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Kim Meltzer joins Mobile Global Esports as Managing Director

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Mobile Global Esports Inc. (NASDAQ: MGAM), the mobile esports and social platform company driving collegiate esports tournaments, team, player and social media platform development in India, today announced that noted esports event producer Kim Meltzer, CVEP (Gamer Tag ‘Esports Mom’) has joined the Company as managing director.

Kim is a 30-year veteran in the event, hotel, and hospitality industry, producing more than 500 corporate, entertainment, pharmaceutical, technology and esports events to date. For over ten years, Kim has focused her career exclusively on global esports events supporting brands, the community, production, publishers, developers, high school, college and professional players, as well as influencers. Kim was a finalist for the ‘Unsung Hero’ award at the 2018 Esports Awards, and then brought the event from London to Esports Stadium in Arlington, Texas – tripling their audience – and has now brought the Esports Awards to Resorts World in Las Vegas on December 13th, 2022. She also holds the Certified Virtual Events Producer (CVEP) professional designation.

“Kim’s experience and relationships with top-tier esports brands and sponsors represents a significant addition to our Mobile Global Esports operations team,” said Company CEO David Pross. “Her ideas and drive are innovative and invigorating and her esports relationships world-wide will prove vital to the future of the MOGO family.”

“Our strategy is to bring value back to the gamer while producing top-tier events that speak to the needs of the global esports industry,” said Mobile Global Esports Managing Director Kim Meltzer, CVEP, “as well as bringing Indian and south Asian gamers into the worldwide competitive esports universe. Everyone involved is essential to our future – our investors, players, universities, brands, management, advisors, and event producers – all working together toward the same goals while facilitating communication, connectivity, and collaboration. This is an exhilarating opportunity and I’m proud to be part of the team.”

Kim Meltzer is the Co-Founder and Chief Executive Officer of Destination Esports, a women-owned and led full-service experiential esports creative group, specializing in the convergence of the digital and human experience within the esports ecosystem. Through their unique approach to activating brands and their products, Kim, and Destination Esports has set new standards for live and digital esports experiences on a global scale.

A sampling of the esports-related events Kim has helped produce are Esports Awards, Rocket League Championship Series, Call of Duty Advanced Warfare Press Junket, Amazon/Twitch Prime/Riot/TwitchCon, Destiny Press Review, Lineage 2 Revolution/TwitchCon, Call of Duty: Ghosts Reveal, Vainglory/Rocket League NA/World Events, Call of Duty Esports Tournament, Call of Duty Black Ops II Press Junket, ANIME Expo, Beyond the Summit TV/Dota 2, Best Buy Harry Potter National Event, inaugural DREAMHACK events in Austin and Denver, Call of Duty MW3 Press Junket, Call of Duty XP 2011, BlizzCon, Heroes Americas NA live Champs, Vegas, Call of Duty Experience Press Junket, Call of Duty Esports Championships and the Call of Duty Metallica Concert.

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IESF Concludes Inaugural SimRacing World Cup in Monaco

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The International Esports Federation (IESF), in collaboration with the Monaco Esports Federation (MESF), hosted the first edition of the SimRacing World Cup on October 23, 2022, at Louis-II Stadium which featured 12 teams competing for a total prize pool of €4000.

Following an exciting round of qualifiers between 41 countries and 80 drivers, the top 12 teams secured their spots for the World Cup. Ivory Coast, New Zealand, Hungary, Slovenia, Thailand, India, Argentina, Algeria, Slovakia, Colombia, Monaco, and Spain competed in the final, with Slovenia’s Jernej Simoncic winning the gold medal. Spain took second place, followed by Hungary, Thailand, and Slovakia.

IESF continues to unite the World Esports Family with 6182 views combined on the French and English streams on the Monaco Sim Racing World Championship’s Twitch channel. IESF’s rich and consistent history of hosting successful esports events provides athletes with the ultimate environment to perform at their full potential and brings together all esports stakeholders to achieve a united ecosystem for the proper development of gaming worldwide.

IESF President Vlad Marinescu said: “IESF is proud to have collaborated with the Monaco Esports Federation for the first edition of the SimRacing World Cup. We would like to thank our partners in Monaco for making this event a success and congratulate all the participants on an exciting competition. IESF supports the growing success of global SimRacing and we are looking forward to next year’s World Cup.”

Monaco Esports Federation President Louis Ducruet said: “I am very happy and honored to have been able to host the first edition in the history of the SIM Racing World Cup in the Principality of Monaco. I hope that everyone enjoyed their time in Monaco and that we will see even more people at the next edition.”

