Director, NODWIN Gaming.

KING, an Indian singer, and songwriter performed his latest releases Baazi and Sinner on the sets of BGMI, courtesy of Glance and Warner Music India to get players grooving to his music and pumped up for their next battle. Television host, Jatin Sapru, presented the last two days of the competition.

“Gaming has become an entire culture in itself which is representative of participation in a cultural phenomenon that has reached a scale that you simply cannot ignore. It is no longer super-niche but very much a part of the mass culture. This is one sport where we have looked to partner with NODWIN to build something from the ground up. Here, we have not just acquired the rights. We invested in both resources and efforts.  When we do this, we do it with the ambition of building something that will reach a certain scale. We are delighted that our hypothesis is being proven right that a popular game when converted into a marquee sporting property will attract millions of viewers,” said Sanjog Gupta, Head of Sports, Star & Disney India.

“As a progressive brand, Hyundai shares strong synergies with various Sports across the globe and it gives us immense pleasure to be an integral part of the e-sports bandwagon. We are delighted to be associated with BGMI Masters Series organized by NODWIN Gaming. The new Hyundai VENUE personifies the aspirations of Gen MZ customers, elevating their experience through everyday dynamism, exciting performance and hi-tech features. Being one of the largest automobile manufacturers in India, a large part of our customers belong to the Millennial and Gen Z age group, who draw strong associations with esports and spend significant time engaging in such activities. Realizing their interests and to fuel the passion for E-Sports, we are bringing a Lit extravaganza to this series by presenting the new Hyundai Venue to the winner,” said Virat Khullar, AVP & Group Head, Marketing, Hyundai Motor India.

“Spotify aims to bring the best in audio to gamers, creating experiences wherever they play and however they choose to listen. Our partnership with NODWIN for BGMI Masters Series 2022, is an exciting opportunity to advance that goal in India. Specifically, for the tournament, we have curated the Top Gaming Tracks India playlist for those who wish to get in the zone before a match, and have featured top BGMI gamers in The Mythpat Podcast (a Spotify Original), talking about match strategies and tactics. This is just the start of our partnership with BGMI, stay tuned for more to come!” said Neha Ahuja -Head of Marketing at Spotify.

“We have seen the power of the esports community come alive on Loco yet again, with the BGMI Masters Series alone garnering nearly 100 million views and the finals achieving a new platform record of 2.5 lakh concurrent live viewers. As the pioneer and largest investor in the Indian esports and live game streaming ecosystem, Loco has empowered all stakeholders involved and has provided a strong financial backing for the community to grow. Esports is set out to become the sport of the masses in India and we are proud to provide opportunities for viewers and creators on our platform as we continue to democratize gaming entertainment and turbocharge fan experiences!”, said Ashwin Suresh, Founder, Loco.

“Over the last year, Glance has made significant endeavors to bring premium eSports to users right on the lock screen of their smartphones.  We are delighted to share that over 25 million consumers in India have discovered and watched BGMI masters on Glance. We hope that the combined reach BGMI Masters has achieved through TV and lock screens makes this a watershed moment for esports in India as she aims to become an esports powerhouse, especially ahead of the launch of esports at the next Asian Games,” said Yashashvi Takallapalli, Vice President – Gaming, Glance.

“Swiggy has been looking at interesting ways to engage with the gaming TG. The opportunity with BGMI Masters Series gave us a chance to do that at scale. We have done some interesting integrations during the series such as owning the “Winner Winner Chicken Dinner” segment in addition to having live delivery activations in the studio. We also ran a contest wherein we gave away 100 free Swiggy dinners on a daily basis, through QR code ads that we ran during the course of the series.” said Saurabh Nath, AVP Brand.

Commenting on the finale, Vijay Venkateswaran, Head of Sales and Marketing, Wings said, “The BGMI Masters has drawn to a close and what a journey it has been. Intense seems an understatement. Congratulations to Global Esports. A roller coaster ride if there ever was one. Props to all the teams who have participated and gave their best. It was an entertaining spectacle from the start to finish. Wings is proud to have partnered with NODWIN Gaming to produce such a huge show of talent and skill. We are immensely overjoyed that we are part of a project that celebrates gamers in all its glory. Here’s to more such ventures that push the horizons of gaming.”

