Hamburg’s Games Industry gets an innovative virtual home: The Gamecity Online Hub

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The location initiative Gamecity Hamburg created a new virtual home for the vibrant Hamburg games industry network: the Gamecity Online Hub (available at Rather than providing a link-list or information website on local businesses, the Gamecity Online Hub uses the capabilities of the video game medium to give users a first-hand experience of Hamburg and its games economy: The platform is a fully playable browser game in an authentic Hamburg setting. Visitors can walk through digital comic-style miniatures of Hamburg’s harbor, the infamous St. Pauli-District, the Stadtpark, and the historic Speicherstadt area – while discovering the diverse games ecosystem of the region. With over 200 companies, from solo developers to SMEs and large games corporations, numerous educational institutions and other companies in the games value chain, Hamburg is one of Europe’s most active games metropolises.

On May 6, the first stage of the Gamecity Online Hub will open its digital doors. Visitors can explore the Online Hub throughout 2021. Further functional and content updates as well as numerous digital events set on the Online Hub are already planned during the course of the year.

Users can move freely through the Online Hub with their avatars, explore the game world and interact via in-game-chat. At individually designed booths of more than 30 Hamburg games companies and educational institutions represented on the platform, they find information, presentations of games, and opportunities for contact and exchange in open video calls. Also, the initiative Gamecity Hamburg provides insights into its Games Lift incubator and prototype funding programs, as well as its networking and information events. Hamburg games entrepreneur teams present the games they successfully developed with the help of the games funding and incubator programs.

The Gamecity Online Hub showcases the innovative spirit of Hamburg’s multi-faceted games industry. It is made possible thanks to the cooperation with the Hamburg-based company Super Crowd Entertainment, which developed the technical platform, and the financial support of the companies represented on the Online Hub. Super Crowd Entertainment, an event agency specialized in the games market, was recently awarded a special prize at the German Computer Game Awards (Deutscher Computerspielpreis) for its digital trade fair concept “Indie Arena Booth Online” based on the same technology.

Throughout 2021, the Gamecity Online Hub will grow and evolve: There will always be new things to discover, both in terms of content and functionality. In addition, the platform will be used regularly for events and get-togethers, then with additional interaction features, such as embedded person-to-person video calls.

The Gamecity Online Hub is a project of Gamecity Hamburg. It is a publicly-funded location initiative and part of the public agency for the promotion of creative industries in Hamburg, the Hamburg Kreativ Gesellschaft. Gamecity Hamburg aims to improve the general conditions for companies and founders of the games value chain in the city, support them in their further development and anchor Hamburg in the public perception as one of the leading games industry hot spots in Europe.

The idea for the Gamecity Online Hub was born from positive experience with digital events in the games industry: In March 2021, the Hamburg Games Conference Online set the bar with a completely remote conference with 600 participants and numerous lectures, panels, discussion rounds and networking events on the framework that is now also used for the Gamecity Online Hub.


Ready… Set… BOOM! Maker of Hill Climb Racing rolls out multiplayer karting game

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Fingersoft, the Finnish company behind the popular Hill Climb Racing games presents Boom Karts: a fast-paced online multiplayer PVP karting game. The game was developed in partnership with another Finnish game studio, Zaibatsu Interactive.

Boom Karts is a free-to-play mobile game now globally available on Android via Google Play. The iOS version is expected to come out to the App Store later.

In the new Boom Karts game speed is the goal. The players’ aim is to beat the opponents to the podium, not just by racing but also by using gadgets obtained along the way. The online multiplayer game can be played against friends or other players. As the game progresses, the players can upgrade, modify and equip their vehicles and avatars with items earned through gameplay.

“We set out to create a game that has the potential to become ‘the best in class’. We wanted to develop a fun karting game with racing in focus, with a very short time from app launch to racing against other players. Boom Karts has tight controls and the drift boost mechanic is intuitive and easy to learn. You can customize your character with whatever style you like, from plain to hilarious, and each kart has its own unique feel, also depending on selected parts,” Fingersoft Producer Daniel Fischer explains.

”The development process has been very transparent and we worked closely with Fingersoft throughout the entire process. Both of us understood that this ensures the best final outcome”, tells Jussi Ultima, the CEO of Zaibatsu Interactive. “We have great expectations: last year’s Rambo: Last Click was a newsworthy production, but Boom Karts is aiming even higher when it comes to the amount of players. Very often the discussion on Finnish game industry concentrates on investor-funded companies based in the Helsinki metropolitan area, but this co-production is a great reminder that we have top game development know-how all around.”

