blast-premier-expands-reach-into-israel-with-gaming-channel-broadcast-deal

BLAST Premier expands reach into Israel with Gaming Channel broadcast deal

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  • The deal will see the Gaming Channel own exclusive rights to broadcast BLAST Premier in Hebrew 

BLAST Premier has agreed a media rights deal with Gaming Channel, Israel’s first ever linear 24/7 esports and gaming channel. 

As part of the deal, Gaming Channel will own exclusive rights to broadcast BLAST Premier within Israel in Hebrew until the end of the 2021 season. The deal will cover BLAST Premier’s four remaining events of the year: Fall Groups (September 16-26), Showdown (October 12-17), Final (November 24-28) and World Final (December 14-19).

The Gaming Channel, owned by the Charlton Group, was launched back in July this year, bringing the first ever dedicated esports and gaming linear TV channel to Israel. The channel broadcasts a variety of content including live esports events, leading YouTube talent from the region, among other gaming and entertainment-themed content. 

Alexander Lewin, VP for at BLAST, said: “We are delighted to be able to give BLAST Premier fans from Israel the opportunity to watch their favourite Counter-Strike teams and players in a localised Hebrew broadcast, and very pleased to add Israel to our global media rights footprint. The Gaming Channel and its experienced team are the perfect partner for our move into the Israeli market, and we look forward to a successful collaboration.”

Yoav Sochen, General Manager for Gaming Channel, said: “I am very excited to partner up with BLAST Premier. Connecting both professional players and esports enthusiasts to the Gaming Channel through top tier international leagues, operated and offered on live broadcast in Hebrew for the first time. I look forward to seeing what this partnership can do for the Israeli scene.”

The deal takes BLAST’s portfolio of media rights to over 40 linear and online partners internationally, meaning BLAST Premier is now available globally in 18 different languages and in over 150 TV territories.

BLAST Premier is a worldwide Counter-Strike tournament series that unites all major events, offers opportunities to all regions across the globe and crowns the world champions of CS:GO. Up to 32 teams will take part in the seven BLAST Premier events over the course of 2021 with a combined prize pool of $2,475,000 on the line. BLAST will be making its long-awaited return to arena events with fans later this year at Copenhagen’s iconic Royal Arena for the Fall Final. 

f1-esports-series-pro-championship-driver-line-up-to-be-revealed-today

F1 Esports Series Pro Championship Driver Line-up to be Revealed Today

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F1 Esports Series Pro Championship 2021 presented by Aramco will kick off today evening with the F1 Esports Series Preview Show.

At the show, hosts Matt Gallagher and Tom Deacon will unveil everything you need to know about the upcoming F1 Esports Series Pro Championship, including the calendar and the circuits, which includes two tracks making their F1 Esports Series debuts, and most importantly the driver line-ups.

There have been some huge moves around the grid this year, and Matt and Tom will take a look at who are the teams to beat in this year’s competition, which promises to be more exciting than ever before as teams and drivers battle it out for a share of the $750k prize fund.

The show will feature interviews with special guests Romain Grosjean, Pierre Gasly, and a number of the championship’s biggest names, as well as revealing what’s new and what fans can look forward to for the 2021 season.

The F1 Esports Series Preview Show will be live today from 7:30 pm BST and can be watched on the official F1 YouTube, Facebook and Twitch channels.

le-mans-virtual-series-–-joint-venture-between-motorsport-games-and-automobile-club-de-l’ouest-–-reveals-full-driver-entry-list-for-the-2021-22-season

Le Mans Virtual Series – Joint Venture Between Motorsport Games and Automobile Club de l’Ouest – Reveals Full Driver Entry List for the 2021-22 Season

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The recently launched 24 Hours of Le Mans Virtual Series, a joint venture between Motorsport Games Inc.  — a leading racing game developer, publisher and esports ecosystem provider of official motorsport racing series throughout the world — and the Automobile Club de l’Ouest (“ACO”) — the creators and organizers of the world-famous 24 Hours of Le Mans and promoter of the FIA World Endurance Championship of the Federation Internationale de l’Automobile (the “FIA WEC”), announces today the full entry list for the 2021-22 Endurance Esports Championship.