The first-ever televised BGMI tournament was a collaboration between NODWIN Gaming and Star Sports. Glance Live and Loco enabled the digital distribution of the tournament. The series was broadcast in Hindi, Tamil and English.

The total prize pool for the tournament was INR 1.5 crore to be distributed among the winning team, the weekly winners and the top performers.

Performance awards for the finals:

  1. The Eliminator Award – Most finishes – Goblin from Team Soul
  2. The Cruiser Award– Most walked distance – Robinū from team Chemin Esports
  3. The Damager Award – Most Damage – Jonathan from GodLike
  4. The Dost Award – Most Assists – Nakul from Global Esports
  5. The Saviour Award – Most Revives – Hector from Team Soul
  6. The Doctor Award – Most Heals – Destro from Chemin Esports
  7. The Tapatap Award – Most Headshots – Goblin from Team Soul
  8. The Survivor Award – Most Survival Time – Driger from Orangutan
  9. The Motorhead Award – Most Vehicle Distance – Ash from Orangutan
  10. The MPV Award – Most Finishes – Jonathan from GodLike
  11. The Hunger Cure Awards – Most WWCD – Orangutan

The BGMI Master Series has broken all viewership since it went live, clocking over 1.2 million impressions surpassing the impressions of Australian Open Day 1, French Open Day 1 and UEFA CL Semi-Finals! The series clocked 12.3 million views through the first eight days of broadcast on TV.

The tournament was digitally distributed by the leading live streaming and esports platform, Loco and lock screen app Glance Live. The finals on Loco garnered more than 3.6 million views with peak concurrent live viewers crossing 2.5 Lac while Glance crossed 1.7 million viewers. The tournament was also viewed by over 25 million consumers on their smartphone lock screen with Glance.

new-research-from-niko-partners:-asia-share-of-the-global-esports-market-continues-to-grow

New research from Niko Partners: Asia share of the global esports market continues to grow

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The Asia esports market is more than 57% of the $1.1 billion dollar global esports market. 

 

Niko Partners, a market research and consulting firm covering video games, esports, and streaming in Asia and the Middle East, today announced the release of the 2022 Esports in Asia and Esports in China reports. Asia is the world’s largest and most important region for esports and Niko’s reports cover the esports markets of China, Chinese Taipei, India, Indonesia, Japan, South Korea, Malaysia, the Philippines, Singapore, Thailand, and Vietnam.

Key takeaways from the reports include:

  • The Asia esports industry generated a combined revenue of $USD 634.3 million in 2021, growing 16.6% over the previous year
  • Asia’s esports audience grew by 13% in 2021. There are nearly 700 million esports fans across the region
  • Asia accounts for 57% of the estimated USD $1.1 billion global esports market, a 2.7% increase over 2020
  • Esports tournament prize pools in Asia totaled $60 million (USD) in 2021, up from $20 million in 2020.
  • The top esports genres are Battle Royale and MOBA
  • India and Southeast Asia will see the largest YoY revenue growth by the end of this year at 18.3% and 17.2%
  • China remains the largest esports market in Asia and the largest single-country market in the world with USD $403.1 million in esports revenue and 434 million esports fans last year. China’s esports revenue grew by 14% and its esports audience grew by 11.8% in 2021
  • Esports competitors inChina are 1.5x more engaged and spend 2.4x more on gaming when compared to gamers who do not competitively play esports
  • The leading PC esports titles in Asia are League of Legends, PUBG, and Valorant
  • The leading mobile esports titles in Asia are PUBG Mobile/BGMI, Free Fire, and League of Legends: Wild Rift

“2021 saw the continuation of a trend we identified in 2020, brand partnerships in esports are growing in number and value and this remains the leading value generator in the esports space,” said Alexander Champlin, director of esports research at Niko Partners. “The growing value of esports sponsorships, brand partnerships, and tournaments (both online and in-person) are the leading drivers of the market’s rebound.”

Niko’s research methodology for games market reports includes gamer surveys, trends analysis on key topics such as esports, leading games and game company market share estimates, review of regulations and policy, interviews with key game companies, analysis of drivers and inhibitors for growth, review of distribution, hardware, payments, internet cafes, and more. Each market report provides a comprehensive market model and 5-year forecast of games and gamers, and qualitative and quantitative analysis on gamer demand, behavior and usage for games.

sri-lankan-govt-approves-issuance-of-casino-licences

Sri Lankan Govt Approves Issuance of Casino Licences

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The Sri Lankan government has approved a plan to provide official licences to the four casinos in the country – in order to facilitate the collection of taxes.