STS strengthens its presence on foreign markets with a new version of

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STS, a leading company in the Central and Eastern European gaming industry, launched a new website. It will allow the company to enter new foreign markets and offer innovative solutions that are nowadays necessary to acquire an advantage over competitors and effectively acquire customers.

For the past few months, a team of developers from the STS Gaming Group have been working on a number of changes to the stsbet. com site, which is one of the two B2C services provided by the Group to customers outside of Poland (stsbet. com and

The changes resulted in the creation of a new and better version of stsbet. com, which has also been transferred to a new platform, prepared in cooperation with TG Lab Software.

The players will benefit from an expanded payment portfolio individually tailored to each targeted market, and new gamification tools combined with a larger selection of casino games will also be coming soon. The sports betting service has also been redeveloped in terms of UX/UI. Further elements of the new website will be gradually added according to a carefully adopted strategy for 2021, now offering faster and more intuitive navigation for gamers.

Mateusz Juroszek, CEO of STS, stated: “When deciding to create a new version of the website, our goal was to provide customers with even better solutions than before. These solutions will improve the user experience and allow us to increase our competitive advantage. The new version of is a product that consistently enables us to build our position on the international market. We have already achieved great success in the UK, but our ambition goes much further.”

Other competitive elements of the new stsbet. com website, such as real-time gamification, will be successively added in accordance with the strategy adopted for this year to increase player involvement further.

As part of the further development of, the company will add more features and solutions from its software and innovation providers. One such example is BetBooster – a widget that makes betting easier and more enjoyable and provides users with unique knowledge about specific sporting events. BetBooster is based on artificial intelligence, particularly machine learning, which utilises algorithms that can self-improve automatically through experience gained during operation.

STS is a Polish company which, outside of its home market, has its largest customer base in the UK, where it continues to develop and systematically record dynamic growth. When debuting overseas two years ago, the management strategically decided to launch a separate website for the UK market ( while the global website (stsbet. com) was still in the development stage. The creation of a new website is, therefore, another step towards the implementation of an international strategy of expansion into foreign markets.


New multi-year partnership between 32Red and Rangers marks the longest running in British football

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Kindred’s brand 32Red has today announced a multi-year extension of its partnership with Scottish Professional Football League, SPFL, Champions Rangers. The extension means that the partnership will be one of the longest running in British football. As part of the partnership 32Red also commits to continue supporting Team talk – a men’s mental health initiative.

Kindred Group, through its 32Red brand, has extended its support of SPFL Champions Rangers, a partnership that dates back to 2014. The new multi-year partnership is one of the longest running partnerships in British football. An important part of the partnership is the continuation of Team Talk, a men’s mental health initiative supported by 32Red.

Over the past years, Kindred Group’s UK brands have focused on an ambitious project to change the sponsorship model in sport, using the power of sport in general and football in particular, to achieve a positive impact on society. Team Talk is an example of an appreciated initiative that contributes to the community by using the local club and, from time to time, players and managers, as a mechanism to engage with men about their mental well-being.

“Rangers and 32Red have been on a long journey together and I am delighted that our winning partnership is continuing. I was particularly heartened to hear that the vital Team Talk initiative will be continuing as part of the new agreement. I recently took part in a really positive session and it is abundantly clear to me how much of a support network Team Talk provides to our fans. Today’s announcement is really positive news for everyone connected to the club”, says Rangers Manager Steven Gerrard. Gerrard joined a Team Talk session via video conference and was joined by 25 regular members, who explained how the meetings through Team Talks had helped then during the pandemic.

“We are thrilled to be continuing our longstanding partnership with SPFL Champions Rangers – it’s been quite a journey over the last decade and we’re proud to have played our part in that. It is a hugely exciting time to be involved with the club, as this current season has shown already. More widely, we remain committed to reinventing the sports sponsorship model, so that it benefits the wider community. That is why, as part of this extended agreement with the club we will be renewing our support for the vital men’s mental health initiative, Team Talk”, concludes Neil Banbury, UK General Manager, Kindred Group.


Total Bets and GGR in Q1 2021 see threefold increase quarter on quarter, SoftSwiss shares

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According to the SoftSwiss Game Aggregator Q1 2021 corporate report, “the Total Bets and GGR has increased nearly threefold in Q1 2021, compared to the same period back in 2020”, said Andrey Starovoitov, COO at SoftSwiss. The overall tendency is that the iGaming market keeps rapidly expanding. The SoftSwiss Game Aggregator has for one seen steady growth in the number of brands.