The 38 team entries feature 177 driver names on the full-season roster list and include champions and prominent drivers from nearly all major motorsport disciplines, including Formula One, the WEC, INDYCAR, the International Motor Sports Association (“IMSA”), Formula 2 and 3, Formula E and Extreme E, GT World Challenge and more. Participating this season are open-wheel luminaries of motorsport, such as 2009 F1 Champion, Jenson Button, F2 racer, Jack Aitken, Formula E racer Sergio Sette Camara, current INDYCAR Championship points leader, Alex Palou and INDYCAR driver and 2019 INDYCAR Rookie of the Year, Felix Rosenqvist.

The Le Mans Virtual Series’ driver roster also contains some of the most exciting up and coming young professional drivers, including F2 and F3 stars Liam Lawson, Bent Viscaal, Victor Martins and Caio Collet, as well as female driver Beitske Visser, who races in the W Series and the WEC. The FIA WEC, 24 Hours of Le Mans and IMSA are represented by former champion Bruno Senna, plus former F1 stars Stoffel Vandoorne, Harry Tincknell, Will Stevens, Matt Campbell, Yifei Ye and many other prominent racers.

Demonstrating his racing versatility, Timmy Hansen – World Rallycross and Extreme E driver, will race alongside winners from Japan’s Super GT, the Super Formula championships and GT racers from all around the world. Rounding out the list of professional racing drivers is last year’s 24 Hours of Le Mans Virtual winning line-up, who are reuniting for the Rebellion GPX Williams team to defend their title. Teams making up the rest of the grid include Team Fordzilla, Red Bull Racing Esports, Team Redline, Panis Racing, Team Project 1 and Team WRT, among others, plus championship and Le Mans-winning worldwide brands, such as Alpine, Ferrari, Porsche and BMW, just to name a few.

Joining this roster of esteemed professional racing drivers are elite competitors from the sim racing scene, including popular names such as Michi Hoyer, Bono Huis, Jan von der Heyde, Joshua Rogers and Kevin Siggy. There will be 98 sim drivers within the full 177 driver roster.

An overview of the driver roster construction and format is as follows:

  • Teams must submit a full-season roster of 4 or 5 drivers.
  • A minimum of 2 drivers must be FIA graded (or its equivalent).
  • The remaining drivers are sim drivers.
  • For each of the first 4 online rounds, teams will nominate 3 drivers from their full season roster 7 days before each race. Of these, one must be an FIA-graded driver (or its equivalent).
  • For the 24 Hours of Le Mans Virtual finale – scheduled to be held January 15th and 16th, 2022 in Birmingham, UK at the 2022 Autosport International motorsport show – line-ups will increase to 4 drivers per entry with a minimum of 2 FIA-graded drivers (or its equivalent). An additional 20 entries are expected for the live, televised event, with some of the most well-known motorsport names in the world due to appear.

 

Given the ongoing calendar uncertainty in real world racing, there is provision within the regulations to allow for the replacement of FIA-graded drivers if the originally nominated drivers are not available.

The combination of top level names from these two racing worlds competing on classic tracks, culminating in the 24 Hours of Le Mans Virtual – the virtual equivalent to the world’s greatest sportscar event – promises to deliver exciting and highly competitive endurance events that are guaranteed to thrill esports enthusiasts globally.  For those same fans, running alongside the Le Mans Virtual Series will be the Le Mans Virtual Cup  – an esports series where anyone with rFactor 2 can compete and earn the opportunity to secure a spot on the grid for the 24 Hours of Le Mans Virtual.

Supporting this year’s Le Mans Virtual Series will be some of the world’s most high-profile brands, including: Thrustmaster as Official Hardware Partner, Rolex as Official Timepiece Partner, Total Energiesas Official Energy Partner, Goodyear as Official Tire Partner, LEGO® Technic as Official Engineering Partner and Algorand as Official Blockchain Partner.