Local newspapers report that the casinos owe a total of $7.4m in taxes but it has been difficult to collect the money in the absence of official status.

The government passed gambling taxation regulations some years ago, but the laws failed to cover the formal issuing of licences. The new proposal also seeks to increase the levy on casinos from the present $550,000 per licence to $1.4m.

nagacorp-clinches-top-honours-from-institutional-investor

NagaCorp Clinches Top Honours from Institutional Investor

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NagaCorp Ltd has received outstanding accolades and been granted the coveted Most Honoured Company recognition by the renowned financial publication Institutional Investor for exceptional leadership and investor relations, including “Best Investor Relations”, “Best CEO”, “Best CFO”, “Best IR Professional”, “Best IR Team” and “Best Overall ESG” in the Gaming & Lodging sector.

The recognition is part of Institutional Investor’s 2022 Asia (ex-Japan) Executive Team rankings that are regarded globally as the financial industry’s benchmark for excellence.

Tan Sri Dr. Chen Lip Keong, Founder, Controlling Shareholder and Senior Chief Executive Officer of NagaCorp, said: “These recognition marks our outstanding success in navigating the business towards a steady, consistent recovery from the effects of the global pandemic. Leveraging our strong resilience and sound business strategies, we are confident in the long-term business prospects and outlook of NagaCorp as the region recovers post-pandemic. The recognition also indicates a great affirmation of our leadership, credibility, as well as our seasoned investor relations team. Our team is humbled to be recognised as the industry’s best and our success is a testament to our persistence in upholding high-quality corporate governance and practices that protect our shareholders’ interests.”

Gerard Chai, Managing Director, Head of Investor Relations of NagaCorp, said: “NagaCorp’s outstanding achievement are a testament of our ongoing robust investor relations communications and engagements with the global investing community despite very challenging times for the hospitality and leisure industry, which was badly disrupted by the pandemic. Providing timely, accurate and meaningful information to investors is critical to strengthening investor confidence. We are proud that Institutional Investor has recognised the effectiveness of NagaCorp’s investor relations team efforts and our global IR program. The investor relations team is committed to continuously maintaining a world-class standard of engagements and communications to the investing community.”

This year, a total of 4854 portfolio managers and buy-side analysts, and 670 sell-side analysts participated in the 2022 Asia (ex-Japan) Executive Team rankings survey. A total of 1612 companies were nominated across 18 sectors this year. The ranking methodology includes (1) IR Team Authority & Credibility (2) Leadership & Communication (3) Accessibility of Senior Executives (4) Business & Market Knowledge (5) Financial Stewardship (6) Responsiveness (7) Disclosure Consistency & Granularity (8) Financially Material ESG Disclosure (9) Corporate ESG Strategy (10) and Timing to market (Timeliness).

For more than 50 years, Institutional Investor has recognised people and firms in the financial services industry for excellence. The integrity of Institutional Investor’s editorial and research-supported rankings and awards have earned the highest regard in the industry and continue to set the standard by which excellence is measured. For the past 15 years, Institutional Investor has also provided independent analyses of companies’ investor-relations programmes, in conjunction with Executive Team rankings.

three-more-provinces-unveil-newly-built-evacuation-facilities-from-pagcor

Three more provinces unveil newly-built evacuation facilities from PAGCOR

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Three municipalities that are frequented by various calamities recently unveiled the Multi-Purpose Evacuation Centers (MPECs) funded by the Philippine Amusement and Gaming Corporation (PAGCOR).

The towns of Binmaley, Pangasinan; Tagudin, Ilocos Sur; and the city of San Fernando, Pampanga held the inauguration rites of the PAGCOR-funded MPECs on June 24 and June 27, 2022. Each recipient local government unit received P50 million for the construction of two-storey emergency structures, which were completed in over a year.

Said MPECs boast of amenities like kitchen and storage areas, toilet and shower rooms for male and female, and lactating rooms for nursing mothers, among others.  They are designed to augment the recipient municipalities’ existing emergency facilities such as schools and basketball courts.

PAGCOR Chairman and CEO Andrea Domingo led the inauguration of the brand-new evacuation center in San Fernando City. The PAGCOR chief also inspected with Bacolor town Mayor Eduardo Datu the newly-built three-storey, 15-classroom school building that the agency funded in Bacolor Central Elementary School (BCES).