IESF will wrap up an exciting year of events with the World Esports Championships Finals in Bali, Indonesia, from December 1 to 12. A record number of 120 nations are set to compete, making it the most geographically diverse installment of the event to date, with a total prize pool of $500,000.

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Four Countries Secure Spots for World Esports Championships Finals

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The International Esports Federation (IESF) Panam Open concluded in Buenos Aires, Argentina, after three exciting days of competition.

Argentina, Peru, Brazil and Mexico topped the podiums and will advance to 14th World Esports Championships Finals in Bali, Indonesia in December. The event featured 10 IESF Member Federations from the Pan American region competing for a total prize pool of $250,000.

The inaugural Panam Open featured six game titles, including CS:GO, Dota 2, PUBG Mobile, Mobile Legends: Bang Bang, eFootball™️ , and Tekken 7. Online preliminary qualifiers were held to determine the champions of four zones, North America, North Latin America, South Latin America and Brazil who then faced off at the Centro Costa Salguero in Buenos Aires, as part of the Argentina Game Show 2022, which saw over 100 thousand attendees over the course of three days. The 8th edition of the game show is Argentina’s largest gamer event yet, with the purpose of celebrating video games.

IESF President Vlad Marinescu said: “The inaugural Panam Open was an amazing event that brought together the Pan American Esports Family in Buenos Aires. IESF is proud to be growing esports in the region and providing athletes with competitive opportunities to showcase their full potential on the world stage. Thank you to IESF Panam, our Argentinian host partners and all stakeholders who made this incredible event possible. We look forward to seeing Argentina, Peru, Brazil and Mexico at the WE Championships Finals!”

Pan-American Esports competitions coordinator Nicolas Crespo said: “It was a pleasure hosting this event with IESF. It brought the whole esports family together, and the fans contributed to an unforgettable experience and atmosphere. We are extremely proud of the growth we are seeing in esports and hope for even more successful collaborations in the future. Huge congratulations to all the winning teams, and we can not wait to see them showcase their talents and skills in Bali”

The Panam Open winners include:

CS:GO: Argentina

Dota 2: Peru

PUBG Mobile: Brazil

Mobile Legends: Bang Bang: Argentina

eFootball™️ 2023: Mexico

Tekken 7: Peru

The world’s best esports players will face off at the 2022 WE Championships Finals, scheduled to take place in Bali from December 1 to 12. As the largest edition of the event to date, the Finals will feature a record $500,000 prize pool and see athletes from 120 nations of the World Esports Family compete under their flags.

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V1 Parimatch Becomes the Principal Partner of Team Secret

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A global betting brand Parimatch expands its support of the global esports industry: just a month after signing a contract with 00Nation, it now enters an exclusive global partnership with the premier global esports organisation Team Secret. The cooperation takes effect on November 1, 2022. 

Team Secret was founded in 2014 by Clement “Puppey” Ivanov, former player and captain of NAVI, a participant of all The International tournaments throughout its existence, and a winner of the very first TI. Team Secret has consistently been among the strongest in the world, ranking in top 6 of The International since 2018. Most recently, Team Secret won silver at The International 11, ranking second and winning over $2,4 million.  

Team Secret is a legendary brand for the entire DOTA 2 community since its foundation in 2014. Its exceptional persevering fighting spirit that perfectly matches the Parimatch brand character. We are very excited to welcome the team to our partnership roster. Stay tuned to see all the great features this cooperation will bring to life!” said the Parimatch brand representative Stepan Shulga

Team Secret shares Parimatch Tech’s commitment to strengthening the global esports community. The organisation relies on a simple but winning philosophy – focus on cultivating the positive culture that is critical to success in team based esports. Its international roster includes players from five countries, including a Ukrainian Roman “Resolut1on” Fominok. 

We are honoured to be welcoming Parimatch, one of the leading sports betting brands in the world. Partnering with Parimatch brings new opportunities for Team Secret DOTA and we look forward to working together to deliver unseen and behind the scenes content with the team,” said John Yao, Team Secret CEO. 

To announce a partnership with Parimatch is an extremely special moment for all of us. Parimatch opens up exciting opportunities, not only for Team Secret but for all of our fans that enjoy watching our content,” commented Clement “Puppey” Ivanov, Team Secret DOTA 2 Captain.

According to the terms of the annual contract, Parimatch will become Team Secret’s Official Betting Partner and will be featured in-game and on the team’s jerseys and hoodies. The agreement also covers creation of joint exclusive content in several channels, meet and greet events, tickets, etc. 

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Bayes Esports Partners with Krafton

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Bayes Esports has entered into a partnership with video game publisher Krafton.