 

About Le Mans Virtual Series

Le Mans Virtual Series is a global, elite esports series made up of 5 rounds which bring together endurance racing and sim racing’s top teams to compete on some of the world’s most famous racetracks. International FIA-licensed real-world drivers are teamed up with leading esports protagonists to take on endurance classics for a total prize fund of US$250,000, culminating in the prestigious 24 Hours of Le Mans Virtual which will take place live and televised at the Autosport Show International at the Birmingham, UK. The Le Mans Virtual Series is a joint venture between leading racing game developer, publisher and esports ecosystem provider of official motorsport racing series throughout the world, Motorsport Games, and the Automobile Club de l’Ouest (“ACO”) – the creator and organizer of the world-famous 24 Hours of Le Mans and promoter of the FIA World Endurance Championship (FIA WEC).

 

Round 1: 4 Hours of Monza, Italy                     September 25, 2021                           Online only

Round 2: 6 Hours of Spa, Belgium                    October 16, 2021                                 Online only

Round 3: 8 Hours of Nürburgring, Germany November 13, 2021                              Online only

Round 4: 6 Hours of Sebring, USA                    December 18, 2021                             Online only

Round 5: 24 Hours of Le Mans Virtual             January 15/16, 2022                           ASI, Birmingham, UK

 

india’s-hemanth-kommu-qualifies-for-the-finals-at-13th-esports-world-championship

India’s Hemanth Kommu qualifies for the Finals at 13th Esports World Championship

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The reigning national champion Hemanth Kommu made his way into the Finals of 13th Esports World Championship after a brilliant performance in the Regional Qualifiers.

With a top-position finish in PES 2021 in the South Asia Region, Hemanth also became the first Indian to seal a spot in the Finals at the on-going edition of the Esports World Championships.

The Vijayawada resident, who is currently pursuing his Masters from IIT Guwahati, was up against the athletes from Pakistan, United Arab Emirates, Maldives and Sri Lanka in his respective South Asian Region at the Regional Qualifiers which were held online owing to the on-going Covid-19 pandemic.

The 24-year-old Indian carried his winning form from the recent Nationals into this prestigious event and showed excellent display of strategic and skillful game. Hemanth registered convincing victories against his opponents before securing himself a berth in the World Championship Finals, which are scheduled to take place offline in Eilat, Israel from November 14-19.

“It’s a great feeling to represent India in the PES series, the game which I have loved playing since my childhood days. It’s sheer dedication and hard work resulted in getting the spot in the Finals of EWC’21 and it allowed me a chance to bring the laurels for the country. The right mentality and proper grind towards the game makes everything possible and a sure-shot path to get the success,” elated Hemant aka peshemak7 said after securing the Finals berth at the World Championships.

A five-member Team India CS:GO, comprising captain Ritesh Sarda, Shuvajyoti Chakraborty, Anshul Adardkar, Hrishikesh Shenoy and Harsh Jain, and Tekken 7 player Hitesh Khorwal will be seen in action in the Regional Qualifiers later as they will begin their quest for the place in the World Championship Finals on October 5.
The matches will be streamed live on the International Esports Federation’s official channels.

Esports Federation of India continued its partnership with Artsmith- Concepts & Visions which continues its support as the communication partner for the prestigious World Esports Championships.

weplay-esports-invitational-talent-crew-announced

WePlay Esports Invitational talent crew announced

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The host, analysts, and commentators of the first Rocket League tournament by WePlay Esports are revealed.

The WePlay Esports media holding company has announced the talent roster for the WePlay Esports Invitational featuring Rocket League. The tournament is to take place on September 16–19, 2021, with the broadcast held from the WePlay Esports Arena Kyiv.

The first tournament day will start at 16:30 CEST with the preshow, and the first match between Team BDS and Vodafone Giants will take place at 17:00 CEST.