“PAGCOR’s effectiveness in regulating gaming resulted in the proper collection of revenues. So during our six years in office, we were able to record more than P300 billion, of which P234 billion went directly to the government and mandated beneficiaries while the remainder went to our social responsibility projects,” Domingo stated.

Meanwhile, PAGCOR President and COO Alfredo Lim, who unveiled the MPECs in Tagudin and Binmaley, said that the newly-built facilities were built in accordance with the specifications and requirements provided by the Department of Public Works and Highways. “Ang mga evacuation center na ito na magiging sanggalan at proteksyon ng ating mga kababayan upang sila ay protektado sa ano mang kalamidad na tatama sa kanilang lugar,” Lim said.

Tagudin Mayor Roque Versoza, Jr. said the new evacuation facility will not only help ensure the safety of his constituents during extreme calamities and other emergency situations but will also provide extra space where they can hold various programs and activities.

Tagudin local Gema Sanchez, 44, is also grateful for the new evacuation facility donated by PAGCOR. She recalled how locals like her feared for their lives when Typhoon Lawin ravaged their town in 2016. “Natutuwa po kami na nagkaroon dito sa aming bayan ng isang mas malapit na evacuation center kasi po kapag may bagyo, malayo po ang pinaglilikasan namin. Noong huling binagyo kami, kahit mataas ang bahay naming, eh inabot pa rin ng agos ng tubig mula sa dagat na may kasamang buhangin at kahoy. Hiwa-hiwalay po kaming lumikas noon ng pamilya ko dahil kinakailangang may maiwan sa aming bahay dahil mga alaga naming baboy at manok,” she narrated.

Apart from inaugurating the MPEC in Tagudin, PAGCOR also distributed hundreds of food and non-food relief items to indigent families who were severely affected by the previous typhoon that hit the town.

Meanwhile, Binmaley Mayor Simplicio DL. Rosario stated that the brand-new evacuation structure they received from PAGCOR will be instrumental in their promotion of different projects that seek to improve the lives of the town’s residents. “The structure that we received will not only serve as an evacuation facility but also as venue where we will conduct some activities that will boost the welfare of our people,” he explained.

The state-run gaming firm has allotted a total of P3.5 billion for the construction of MPECs in 76 approved sites nationwide. Aside from Ilocos Sur and Pangasinan, MPECs in Tarlac, Albay, Capiz and the towns of Sagñay, San Jose, Tigaon and Ocampo in Camarines Sur have been completed. #

 

galaxy-racer-appoints-syed-ibn-e-ali-as-chief-financial-officer-for-south-east-asia

Galaxy Racer appoints Syed Ibn-E-Ali as Chief Financial Officer for South-East Asia

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Galaxy Racer (GXR), the transmedia powerhouse focused on esports, content creators, music and sports, has appointed Syed Ibn-E-Ali as its new Chief Financial Officer for SEA. In his new role, he will mainly focus on the growth, strategy and finances of Galaxy Racer in South-East Asia.

Joining Galaxy Racer with over 14 years of experience in financial administration and operations management, Ali brings with him a deep understanding of Software as a Service (B2B), eCommerce and the video games industry, taking on major positions across multiple regions including the USA, South Asia and APAC.

Having worked at the top level of finance at significant tech, media and gaming companies, including Rocket Internet and Streamline Media Group, Ali will be bringing his considerable experience driving media and gaming companies forward to Galaxy Racer’s operations in South-East Asia.

In his new role, Syed Ibn-E-Ali will be responsible for helping with the organisation’s expansion across the SEA region, as well as focusing on the structuring of all Galaxy Racer’s SEA offices, policy implementation and corporate governance.

With an outstanding track record of building strong business partnerships, optimising business processes and delivering strategic growth, Ali’s rich experience in accounting, auditing and finance will give Galaxy Racer an exceptional foundation for success in South-East Asia.

Syed Ibn-E-Ali, Chief Financial Officer SEA at Galaxy Racer said: “The continued growth of Galaxy Racer speaks for itself, and I’m so excited to join the team as the Chief Financial Officer for SEA, and help take the brand’s presence in the region to the next level. Entertainment, especially esports has become one of the most hyper-growth industries in Asia and is evolving at a tremendous pace. So it’s incredibly exciting for me to be with Galaxy Racer, at the very forefront of that growth.”