According to the SoftSwiss Game Aggregator Q1 2021 corporate report, “the Total Bets and GGR has increased nearly threefold in Q1 2021, compared to the same period back in 2020”, said Andrey Starovoitov, COO at SoftSwiss. The overall tendency is that the iGaming market keeps rapidly expanding. The SoftSwiss Game Aggregator has for one seen steady growth in the number of brands.


The Q1 2021 report further states that the top currency remains Euro (pic. 3). Furthermore, the volume of transactions using bitcoin has grown by enormous over 1000%, despite the fact that bitcoin lost its position within the top-3 currencies. This suggests that the use of bitcoin is increasing, with fiat currencies, however, remaining at the top of the game. Country-wise, over the past year, all regions were actively growing in volume of bets, however the growth rates of the CIS region were not as high as those of the rest of the world, for example of Western Europe.


The CIS region is generally a very large market for the SoftSwiss Game Aggregator, however, it faced certain difficulties with the operation of payment methods in Q1 2021. Hence the volume of bets ended up decreasing slightly, with the overall market share experiencing a significant drop from 22% in Q4 2020 to 15% in Q1 2021.
Nonetheless, traffic volumes throughout the CIS region are growing, with the leading territories being Russia, Ukraine, Kazakhstan and Azerbaijan.
Statistically (based on general data of players ranging from 18 – 70 years old shown in pic. 4), the average age and gender remain largely stable with a rather wide age range being 21-41 years (i.e. the average player age being 34 years). The majority of the players tend to be male which may be seen in the pic. 5.



Finally, the Q1 2021 Game Aggregator report also shows that the share of desktop usage is declining in favor of smartphones (seen in pic. 6), which is most relevant to the current global trend, forced by the COVID-19 pandemic. Tablets seem to occupy their small but stable 5% niche.


According to the statistics, 6 out of 10 most played game titles appear to be live games, while the remaining 4, like Fruit Party by Pragmatic Play and Book of Dead by Play’n GO are being slot games. Sweet Bonanza by Pragmatic Play remains a permanent leader in slot games category. The most popular live game is Lightning Roulette by Evolution.


About SoftSwiss:
SoftSwiss is an international tech company supplying widely acclaimed, certified software solutions for managing iGaming operations. SoftSwiss holds a number of gaming licenses, providing a “one-stop-shop” white label solution by taking care of all technical, legal, and financial processes on behalf of its customers. The company has a vast product portfolio, which includes an Online Casino Platform, Game Aggregator with thousands of casino games, an affiliate platform, and a recently launched Sportsbook platform. In 2013 SoftSwiss was the first in the world to introduce a bitcoin-optimized online casino solution. The company has thus been regarded as the leading technical expert when it comes to the use of cryptocurrencies in online gaming.



MARE BALTICUM Gaming Summit announces its main sponsors, Nordic Gambling, Altenar, Singular and ConnectPay

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MARE BALTICUM Gaming Summit 2021 will be hosted in two virtual Meetups and is backed by loyal sponsors


The #hipthers are excited to announce the sponsors’ list at the 2021 Virtual edition of MARE BALTICUM Gaming Summit.

As announced earlier, the 2021 edition MARE BALTICUM Gaming Summit will be split into two separate meetups.

The industry shareholders can choose to attend the two meetups that are planned the following way:

  • Baltics Meetup – 13 May
  • Nordics Meetup – 18 May

You only need to register once to receive access to the meetings and the recordings. You can register for free here

The full program of the conference is available on the following link:

Leading gambling industry experts, regulators, operators, and connected service providers are expected to give speech during the conference and we would like to give thanks to the sponsors of the event.

You can read the descriptions of the companies who are supporting the conference as sponsors:

Nordic Gambling is the only legal firm in the Nordic countries that specializes in gambling-related law such as licensing, compliance advice, and public affairs.

They have gained extensive experience in the industry from working with operators, suppliers, service providers, and government regulators. Their team has been closely involved in the development of the law and regulation in a number of European jurisdictions, including Denmark and Sweden.

The partners of Nordic Gambling are recognized among the leading legal experts in the gambling industry and are qualified to assist you with whichever legal issue you may encounter.