English-speaking talent crew:

Host:

  • Thomas “F.” Badinger

Casters and analysts:

  • Adam “Lawler” Thornton
  • Sean “Stax” Stackhouse
  • Jason “SUP3RSoN1K” Burns
  • Corey “Digital Bacon” Dyer
  • Stephen “Tylacto” Griffin
  • Sean “Spaceman” Rogers
ultraplay-won-its-second-iga-esports-betting-software-of-the-year-award

UltraPlay won its second IGA Esports Betting Software of the Year Award

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The multi-awarded eSports betting supplier UltraPlay won its second IGA Esports Betting Software of the Year Award. The 14th Charity-focused International Gaming Awards ceremony was held in person, on September 8th at The Savoy Hotel, in London. UltraPlay is recognized in this award for the second year in a row – a testament to the excellence and tremendous team’s work and dedication. This marks the 21st award for UltraPlay’s leading eSports betting product and provision as well as the company’s winning team.

Mario Ovcharov, CEO at UltraPlay commented on receiving the award: “Thanks to everyone for attending in those challenging times and be able to get here. We appreciate this award, which recognizes UltraPlay as the best Esports Betting Software of 2021 for the second year in a row. I hope to see everyone at future events.

UltraPlay has once again confirmed an increased interest in the eSports betting offering, with operators from various jurisdictions looking to integrate this vertical on their websites. The newly designed interface of ODDS.GG is already available to all ready to explore more about UltraPlay’s multi-award-winning product and join the eSports scene. In addition, UltraPlay’s efforts in terms of innovation, customization, and complete package offered to its clients are noticed and recognized by the IGA Judges in the two other categories – Innovator of the Year (Suppliers) and Sports Betting Platform of the Year, where UltraPlay was also shortlisted.

During the IGA ceremony last night, UltraPlay’s CEO Mario Ovcharov was also honored to present the award in the Sports Betting Operator of the Year category, which went to Kindred Group.

The 2021 International Gaming Awards is supported and enhanced by well-renowned industry insiders as well as gaming clients from all tiers of the gaming world. The iGaming Post, an online newspaper, has a crystal clear and transparent vision in giving its 1000+ daily global readers an equal voice, from those playing online poker on their smartphones to those managing luxurious casinos in all parts of the world. Listening carefully to the views of gaming clients and industry professionals, they are able to recognize and celebrate the biggest and best charity event of the year with class.

india’s-national-champions-to-participate-in-the-regional-qualifiers-at-the-esports-world-championship-2021

India’s national champions to participate in the Regional Qualifiers at the Esports World Championship 2021

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A strong 17-member Indian contingent is geared up to present the country’s challenge at the Regional Qualifiers of the 13th Esports World Championship which are scheduled online from September 11 to October 10.

After impressive title-winning triumphs at the recently-concluded National Esports Championship (NESC) 2021, Hemanth Kommu (PES 2021), Hitesh Khorwal (Tekken7), five-member Team for Dota2, comprising of captain Jaikishan Malik, Manav Kunte, Shubham Goli, Vedant Patil, Ranjit Biswal and five-member Team for CS:GO, comprising of captain Ritesh Sarda, Shuvajyoti Chakraborty, Anshul Adardkar, Hrishikesh Shenoy & Harsh Jain will represent India at the prestigious tournament.

The 2021 Esports World Championship, unlike the last edition, which was completely held virtually, will be played with the remodeled format comprising a mix of online and offline competitions. The countries are divided into 10 different regions in the Regional Qualifiers and the winners will proceed to the Finals, which will be played offline in Eilat, Israel from November 14-19. The Indian contingent is placed in the South Asia region alongside Pakistan, Sri Lanka, Nepal, Maldives and UAE.

“The NESC ’21 was a stupendous success in every possible way, there were many surprising and impressive results. This Indian contingent will be tough one to beat and I’m certain that they will not only put up a strong fight but also strive for a podium finish. It’s great to see a growing interest among the Indian youth towards Esports. On behalf of the Esports Federation of India, I wish the entire squad best luck for the prestigious event,” said Mr Yugal Kishore Sharma, Director of Esports Federation of India (ESFI).
T

he NESC 2021 was full of surprises as the new talents dethroned the defending champions and earned themselves spots at the Esports World Championship.
In PES 2021, the defending champion Moin Amdani among the country’s 31 top players, including Navneetha Anand and Ankur Diwakar, a duo which was part of Team India at the 2018 Asian Games, battled it out. Hemanth notched up a close victory against Navneetha in the final and secured himself a spot in the Regional Qualifiers. However, Amdani lost to Gulrez in losers bracket.

