spanish-operators-association-condemns-new-gaming-ad-restrictions

Spanish Operators Association Condemns New Gaming Ad Restrictions

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The Spanish government has introduced new measures on gaming advertising in the country, restricting digital and audio-visual commercial communications, bonuses and sponsorship agreements.

TV and radio advertising is limited between 1 am and 5 am, age restrictions must be used online and promotional bonuses are prohibited. Betting sponsorship agreements with operators and football teams have been vetoed, and existing arrangements may continue only until the end of the Spanish 2020/21 season.

The Spanish operators’ association Jdigital criticised the rules, suggesting that they will have the opposite effect and increase activity with the illegal market, saying that they will have “terrible consequences in terms of protecting vulnerable groups.”

“We do not believe there is a good or bad game, as the Government is proposing, but we defend that online gambling should be a responsible leisure option, as the sector has always defended and will defend,” Jdigital said.

“We consider the Royal Decree Project on Commercial Communications of Gambling Activities to be discriminatory, unfair and disproportionate, especially in a market where online gambling is a highly regulated legal activity and where the incidence rate of problematic gambling has remained stable at 0.3% of the population between 15 and 65 years of age since 2015, being one of the lowest in Europe,” Jdigital added.

ukgc-publishes-first-national-strategic-assessment

UKGC Publishes First National Strategic Assessment

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The UK Gambling Commission (UKGC) has published its first-ever National Strategic Assessment.

The document uses the latest available evidence, from various sources and case studies, to assess the issues and risks gambling presents to consumers and the public. It sets out UKGC’s priority actions to address those risks and issues, as well as highlighting a number of areas where significant progress is already made to make gambling safer.

Neil McArthur, Chief Executive of UKGC, said: “We will use our National Strategic Assessment as the foundation for prioritising our work over the coming months and years.

“We look forward to working with the government on the forthcoming review of the Gambling Act and alongside that work we will be working hard to address the issues that we have identified in our Strategic Assessment.

“We have demonstrated that we are willing and able to respond quickly to emerging issues and risks and that we will use the full range of our powers to protect consumers. We and have made considerable progress in many areas to make gambling safer – but we want to go further and faster.”

UKGC has also published its annual Compliance and Enforcement Report – a document featuring the findings of the regulator’s extensive casework against licence holders and detailing where the industry needs to raise standards.

Mr McArthur said: “Holding an operating licence or a personal licence is a privilege, not a right, and we expect our licensees to protect consumers from harm and treat them fairly.

“Our latest report shows that where licensees fail to meet the standards we expect, we will take tough action, including the suspension and revocation of licences. It also charts how we are shifting our focus towards personal management licence holders – those in boardrooms and senior positions need to live up to their responsibilities and we will continue to hold people to account for failings they knew, or ought to have known, about.

“Everyone has a part to play to make gambling safer and learning the lessons from the failings identified in this report is one way of doing that.”

social-chain-owned-gamebyte-launches-first-publisher-led-e-commerce-brand

Social Chain-owned GameByte launches first publisher-led e-commerce brand

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The move makes GameByte the only social publisher in the world to own every step of the consumer journey.

The GameByte shop will stock over 1000 products including video games, next-gen consoles and gaming accessories

A proprietary e-commerce platform will provide media buyers with total transparency and insight

84% of GameByte’s surveyed followers* said they want to buy with GameByte

Manchester-based GameByte, the gaming brand owned by global social agency and publishing house, Social Chain, is venturing into e-commerce with the launch of The GameByte shop.

On November 9, GameByte’s audience of more than 6 million gamers will be introduced to over 1000 products including merchandise, gaming accessories, hardware, next-gen consoles and games. The shop will act as an extension of the GameByte website GameByte.com, which hosts its gaming news coverage and features.

Gaming enthusiasts will be able to buy directly from the store or purchase through social by simply clicking on one of GameByte’s Facebook videos, which average more than 25 million views every month.

GameByte’s mantra, ‘by gamers for gamers’, takes centre stage in the creation and launch of the shop, which was ideated based on a survey put to its audience that saw 84% of GameByte’s audience express a desire to buy with GameByte.

GameByte’s head, Rich White, said: “This isn’t just the next generation of GameByte, it’s the next gen of games media. Though it’s never been done before, we’re in the perfect position to launch a gaming e-commerce platform. We know our audience inside-out.”