As per the deal, Bayes Esports will supply live data to Krafton, specifically for players of PUBG: Battlegrounds.

Krafton is a South Korean company that has developed or owns the rights to several notable video game titles. These include TERA, The Callisto Protocol and the popular, battle royale game PlayerUnknown’s Battlegrounds, or “PUBG” for short.

“We aim to support Krafton in laying the groundwork to streamline data access for its global community and scale their official data offering both for esports and community use cases,” Amir Mirzaee, COO and MD of Bayes, said.

“That will include enabling a broad variety of digital applications, including live and historic game data access, statistics and data visualisations, and many more.”

The collaboration will expand Bayes’ coverage, and in particular, build on an existing partnership with Riot Games for major esports titles, such as League of Legends.

“However, we’re still in the early days of enabling the esports industry,” emphasised Mirzaee.

Yi Min-ho, Krafton’s Head of PUBG Esports, said: “Krafton always seeks to provide a wider variety of entertainment to its PUBG Esports fans and audience.

“By working with Bayes, Krafton is thrilled to be providing numerous meaningful and insightful data to our fans, allowing them to dive deeper into the world of PUBG Esports.”

go-mate-partners-with-challengermode-to-host-call-of-duty:-warzone-2.0-launch-day-esports-tournaments

Go Mate Partners with Challengermode to Host Call of Duty: Warzone 2.0 Launch Day Esports Tournaments

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Natural smart drinks company Go Mate has partnered with international esports platform Challengermode for a series of launch day esports tournaments for Call of Duty: Warzone 2.0. This partnership builds on the existing work that Challengermode has done with Go Mate to promote its healthy energy drink alternatives to an international audience of grassroots esports competitors.

Coinciding with the release of Call of Duty: Warzone 2.0, Go Mate will officially be launching its line of all-natural smart drinks aimed at the gaming and esports community. Starting the day after the game drops, aspiring esports hopefuls around the world will be able to compete in Warzone 2.0 for real money prizes provided by Go Mate. Weekly duos tournaments will run from November 16th onwards – with Go Mate being the first brand to provide Warzone 2.0 tournament gameplay on the Challengermode platform.

Healthy All-Natural Smart Drink for Gamers

Go Mate is a 100% natural no-added sugar drinks company that allows consumers sustained energy and mental focus to boost in-game performance, as well as to help them wind down and recharge. Rich in antioxidants and nutrients, Go Mate’s “Awake” and “Relax” drinks are designed to improve cognition and physical performance. Above all, Go Mate aims to reshape how the esports space connects with the drinks industry.

Phil Hubner, CBDO of Challengermode said: “We are incredibly excited to be working with Go Mate on the first Call of Duty: Warzone 2.0 tournament on the Challengermode platform. We see Go Mate’s work in encouraging healthy drinks alternatives and healthy approaches to play in the esports space as a positive for players. We think there is huge potential for Go Mate to redefine how players approach drinks that level up their gameplay in a healthier way, and we are pleased that we have been able to help them in reaching the competitive gaming audience at large in an authentic way.”

Frank Mertens, Co-Founder of Go Mate Drinks: “Challengermode has been super helpful for us to connect with audiences in the esports space in a way that resonates with them. We are glad to be working with them to spread the message of the positive effects that Go Mate drinks provide when it comes to increasing mental performance and clarity, and to encourage a more balanced approach to energy within the gaming community. Partnering with Challengermode on the Call of Duty Warzone 2.0 tournament in conjunction with our own official launch is the perfect time for us to start re-shaping the narrative around energy drinks in the esports world”

Warzone 2.0 launch day esports tournaments mark an expansion in how Go Mate and Challengermode work together, with tournaments and events for League of Legends, Rocket League and Valorant also available on the platform via Go Mate’s dedicated Space. This partnership builds on previous work that Go Mate has done in the esports scene with Danish team Astralis and Argentinian team KRU earlier in 2022.

leading-esports-organisation-gen.g-enters-a-new-strategic-alliance-with-sportfive

Leading Esports Organisation Gen.G Enters a New Strategic Alliance with SPORTFIVE

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Global esports organisation, Gen.G Esports, and global sports marketing agency, SPORTFIVE, today announced the launch of a new multi-year strategic alliance to grow and strengthen the esports organisation’s commercial portfolio.