CS:GO also witnessed participation of 22 top Indian teams including Wicked Gaming, Tetroyd, Team Ano, Vac Banned, Redemptions and Infinity Esports. Living up to the favourites tag, Wicked Gaming put up a brilliant show and defeated Team Ano in a nail-biting summit clash.

In Tekken7, the defending champion Abhinav Tejan and other 66 top Indian athletes took part. Hitesh Khorwal aka rcool emerged as the champion after he brilliantly cut short Rohit Jain’s winning run in the grand finale. The strong title contender Tejan suffered a defeat against Jeonsa, who was later defeated by mokujimaster.
In the popular multiplayer online battle arena game, DOTA 2, Team Punisher sealed a berth in the Regional Qualifiers after beating Macro Monks in the final.

This upcoming edition of the Esports World Championship will witness a strong competition with the National Esports Federations of 77 countries taking part in it. The matches will be streamed live on the International Esports Federation’s official channels.

ESFI continued its partnership with Artsmith- Concepts & Visions which will continue its support as the communication partner for the prestigious World Championships.

luckbox-announces-partnership-with-end-to-end-user-onboarding-solution-checkin.com

Luckbox announces partnership with end-to-end user onboarding solution Checkin.com

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New engagement designed to increase Luckbox player conversion

Award-winning betting platform Luckbox is pleased to announce a partnership with user onboarding solution Checkin.

Luckbox is a bespoke platform offering legal, real-money wagering on esports and sports and the engagement with Checkin is designed to increase player conversion.

“This partnership allows us to streamline the onboarding process for our customers, with the aim of increasing player conversion rates and as an important precursor to stepping up our marketing efforts,” said Real Luck Group Chief Executive Officer Thomas Rosander. “Luckbox is a proprietary platform built to cater to the demands of esports fans on desktop and mobile. The Checkin solution compliments our goal to deliver the best possible user experience, allowing players to sign up smoothly and begin enjoying our platform as quickly as possible.”

Stockholm-based Checkin Group (STO:CHECK) has revolutionized the outdated and overly complicated online processes businesses use for onboarding new users to receive products or enroll in services. Checkin, created by former senior product executives at the Swedish fintech pioneer, Klarna, replaces archaic frameworks (separately handling sign-ups, identifications, and logins) with one unified Software as a Service (SaaS) solution for user onboarding or check-in. In 2020, Checkin processed more than 18 million sessions from end-users in 165 countries. Online services that integrate the framework usually see double-digit percentage increase in user registrations, which is an important part of betting platforms, due to stringent regulatory requirements.

“We are thrilled that Luckbox uses the Checkin software and that we thereby also have entered the world of esports. The Luckbox team has impressed us and we believe they offer the go to platform for anyone interested in esports. It is a very promising vertical for our software given its current strong growth, but also future outlook”, comments Andreas Thim, deputy CEO at Checkin Group.

olympic-council-of-asia-announced-the-titles-of-esports-as-an-official-medal-sport-at-the-19th-asian-games-in-hangzhou,-china

Olympic Council of Asia announced the titles of esports as an official medal sport at the 19th Asian Games in Hangzhou, China

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The Olympic Council of Asia has announced the titles for the debut of esports as an official medal sport at the 19th Asian Games in Hangzhou, China in September 2022.

There will be eight medal events, plus two demonstration games, reflecting the popularity and growth of electronic sports in China and Asia. The announcement of the games titles was made on the first day of the two-day Chefs de Mission Seminar video conference for the 19th Asian Games on Wednesday, September 8.

The Director General of the OCA, Mr Husain Al-Musallam, said: “We hope that this announcement allows all participating teams ample time to prepare and equip themselves ahead of the qualifying stages.

“I believe we have ticked all the right boxes ensuring a high level of competition which promises great viewing for enthusiasts and casuals alike.