The same survey found that one-third of gamers discover new brands on social media, emphasising the role that GameByte’s social following will play in the success of the shop.

Four-year-old GameByte has grown until this point by creating fan-centric original content and coverage for household gaming brands like Frontier and Logitech. In a first for games media, the GameByte brand will now become the client, using its tried-and-tested content strategy to market its own products as well as that of its clients.

The GameByte Shop will also act as ad inventory for clients, media buyers and affiliates, who will have the chance to tap into a market of an estimated 2.6 billion active gamers worldwide, a figure that is set to increase by 5% in 2021 to 2.725 billion.

While this is unprecedented in gaming, the move is reminiscent of the beauty brand Glossier’s strategy. Glossier first began as a publisher, Into The Gloss, and soon turned its editorial audience into paying customers, relying on their insight to create smash-hit products.

GameByte, of course, will benefit from the resources of parent company Social Chain, which will assist in content creation across editorial, social-first video and display ads, to promotional posts, performance marketing, driving traffic and customer acquisition.

Social Chain’s business development director, Sam Barrett, added: “We’re already a trusted source of gaming news and entertainment. Now with our proprietary e-commerce platform, we can provide a seamless purchase journey for both our community and for the world’s leading gaming companies, by owning every step involved to help them reach their customers.”

The shop is a natural next step for GameByte, but also hints at the upward trajectory that social commerce is on, with companies like Social Chain at the forefront. What’s more, it promises to demonstrate the power of community and social-first savvy in generating revenue for both the brand and its partners.

*These figures are based on a survey of 1,569 gamers from the GameByte community.

deadmau5-stars-in-new-branded-slot-from-microgaming

deadmau5 stars in new branded slot from Microgaming

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Microgaming has announced the global launch of its latest exclusive branded title, deadmau5 online slot – a thrilling new game created in collaboration with Eurostar Studios and the eponymous Canadian electronic music icon.

Pushing boundaries with its pulsating blend of music and entertainment, this latest addition to Microgaming’s extensive branded content portfolio was developed exclusively for Microgaming by Eurostar Studios. The game features Rolling Reels and Cube Scatters, which can trigger 10, 20 or 25 free spins with up to a 10x multiplier.

Inspired by superstar electronic music artist and producer Joel Zimmerman, better known to audiences around the world as “deadmau5”, this 5×3 reel slot debuts Drop The Wild, a new feature which can randomly turn reels 2, 3 or 4 wild with a guaranteed win.

Not only does the branded slot incorporate the 39-year-old Grammy-nominated EDM star’s legendary music and trademark “mau5head” logo, but it also features visuals from his spectacular Cube v3 tour.

deadmau5 is available exclusively to operators on the Microgaming platform from 5 November 2020.

Ronica Holding Limited, All Rights Reserved. Designed by Eurostar Studios, Inc. All Rights Reserved.

“After performing in casinos, having a residency in Vegas, and playing so many casino games, I am thrilled to finally have a game of my own!” – Joel Zimmerman, aka deadmau5.

“Joel is one of the most exciting and successful electronic music artists of all time, and his deadmau5 brand is a hit with audiences worldwide, extending far beyond its genre. We’re thrilled to have teamed up with Eurostar and deadmau5 to create Microgaming’s latest branded game, which has performed brilliantly during an exclusive release period with select operators.” – added, Andrew Booth, Director of Games at Microgaming.

kambi-group-plc-q3-report-2020

Kambi Group plc Q3 Report 2020

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Financial summary

  • Revenue amounted to €28.1 (Q3 2019: 23.0) million for the third quarter of 2020, an increase of 22%, and €70.8 (65.6) million for the period January to September
  • Operating profit (EBIT) for the third quarter of 2020 was €6.5 (3.4) million, at a margin of 23.3% (14.9%), and €10.0 (8.6) million for the period January to September, at a margin of 14.2% (13.0%)
  • Profit after tax amounted to €5.1 (2.3) million for the third quarter of 2020 and €6.8 (5.8) million for the period January to September
  • Earnings per share for the third quarter of 2020 were €0.164 (0.075) and €0.220 (0.193) for the period January to September
  • Cash flow from operating and investing activities (excluding working capital movements) amounted to €6.9 (2.6) million for the third quarter of 2020 and €8.2 (4.2) million for the period January to September