As its lead commercial representative, SPORTFIVE will work together with Gen.G to build a competitive internationalisation strategy and support the commercial development of its esports and gaming initiatives. With over 30 years of proven performance in Asia, a vast network of brands globally, paired with decades of local expertise in the different markets, SPORTFIVE is well placed to help create and grow long term value for all of Gen.G’s stakeholders and deliver integrated sports marketing solutions for all parties. As part of this mandate, SPORTFIVE will be responsible for marketing all of Gen.G’s commercial rights, including securing long-term partnerships and managing sponsorship engagements with like-minded brands in its key markets.

Ranked #8 in the 2022 Forbes list of the world’s most valuable esports companies, Gen.G owns and operates top, global championship-winning teams in titles such as League of Legends (LoL), NBA 2K, Fortnite, Valorant, Overwatch and PUBG. With seven teams spreading over three countries, Gen.G adopts an international, market-crossing strategy to grow their global reach and establish a strong presence in their major esports markets – South Korea, the United States, and China.

With the goal of building a global, inclusive, and cross-cultural community through esports and gaming, the partnership with SPORTFIVE signifies Gen.G’s continued commitment to serving fans and athletes at all levels, and maximising engagement opportunities in and beyond competitions.

Martin Kim, CRO of Gen.G said: “We are thrilled to team up with SPORTFIVE to boost our commercial efforts in the market. With our cross-market focus, it is perfect to partner with an internationally-renowned agency like SPORTFIVE and leverage on its sales expertise and extensive global network to identify the right partnership opportunities for our esports teams and gaming portfolio. We believe this partnership will allow us to explore new boundaries and develop unique concepts to connect with our audiences, and propel our Gen.G brand to the next level.”

Gyllensvard, Eike Gunnar, President, Global Esports Partnerships at SPORTFIVE, said: “SPORTFIVE is proud to be selected as the lead commercial partner of Gen.G, a leading global esports organisation with one of the most exciting rosters of esports teams and gaming talents. The global esports market revenue is growing exponentially every year, with a major segment attributed to sponsorships. More and more non-endemic brands are also realising the attractiveness and popularity of esports as a marketing opportunity, especially when engaging with the younger demographic. As such, we are thrilled to be teaming up with Gen.G in these exciting times, to optimise their commercial potential and maximise value for their avid global gaming audience.”

Gen.G has won seven global championships to date. Most recently, Gen.G’s LoL team clinched their first-ever LoL Champions Korea (LCK) championship title, after defeating T1 in the grand finals of the 2022 LCK Summer Season. This has enabled Gen.G to claim Korea’s first seed for the LoL World Championship 2022 which kicked off on 29 September.

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Red Bull ‘Stream of Dreams’ gaming campaign to discover and empower the UK’s best up-and-coming streamers!

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Red Bull ‘Stream of Dreams’, a new campaign to discover and shine a spotlight on talented content creators across the UK is now open for nominations! The initiative gives the nation’s rising streaming stars the chance to take their careers to the next level, inviting gaming fans across the country to vote for their favourite eligible streamers. The creator with the highest number of nominations will win a once-in-a-lifetime opportunity to host a special ‘stream of dreams,’ live from the Red Bull Gaming Sphere in London.

From now until November 13th, UK Gamers have the opportunity to put their favourite up-and-coming streamer (who has 30,000 Twitch followers and below) in the limelight, nominating them alongside a written motivation on why they deserve to win. From November 15th the top ten streamers with the most nominations will be showcased on redbull.co.uk/gaming in a Streaming ‘Wall of Fame’, for them to rally their communities to vote, before the final winner is announced on November 30th.

The most nominated streamer will get to curate and host their ultimate stream at the Red Bull Gaming Sphere, a cutting-edge streaming hub and gaming venue in London. The stream will be worth £5,000, and the venue will be open to their own invited fans to help them expand and connect with their community.

As well as the streaming stars of tomorrow, gaming fans will also be rewarded for nominating, with the winning streamer selecting their favourite fan submission to win an all-expenses paid trip to a global Red Bull Gaming event, for them and a friend.

Additionally, the first 1,000 gamers who nominate will receive free  Red Bull. The campaign will be accompanied by a limited edition Red Bull 4-Pack (4x 250ML), featuring Red Bull’s iconic cartoon style, and inspired by the streaming community.

Fans can vote for their favourite up-and-coming streamer now until November 13th at 23:59 at redbull.co.uk/gaming.

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Quadrant signs all-British roster in Rocket League Championship Series

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Esports and lifestyle brand expands esports programme with first competitive outing in Rocket League

Quadrant has today (October 14) signed a Rocket League roster ahead of the upcoming Rocket League Championship Series (RLCS).

During what is still its first year of competing, Quadrant continues to grow as it finds success in the esports space, having recently become a partnered team within the Halo Championship Series.