“We at the OCA are looking forward to working closely with our friends at the Asian Electronic Sports Federation and the Hangzhou Asian Games Organising Committee to ensure a successful execution of the esports event at the 2022 Asian Games.”

The Asian Electronic Sports Federation, which is based in Hong Kong, China, has been appointed Technical Delegate of the esports competition at the 19th Asian Games by the OCA. The AESF will be in charge of the qualifying competition and for the operation and management of the esports competition in Hangzhou.

The eight official events, and publisher, are:

1、Arena of Valor Asian Games Version

2、Dota 2

3、Dream Three Kingdoms 2

4、EA SPORTS FIFA branded soccer games

5、HearthStone

6、League of Legends

7、PUBG Mobile Asian Games Version

8、Street Fighter V

The two demonstration events are:

9、AESF Robot Masters-Powered by Migu

10、AESF VR Sports-Powered by Migu

Note: Esports was added to the Asian Games sports programme at the OCA General Assembly in Muscat, Oman on December 16, 2020. It was a demonstration sport at the 18th Asian Games in Indonesia in 2018, meaning that medals did not count in the official medal rankings.

PFB the quote on behalf of Mr Lokesh Suji, Director, Esports Federation of India & Vice President of the Asian Esports Federation (AESF) on this announcement:

“Finally, we are here with esports at the Asian Games’22; 8 esports titles means 24 medals. For titles like Hearthstone; EA FIFA, DOTA2, League of Legends, Street Fighter, we have very strong chances of winning Medals for India; Tirth Mehta who got bronze medal last time (2018), will be able to convert that bronze to a Gold this time. We will soon launch the “Road to Asian Games” program in line with AESF, to identify the best of the talent and train them for the main event at Hangzhou, China in September 2022. Thankfully we have enough time at our hands (unlike last time) to have the best of the players represent India at Asian Games’22. For titles like AOV (Asian Games Version) and PUBG Mobile (Asian Games Version); we are waiting for more inputs to come.

It’s time for our Sports Ministry to recognize ESFI and our sport “esports”. We are confident that we will increase our medals tally this time. ESFI & AESF both are committed to develop, support and grow esports not only in India but the region.”

weplay-esports-invitational:-the-first-rocket-league-tournament-by-weplay-holding

WePlay Esports Invitational: the first Rocket League tournament by WePlay Holding

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WePlay Holding begins a journey with a new title — Rocket League, developed by Psyonix.

WePlay Holding is happy to announce its first Rocket League tournament, launched with the support of Psyonix. The tournament will take place online on September 16–19, 2021. The total prize pool is $100,000.

In total, 16 teams will take part in the tournament: eight from Europe, the Middle East, and Africa, and eight teams from North America. The teams from each region will compete with each other in a Double Elimination Bracket format (BO7). The English-language broadcast will be hosted from WePlay Esports Arena Kyiv.

Participating teams:

  • Team BDS
  • Semper Esports
  • Guild Esports
  • Dignitas
  • The General NRG
  • Spacestation Gaming
  • Rogue
  • G2 Esports
  • FaZe Clan
  • Susquehanna Soniqs
  • Karmine Corp
  • Shopify Rebellion
  • Sandrock Gaming
  • Vodafone Giants
  • Team EnVy
  • Team Vitality

“We have no intention to stop developing: we continue to explore and discover new titles and areas of work. Rocket League has made waves among the esports community. I am sure that the WePlay Esports Invitational Featuring Rocket League will pleasantly surprise the fans of the game with what our team has in store for the event,” says Eugene Luchianenco, head of esports at WePlay Esports.

“We’ve organized many memorable major events so far at WePlay Esports, and we finally have a chance to do another in Rocket League. It is a unique title with a special and passionate community behind it, and we cannot wait to show what we are capable of,” comments Anton Tokarev, lead esports manager at WePlay Esports.

Rocket League is a vehicular soccer video game powered by Psyonix available on Nintendo Switch, PlayStation®4, PlayStation®5, Xbox One, Xbox Series X|S, and PC on Epic Games Store. According to Esports Charts, streams of this game have more than 11,000 viewers on average.