 

Key highlights

  • Posted record quarterly performance with revenue up 22% year-on-year and operator turnover rising 62%, driven by the resumption of sports culminating in a busy September calendar
  • Expanded partner network through the signing of major US operator Churchill Downs Incorporated and its BetAmerica sports betting brand
  • Signed a long-term extension with LeoVegas Group, cementing the partnership and extending the agreement to cover additional brands
  • Continued to deliver for partners with 17 launches throughout the quarter, including the online launch of Penn National Gaming’s Barstool Sportsbook in Pennsylvania

“The difference between Q2 and Q3 couldn’t have been starker and underlines the ability of the business to quickly and efficiently respond not only to the lockdown situation, but also ensuring resources were in place for when sports returned. It’s reassuring for our partners to experience the capability and inherent flexibility Kambi has to adapt and thrive under testing conditions and we are confident in our ability to handle any potential future impacts that may arise from the virus. It’s also been reassuring to see that, despite some heightened local restrictions, there’s been no impact on high-level sports.

Momentum gained late in Q2 carried through to Q3, with Kambi posting record quarterly revenue of €28.1m. Operator turnover was also up significantly to an all-time high, rising 62% year-on-year. The gradual return of sports drove greater volumes throughout the period, particularly during September, which produced 43% of the operator turnover for the quarter. This positive trend has continued into the start of Q4.

During the quarter, we were able to complete two important pieces of business. Firstly, we signed a new partner in Churchill Downs Incorporated (CDI), a large US multi-state company and operator of the BetAmerica sportsbook brand. We are already live on-property with BetAmerica in two states and will launch online in the near future. CDI has already enjoyed digital success with its TwinSpires horserace wagering business and has the ambition to turn BetAmerica into a similar success story.

Secondly, the extension of our partnership with the LeoVegas Group. The agreement will see Kambi continue to provide our services to the LeoVegas Sport brand and carry on what has been an exciting journey so far. In addition, we will also provide our sportsbook to additional brands within the Group.

It was also another busy quarter in terms of launches, culminating in the much-anticipated launch of Penn National Gaming’s (PNG) proprietary Barstool Sportsbook app in Pennsylvania in mid-September, which has delivered promising early performance numbers. The app, 100% of which was developed in-house by PNG, is just the latest example of what’s possible when using Kambi’s empowering technology.

As we near the end of 2020, the cautious optimism of earlier in the year has been replaced with growing confidence, as we finish the year in great shape. Looking ahead, having successfully come through our toughest challenge, more exciting opportunities await us.”

You are invited to participate in a report presentation at 10.45 (CET) with Kambi Group plc’s CEO Kristian Nylén and CFO David Kenyon. The presentation will be held in English via a telephone conference and can also be accessed via an audiocast using the link below.

Kambi’s quarterly results podcast can be found here.

booongo-takes-full-slot-offering-live-with-playlogiq

Booongo takes full slot offering live with PlaylogiQ

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Booongo, the global online slots developer, has taken its complete games portfolio live with emerging operator PlaylogiQ.

Under the terms of the agreement, PlaylogiQ customers will have access to Booongo’s growing array of slot titles, including its latest release Scarab Temple, as well as fan-favourites Dragon Pearls and Aztec Sun.

The supplier will also provide its full suite of promotional features to the online sportsbook and casino, offering varied engagement tools which are proven to drive retention for operators.

This deal with PlaylogiQ marks the latest commercial expansion by Booongo as the slots provider continues to expand its reach globally, with the operator joining Betsson, Caliente, and Zamba as recent partner additions.

Sebastian Damian, Commercial Director at Booongo, said: “PlaylogiQ is an exciting operator that we can’t wait to work with, offering a comprehensive portfolio that appeals to players of all demographics.

“Our slot offering continues to grow both in breadth and popularity and we’re very pleased to agree this deal. We look forward to a long and successful partnership with PlaylogiQ.”

Margherita Giudetti, Chief Operations Officer at PlaylogiQ, said: “Booongo’s gaming portfolio continues to impress with top-performing games, while the supplier’s Hold and Win titles add a new dynamic to the gaming experience.

“We are very happy to be able to offer their games to our customers and can’t wait to see what the future holds.”

uk-gambling-commission-revokes-park-lane-casino-operator’s-licence

UK Gambling Commission Revokes Park Lane Casino Operator’s Licence

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The UK Gambling Commission (UKGC) has revoked the operating licence of Silverbond Enterprises Ltd which runs Park Lane Casino.