Quadrant is perfectly placed to showcase the esports title to its predominantly motorsport and gaming-focused audience. The championship has proven to provide excitement and drama time and time again, making it ideal for new or seasoned esports viewers to consume. Quadrant hopes to have decals and in-game items available for fans to use in 2023 to showcase their support for the franchise.

The Quadrant RLCS 2022-23 Roster:

●  (Player) Kurtis “Kash” Cannon

●  (Player) Lucas “Relatingwave” Rose

●  (Player) Dylan “Eekso” Pickering

●  (Coach) Nicolai “Snaski” Andersen

●  (Analyst) Wesley “Hotness” Canady

The RLCS gets underway today (14-16 October) with the Fall Split Open. With the commencement of the first Regional this year, Quadrant will be gunning to become the first all-British roster to make a Major in RLCS history.

Lando Norris, Chief Executive Officer & Founder of Quadrant, said: “Quadrant finally has our own Rocket League team. It’s a title we’ve always had an interest in, so after a great debut year in esports, we’re now adding another team to our roster. Competition is in our DNA, so it’s going to be awesome to see how we compete on the big stage, and it all starts today with the Fall Open.”

Jamie MacLaurin, Chief Gaming Officer of Quadrant, added: “We are starting to build some good momentum now with our esports programme and signing this roster was a big statement for us. Rocket League is an esport we have admired for a long time, and we know will resonate well with our fan base. This all-British lineup is full of star quality and we look forward to an exciting season with them ahead.”

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Tundra Esports Announces Expansion into Rocket League

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Tundra Esports, a London-based esports organisation with an international roster of the world’s best Dota 2 and Fortnite talent and FIFA creators, is excited to announce their expansion into Rocket League following the acquisition of Top Blokes, one of the top European rosters in the Rocket League Championship Series (RLCS). Led by Rocket League veteran and coach, Sandro ‘FreaKii’ Holzwarth the new Tundra Esports Rocket League roster will feature:

  • Coach: Sandro ‘FreaKii’ Holzwarth – The most experienced member of the team, FreaKii began his coaching career at Top Blokes, having previously been a player for teams such as Renault Vitality, Team Secret and Veloce Esports.
  • Andy ‘Kassio’ Landais – The Frenchman has been active in Rocket League since 2017, having played for teams such as Veloce, netting top 10 finishes in numerous RLCS Seasonals and finishing in the top-12 in the RLCS 21-22 World Championships.
  • Riccardo ‘Rizex45’ Mazzotta – German Rocket League professional Rizex45 has been in Rocket League for over 5 years, playing for organisations such as FC Barcelona and Evil Geniuses.
  • David ‘Rezears’ Wünsch – Half Hungarian, half German, prodigal player Rezears is one of the most exciting up-and-coming talents in the space, netting nearly $50,000 in prize money before turning 20 years old.

Tundra Esports launched in 2019 with their international FIFA roster and has since expanded into other major titles including DOTA 2 and Fortnite. Following a year of huge growth, including signing three content creators (Archie ‘Archie’ King, Derman ‘Motor’ Ozdemir, and Jordan ‘Jorhdys’ Drummond) two Fortnite professional players (Zachariah ‘Pinq’ Siddall and Harry ‘Veno’ Pearson) and announcing world-renowned footballer Virgil van Dijk as Shareholder and Ambassador, Tundra has cemented its status as a top European esports organisation.

 

“We are thrilled to welcome the Top Blokes team to Tundra Esports. Top Blokes is one of the most promising European teams in the circuit and we feel with the right support they will thrive. Our goal at Tundra Esports is to compete at the highest level in the world’s biggest esports titles, and we believe Top Blokes carries the same ambitions and values as our organisation. Welcome to the TundraTribe!” commented Anthony Graham, Co-Founder & Director of Esports at Tundra.

“Rocket League remains a strong and steady esports title with growing viewership, a number of partnership opportunities being an accessible competitive game and carries a strong player base across the UK and Europe where our current focus lies,” said Maxim Demin, Owner & Co-Founder. “Top Bloke has shown excellent results in recent performances and with our resources we know we can go further together.”

Coach Sandro ‘FreaKii’ Holzwarth commented: “We are excited to be joining the TundraTribe as they expand into Rocket League. Sharing an ambitious vision to compete at the highest level and dominate the competitive esports scene – we can’t wait to get started!”

Tundra fans can watch the official debut of the new Rocket League team today at 16:00 BST on https://www.twitch.tv/bymateos.

For more information on Tundra, visit their official website and follow them on TikTok, Facebook and Twitter.