The team at Nordic Gambling is also very pleased to announce that they have contributed a section on Sweden, first published in the latest version of the International Comparative Legal Guide to Gambling 2020. You can read that chapter here.

Singular has 10+ years of experience working with Tier 1 iGaming operators. Singular Product Portfolio includes a comprehensive and flexible iGaming platform, Sports Betting Platform with market leading features alongside a Retail solution and a Casino Core with 7000+ casino games. The three pillars of the company are: reliability, flexibility and innovation which are the founding blocks of the company’s way of work reflected in the corporate slogan BE OUTSTANDING.

Altenar is a provider of sportsbook services to licensed gaming operators. Ranging from “software-only”​ product offers to the provision of a fully managed sports betting platform stack, Altenar offers proven stability coupled with flexible and personalized service.

Their software is developed and operated in-house, whilst being powered by premium quality data feeds.

You can view their latest video on the following link:

ConnectPay is the fastest growing Electronic Money Institution (EMI) in Lithuania – the leading fintech hub in continental Europe – providing banking services for internet based companies. By offering smooth onboarding and boutique banking experience ConnectPay has established a strong clientele featuring numerous Tier 1 gambling companies. Strong focus on different legal jurisdiction specifics enables Connectpay to make compliance work for their clients not against them.


For further sponsorship/speaking and marketing inquiries, make sure to reach out to Andrada Marginean (B2B Sales Executive at Hipther Agency).

For media-related inquiries, please contact Alexandru Marginean (Marketing Specialist at Hipther Agency).

To receive constant updates, subscribe here:


BIG extend established partnership with CORSAIR

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After more than three years of a highly successful partnership together, CORSAIR and BIG extend for a further two years.

Supporting BIG through LANXESS, becoming Legends, and becoming the best team in the world; CORSAIR® will now continue to stand behind the organization for the coming future. After over three years of success together, CORSAIR and BIG have agreed on an extension for another two years!
Since the beginning of 2018, CORSAIR has been a key member of the BIG Family. Its world-class peripherals drove the players forward in their most competitive moments and helped them achieve some of their greatest milestones. CORSAIR has brought fans not only access to high-quality gaming gear, but also some of BIG’s greatest plays through CORSAIRSHOTS frag movies, and insights into the everyday life of the BIG Family through exclusive content.
As the sights are now set towards five years of collaboration, the remarkable length of the partnership is a testament to the success and value BIG and CORSAIR have created together. BIG is incredibly happy to have CORSAIR on board for another two years, and looks forward to accomplishing more great milestones together!

Statement Daniel Finkler, BIG CEO

We value loyalty and trust very highly. And CORSAIR has been by our side through all our phases, in good times and bad. CORSAIR’s gaming peripherals are high quality, precise, and best suited for ambitious gamers, and we are proud to represent such a renowned brand with our athletes around the globe. Therefore, I am delighted to extend two more years and celebrate our 5-year partnership soon after. Such long-term agreements are still rare in Esports, so we would like to say a big thank you for the trust and the excellent support.

Statement Frank Fields, CORSAIR Senior Manager of Esports & Sponsorships

BIG has been a key partner for CORSAIR for several years. When we began our partnership, we saw a small CS:GO team with incredible potential that we wanted to help grow over time. Since then, BIG has become a leading international esports organization. Our collaboration has helped us push innovation thanks to crucial R&D feedback for new esports products for enthusiasts and competitive gamers, such as the new CHAMPION SERIES lineup. We are honored to keep giving this team support and look forward to growing our partnership even further in the years to come.


The Game Development World Championship 2020 Winners!

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The Game Development World Championship (GDWC) 2020 came to a close with the Winners announcement in a live-streamed awards show last Friday, April 30th.

The GDWC 2020 was the biggest in the championship’s history with over 1800 participating development teams from over 100 countries. The Pro category alone had over a thousand games submitted making the judges’ task of deciding the Top 3 games in each category a very challenging one. After much analysis and discussion, the winners were decided, and here they are.