Mitch Esguerra, CEO SEA at Galaxy Racer commented: “It’s a pleasure to have Syed Ibn-E-Ali join us as our new Chief Financial Officer for SEA. His vast levels of experience and expertise at the top levels of the finance industry, alongside his passion for the esports and gaming industries, will be vital for us as we continue to grow in the region and build our global footprint.”

spectacular-growth-helps-pronet-gaming-pivot-towards-asia

Spectacular growth helps Pronet Gaming pivot towards Asia

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Pronet Gaming is to turn its attention to emerging markets in Asia following the unprecedented success that has allowed it to expedite its ambitious plans ahead of schedule.

The full turnkey platform specialist has expanded rapidly in the last 18 months after providing a range of operators with sportsbook and casino platform solutions, as well as a range of retail options, in a variety of jurisdictions around the world.

This growth has funded a massive investment in IT and new offices which has allowed it to perfect it’s offering for markets in Asia, where its services will allow brands to offer localised products to their customers and a genuine point of difference among competitors.

The supplier will also embark on a recruitment campaign to bolster its ranks in one of the region’s most important gaming hubs, across all disciplines including sales, marketing, account management and IT Support and Development

Pronet Gaming CEO Alex Leese said: “An Asian market entry was always in the plan and required a real focus on ensuring that we had the right product to compete. I’m obviously really pleased that we are now able to do that sooner rather than later.

“The tremendous commercial success we have enjoyed is not only testament to the hard work of the team and the universal appeal of our offering, but it bodes well for new customers looking for an affordable, yet tailored solution.

“Needless to say, we will have to expand our team with Asian market specialists in the coming months to ensure we offer a truly localised service, but I’m confident we will have a compelling proposition moving forward.”

Pronet Gaming has introduced a number industry-firsts such as FastBet, which has helped optimise the player experience. This solution enables users to wager multiple single bets across all sports at the touch of a button without creating a betslip.

The provider’s Popular Bets and Popular Events widgets automatically display the wagers and sports that are most popular in a jurisdiction, refreshing every five minutes.

Pronet Gaming’s clients are also able to customise the sports betting features that suit their unique needs in regulated markets, creating fine-tuned experiences for audiences that increase revenues as well as engage and retain players.

pagcor-inaugurates-two-storey-evacuation-facilities-in-aurora-and-quezon-province

PAGCOR inaugurates two-storey evacuation facilities in Aurora and Quezon Province

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Residents of Dingalan, Aurora now have a typhoon-resilient evacuation facility to turn to in times of calamities, following the inauguration of the municipality’s P50 million worth Multi-Purpose Evacuation Center (MPEC) on June 16, 2022. The two-storey structure was funded by the Philippine Amusement and Gaming Corporation (PAGCOR).

Dingalan’s picturesque mountains, scenic beaches and pristine waterfalls make it a go-to haven of tourists who wish to commune with nature and experience exciting adventures. However, the rainy season poses a great threat to the municipality, which is often battered by destructive typhoons.

Locals, especially those from the coastal communities of Barangay Matawe, Barangay Ibona and Barangay Umiray, often scurry to evacuate to nearby schools, which serve as temporary evacuation centers.

Ibona’s Barangay Captain Ricardo Balala Jr. said their situation is far from ideal because the classrooms, which they use as evacuation facilities during calamities, are not designed for such purpose. “Kapag nagkakaroon ng kalamidad gaya ng malalakas na bagyo, hinihiram namin ang Ibona Elementary School at tsaka ang Ibona National High School bilang evacuation center ng aming mga residenteng nasa risk area,” he said.

Meanwhile, farmer and Dingalan local Roberto Modesto recalled the ordeals that he and his family experience during times of calamities, such as typhoons. “Kasi dito ang iingatan mo sa panahon ng kalamidad ay dalawa: ‘yung pag-angat ng tubig at yung pag-bira nung hangin. Kasi pag-angat ng tubig, baha iyan diba? At ‘yung pag-bira ng hangin, sisira ng bahay iyan. Nasubukan na namin ‘yung hindi kami makalikas dahil hindi kami makatawid. Nasubukan na din namin ‘yung sa ilalim ng puno ng Narra kami naka-puwesto. Sira na kasi ‘yung bahay namin. Meron naman kaming mga kapote at trapal. Pinag-susuklob na lang. Ganon ‘yung sitwasyon. Mahirap dahil gustuhin mo man lumikas, kapag pumunta ka sa barrio wala ka namang lilikasan,” he said.