The decision was made because there was a change in corporate control at the operator and the Commission is not satisfied that it would have granted the operating licence to the Licensee had the new controller been a controller of the company when the application for the operating licence was made.

“We regulate gambling in the public interest and to maintain public confidence in the industry. In doing this we must be provided with information about those who run or have significant interest in gambling businesses,” Helen Venn, Executive Director of UKGC, said.

“We revoked this licence because we are not satisfied as to the source of funds (SOF) used to acquire and support the Licensee at the time of the change of corporate control or to whom future profits of the Licensee would be paid. We also identified concerns with the suitability of the new controller because of its unsatisfactory history in providing information requested as part of our enquiries,” Helen Venn added.

online-casino-and-sportsbook-betzest-goes-live-with-payment-provider-paysafecard

Online Casino and Sportsbook BETZEST™ goes live with payment provider Paysafecard

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Leading online Casino and Bookmaker Betzest announced a new partnership with top payment provider Paysafecard offering easy, instant, secure cash transactions up to €10000 for online gaming industry in European and International markets.

Paysafecard is already available on Betzest cashier, offering real-time payments for European & International players without the need of giving away bank nor credit card details.

Online Casino Betzest continues increasing its operations since its launch in July 2018. Betzest is quickly becoming one of world’s leading online gambling company offering best online sports betting and casino games.

After adding to its portfolio many key payment methods and casino providers Betzest now offers its customers a variety of cashier options to ensure smooth payment transactions in their key markets. This is another significant step in Betzest rapid expansion. The company is looking forward to announcing more collaborations with other leading providers lined up for the end of Q4, 2020.

Marius Filip, Founder/CMO at Betzest, said: We are happy to conclude another new big partnership with Paysafecard. We’ve listened to our players and through partnership with Paysafecard we straighten our Betzest cashier by facilitating transactions in key European and International target markets. A big thank you to our Betzest team for this great achievement and to the Paysafecard team for their continues support during the process.”

 

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ygam,-streetgames-and-ysf-team-up-to-provide-problem-gambling-education-to-youth

YGAM, StreetGames and YSF Team Up to Provide Problem Gambling Education to Youth

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Young Gamers and Gamblers Education Trust (YGAM) has started a new training alliance with national sports charity StreetGames and Yorkshire Sport Foundation (YSF) to provide problem gambling education to youth.

“Working with sports clubs and groups is a natural progression for YGAM and something we have been making progress on for some time. There is a clear alignment in our values and mission, to safeguard children and ensure each young person gets a healthy start in life,” Sam Starsmore, YGAMs’ National Education Manager, said.

“Since we first began working with StreetGames and YSF, we have seen just how passionate both organisations are about the work they are doing. To have them supporting YGAM’s objectives and taking the steps to utilise our training and resources is great news for the young people and their families who make use of their services,” Sam Starsmore added.

“We are looking forward to supporting YGAM and working with YSF in the Yorkshire region, on an issue which too often has a real and detrimental impact on communities. Ensuring the safeguarding of young people is a key area of work for StreetGames and using sport as a driver for these conversations can be a great way to engage openly and honestly with trusted community organisations. We hope this training will help raise awareness of the potential issues caused by gaming and gambling, as well as offering ways to prevent the harm this can cause,” Halima Khan from StreetGames said.

“The safety and welfare of young people is of utmost importance to Yorkshire Sport Foundation, and we are committed to working with local sports clubs and organisations to raise awareness of issues that can affect young people. We hope through our involvement, we can spread the messages and help to reduce the harm caused to young people through gaming and gambling,” Gillian Brown, Safeguarding Lead for Yorkshire Sport Foundation, said.

holland-casino-shuts-its-venues-for-two-weeks

Holland Casino Shuts its Venues for Two Weeks

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Holland Casino, the Netherlands’ state-owned casino operator, has closed all 14 of its branches for two weeks.

The Netherlands government has ordered public buildings to shut their doors in response to rising novel coronavirus (Covid-19) cases, for two weeks. As a result, all casinos, cinema theatres, concert halls, libraries, swimming pools, saunas, zoos and amusement parks have shut their operations from November 4. They will remain closed until November 18.