GDWC 2020 Pro Category Top 3:
Winner: There Is No Game: Wrong Dimension by Draw Me A Pixel (France)
2nd Place: The Riftbreaker by EXOR Studios (Poland)
3rd Place: Helheim Hassle by Perfectly Paranormal (Norway)

GDWC 2020 Hobby Category Top 3:
Winner: Burn Me Twice by Null Reference Studio (Spain)
2nd Place: Fat Bear Week by Team Fat Bears (Finland)
3rd Place: From the Shadows by Gamagora (France)

GDWC 2020 Game Jam Category Top 3:
Winner: Time to Dance! by Savvy Community (France)
2nd Place: Cat Colony Crisis by Devil’s Cider Games (Canada)
3rd Place: Big Fish by TOQGames (USA)

In the Fan Favourite category, the winners were decided by gamers in an open vote.
GDWC 2020 Fan Favourite Category Top 3:
Winner: Receiver 2 by Wolfire Games (USA)
2nd Place: The Pancakes Official Game Show by Dema Studios (Italy)
3rd Place: Haven by The Game Bakers (France)

GDWC Team sends congratulations to all Winning Teams and big thanks to all participants. GDWC would also like to send out thanks to the judges and all sponsors for making the championship possible.

During the Show, GDWC also announced the GDWC 2020 Official Selection, a highlight selection of games that caught the GDWC team’s and judges’ attention during the championship. Check out the Official Selection here:

See all the GDWC 2020 Winners in a showcase video here:

If you missed the almost 8 hour long Awards show, you can watch the recording on the GDWC Youtube channel here:


WePlay Esports will host the official Russian-language broadcast of Flashpoint Season 3

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The WePlay Esports media holding company will host the Russian-language broadcast of the Regional Major Rankings CS:GO tournament — Flashpoint Season 3, which will take place from May 10 to 30, 2021.

Flashpoint Season 3 is a Regional Major Rankings (RMR) tournament organized for European teams. The teams will compete for prize money and RMR points, required to qualify for the biggest Counter-Strike: Global Offensive tournament of the season. 

Event participants:

  • Team Vitality;
  • Ninjas in Pyjamas;
  • Heroic;
  • BIG;
  • Astralis;
  • Fnatic:
  • G2 Esports;
  • FunPlus Phoenix
  • OG;
  • ex-North;
  • FaZe Clan;
  • Complexity Gaming;
  • mousesports;
  • Anonymo Esports;
  • Sprout;
  • TBA.

Eleven Flashpoint Season 3 participants are invited based on their RMR rating from the 2020 season. Four more teams have joined the competition through qualifiers, and the last one will be identified soon.

“Flashpoint Season 3 is an important esports event and we are excited to be a part of it. Our talents and studio production teams will make every effort to create a full-blown CS:GO celebration for the CIS audience,” says Eugene “Hitras” Shepelev, Lead Esports Manager at WePlay Esports.

In 2020, the WePlay Esports media holding company organized the RMR tournament WePlay! Clutch Island which stood out thanks to its desert island theme and the AR solutions used. The tournament generated 86 hours of airtime, attracting 145,386 peak viewers.

Source: WePlay Esports Press Office


A Golden Opportunity: How to Win a Lamborghini in 2021

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Dreams do come true.


On April 24th, a user, out of over 42 million registered users, won a brand new Lamborghini, crypto’s favorite car.

And that wasn’t the first time. Since May 2019,, one of the world’s biggest Bitcoin gaming websites, has given away Lamborghinis to four lucky winners.

And they don’t intend to stop…

It’s Time for Round 5!

The Lamborghini Giveaway at is a Golden Ticket Contest where users have to collect Golden Tickets which are entered into a provably fair draw to pick the winner.

User 15324044 is the latest winner and they held over 882,251 Golden Tickets over the course of the contest. The lucky winner gets to choose between a Lamborghini or $200,000 in BTC credited directly to their account.

Over the last 2 years, has given away a total of $800,000 in BTC through four popular editions, and now they’re making it $1 million with Round 5.

And the best part? You can win a Lambo too!

How to Participate?

Win a Lambo Round 5 began as soon as Round 4 ended. Everyone can participate in Crypto’s Biggest Giveaway and stand a chance to win.

Follow these steps to join the contest:

  1. Create an account on
  2. Collect Free BTC or deposit BTC into wallet.
  3. Play the HI-LO dice game, or bet on events.
  4. For every 0.005 BTC wagered in total on both the dice game or the event betting page, the user gets 1 Golden Ticket.
  5. Golden Tickets can also be bought for 0.00025 BTC each.
  6. Collect as many Golden Tickets as possible to increase the chances of winning a Lamborghini.
  7. After the contest ends, a provably fair lottery draw will be conducted to pick the lucky winner.

It’s that simple!

The contest ends on 23rd October, 2021. You have six months to collect as many tickets as you can. Who knows, you could be driving home a shiny Lamborghini come October!