According to Dingalan Mayor Shierwin Taay, the MPEC in their area is a realization of a long-time dream. “Salamat sa Diyos dahil ang pangarap na ito na magkaroon ng isang landmark building sa timog bahagi ng Dingalan ay nagkaroon ng katuparan sa araw na ito. Maraming maraming salamat po sa PAGCOR,” he said.

Apart from the inauguration of the MPEC in Dingalan, two newly-constructed PAGCOR-funded MPECs in San Andres, Quezon are now ready to provide safe shelter to locals who are often displaced by natural calamities after the inauguration of said evacuation facilities on June 11, 2022.

With a total of P77.90 million funding from PAGCOR, the local government of San Andres was able to hasten the construction of a two-storey MPEC in Brgy. Mangero and a covered court type evacuation center in Brgy. Poblacion.

PAGCOR President and COO Alfredo Lim who graced the inauguration events in San Andres, underscored the agency’s commitment to nation-building through its various Corporate Social Responsibility programs. “Being our flagship program, the Multi-Purpose Evacuation Centers project has been designed to help safeguard the lives and protect the welfare of our less privileged kababayans who have no safe place to go during extreme weather conditions. This project has been made possible because of the dedication and commitment of our employees, who made PAGCOR’s revenue generation efforts possible, even amidst the pandemic,” he said.

Also, PAGCOR Chairman and CEO Andrea Domingo expressed optimism that more MPECs will be completed in the coming weeks. “I am confident that our partner LGUs will continue to fast-track the construction of these evacuation facilities before the typhoon season. We all know how vulnerable our country is to climate change and these evacuation facilities will serve as their safe havens,” she cited.

Since its launch in 2020, PAGCOR has allotted P3.5 billion for the project. Of this amount, P2.024 billion has been released for 73 sites. A total of ten MPECs in Aurora, Quezon Province, Tarlac, Albay, Capiz and the towns of Sagñay, San Jose, Tigaon and Ocampo in Camarines Sur were completed.

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NODWIN Gaming appoints Vishal Parekh as Chief Marketing Officer

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Parekh, an experienced marketing leader, who has worked in senior roles across several industries, will be instrumental in strengthening NODWIN’s reach in the Indian and global market

NODWIN Gaming, the world’s leading esports company has appointed Vishal Parekh as its Chief Marketing Officer effective June 1, 2022. Parekh joins the company from Kingston Technology, world’s leading memory brand, where he was the Marketing Director. During his 15-year long stint at the organisation, Parekh was instrumental in building Kingston and HyperX brands in India.

With this appointment, NODWIN Gaming aims to further expand and strengthen its foothold in the esports and media space in India and globally, utilising Parekh’s extensive international experience in the leadership and strategic marketing roles.

“We are elated to have Vishal join the NODWIN team and look forward to scaling new heights with his expertise and knowledge of the sector. Parekh would be spearheading our vision to change the landscape of gaming in India with our innovative multi-pronged strategies. Also, with our multi-industry acquisitions in the past one year, we look forward to Vishal’s marketing & branding expertise to put a cohesive brand together. As we scale up NODWIN Gaming in the years to come and expand the esports ecosystem in the process, Parekh’s extensive expertise will play an important role to steer the brand in the right direction,” said Akshat Rathee, MD and Co-founder, NODWIN Gaming.

Parekh has over two decades of experience in strategic business management and brand building for clients in IT, retail, lifestyle, gadgets, and gaming. Among his core strengths are forming strategic alliances and partnerships, social media marketing, customer and consumer activations and network expansion. At NODWIN, he will be implementing a global marketing and communication strategy to support the firm’s growth aspirations and core messaging.

“I have been following NODWIN Gaming since its early stages and I know they are the ones responsible for getting esports to India and that too, to mainstream at a time, when esports was a distant concept. The company has been through a tremendous transformational journey since its inception, and I am very delighted to be a part of this team. In the past two years where everyone is focusing on digital, NODWIN has been on a mission to bring esports to masses and taking the game to the next level. I can’t be more excited than ever to take on this challenge and opportunity and similar such challenges in the years to come,” said Vishal Parekh.