made-in-india-battle-royale-indus-gameplay-trailer-revealed-via-london-takeover,-pre-registrations-live-now

Made-in-India Battle Royale Indus Gameplay Trailer Revealed via London Takeover, Pre-Registrations Live Now

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Leading Indian game developer SuperGaming has revealed the first gameplay trailer for its upcoming Indo-Futuristic battle royale Indus to celebrate India’s Republic Day of January 26, 2023.

To launch the gameplay trailer, the company released a series of high-impact takeovers across the biggest locations in London. This is in line with SuperGaming’s vision of putting India on the global gaming map much like its previous Indus trailer launch at New York’s Times Square to mark India’s Independence Day of August 15, 2022.

“As we’ve been making Indus and seeing its gameplay evolve over the year, we wanted to share it with the rest of the world,” says SuperGaming co-founder and CEO Roby John. “This gameplay trailer is for the Indus community the world over that may not have been able to play it with us and to show off the true scale of battle royale that we want you to have when the game is out.”

The trailer entices players to discover, loot, and win on Virlok — the game’s island map, all while showcasing Indus’ weapons, Paragons (the game’s character skins), and traversal. It also highlights multiple locations and firefights with an intent of showing the scope and size of the battle royale experience SuperGaming aims to provide.

You can check out the trailer right here:

 

Indus Pre-Registration Details

Pre-registrations for Indus are now live on the Google Play Store for Android with pre-registrations on the App Store for iOS and iPadOS to follow soon. Pre-registering early will get you exclusive surprises that will make your experience of Indus truly your own.

You can pre-register now for Indus via the Google Play Store.

In the run up to Indus’ release date, SuperGaming will have multiple community playtests through the year. The last community playtest was held at Comic Con Bengaluru which was met with a tremendous response from the community, on an average being overbooked by 50 percent for each playtest slot. Players will be able to share their thoughts on various aspects of the game and impact the direction of how SuperGaming crafts its most ambitious title yet.

The first Indus Community Playtest for 2023 will be revealed soon.

For more on Indus, check out the developer blog as YouTube, Discord, Twitter, and
Instagram for the latest behind-the-scenes updates.

these-are-the-most-successful-new-games-in-germany-in-2022

These are the most successful new games in Germany in 2022

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Be it exciting sports games, games for the entire family, epic journeys into fantastical worlds, or action-packed adventure – 2022 offered a wide range of video game titles to choose from. This can be seen in the German annual charts for the bestselling PC and console games that were released in 2022. The hit sports game ‘EA SPORTS FIFA 23’ (Electronic Arts) captured first place in the list of bestselling new game releases in 2022. Another major success: ‘Pokémon Legends: Arceus’ (Nintendo) from the popular Pokémon series for the Nintendo Switch. This action role-playing game took second place in the list of bestselling games for the year just ended. Third place in the German charts for 2022 was secured by the award-winning open-world game ‘ELDEN RING’ (Bandai Namco Entertainment), which was the result of a collaboration between game developer Hidetaka Miyazaki and author George R. R. Martin. Just two months after its release at the end of October 2022, first-person shooter game ‘Call of Duty: Modern Warfare II’ (Activision) made it into fourth place. It was followed in fifth place by the action-adventure game ‘LEGO Star Wars: The Skywalker Saga’ (Warner Bros. Interactive Entertainment), whose missions are based on the most important events from the nine ‘Star Wars’ films.

The 20 bestselling PC and console games in 2022:

Information on the annual charts

The annual charts for 2022 list the games released that year for PCs and game consoles that were most often sold – physically and digitally, across platforms – in Germany in 2022. The data is gathered by Games Sales Data (GSD), a platform operated by the Interactive Software Federation of Europe (ISFE). Digital sales of Nintendo titles from the Nintendo eShop are not included.

simwin-sports-signs-multi-year-deal-with-bidstack

SimWin Sports Signs Multi-Year Deal with Bidstack

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Bidstack, the technology company pioneering native in-game advertising, today announces the launch of Bidstack Sports – a dedicated division formed to expand the scope of access and depth of activation for sponsorship and fan engagement models in virtual sports environments. A multi-year technology partnership with SimWin Sports coincides with the launch and will see the world’s first virtual fantasy sports league integrate Bidstack’s enterprise technology across its growing universe of sports franchises and properties.
The foundational product launch for Bidstack Sports is a first-of-its-kind tech solution that enables both league and club rights holders to instantaneously deliver dynamic content and messaging within their virtual stadiums and environments, supporting the versatile control of highly-valuable digital spaces. This marks a step change for traditional sports sponsorship by establishing a technological gateway that enables real and virtual world activations to operate in parallel, unlocking new complementary revenue models, whilst simultaneously supporting next-gen fan engagement and continued industry growth.
Bidstack Sports is led by EA SPORTS veteran and former head of commercial partnerships for Madden NFL,Alex Nunez, who partnered with Pizza Hut to create the world’s first virtual stadium rights deal, inside Madden NFL 20.
Alex Nunez, SVP & Head of Bidstack Sports, commented:
“Each year, the advancements in sports simulation gaming are bringing fans closer to the real-world experience – from gameplay animation and athlete likenesses to the environmental and atmospheric detail of the most iconic venues in sport. Our mission is to help amplify that evolving realism, while introducing innovative commercial growth and fan-engagement opportunities in the virtual space made possible through Bidstack’s tech. The new product we’ve created addresses the largely untapped media values available for the sports industry in gaming by enabling publishers and rights holders to natively monetize and dynamically communicate inside virtual stadiums through a controlled content management dashboard. This tech solution represents a remarkable opportunity to drive net-new sponsorship revenues and increase communication with the next generation of fans.
“We’re incredibly proud to launch Bidstack Sports with SimWin Sports, a first-of-its-kind platform that resembles a traditional sports architecture of individual leagues and franchises portrayed in the virtual space; this partnership showcases the power, sophistication and control of Bidstack tech and shines the light on our potential to expand to every corner of the sports industry.”
SimWin Sports, the world’s first virtual sports league that provides daily fantasy players and esports fans with the ability to watch, predict, collect, play, and earn, will launch with a league of 32 American football teams before spanning out to basketball, soccer and other sports with teams and franchises under the stewardship of celebrity owners and sports stars, including Magic Johnson and Jerry Rice. Bidstack’s technology and new rights holder product will underpin SimWin’s stadium sponsorship and marketing ecosystem by allowing franchise owners to manage and monetise virtual environments through advanced audience targeting, native rendering and data processing capabilities.
SimWin Sports is led by fellow EA SPORTS veterans David Ortiz and Tom Goedde, with over 30 years of gaming experience each. In his video game career, Goedde excelled at product, brand and athlete marketing, and parlayed that into an impressive Real Money Gaming career launching the first U.S. online sportsbooks with DraftKings and taking them public prior to spearheading SimWin with Ortiz. Ortiz has been involved in the gaming industry since college and, through his innovation, has earned several prominent gaming awards, including a spot on the 100 Most Influential People in Gaming list.
SimWin Sports CEO, David J. Ortiz, said:
“Bidstack’s technology is a natural fit to power sponsorships in our sports metaverse. Advertising is critical to success in real-world and digital sports leagues, and Bidstack brings superior technology and capabilities to the games. Their ability to segment, target, and serve integrated, immersive ads authentically within the SimWin universe enables our franchise owners to curate unique stadium atmospheres for sponsors and fans. These uniquely designed game developer tools are unlocking new levels of growth potential for SimWin Sports.”
NFL Hall of Famer and Super Bowl Champion Marshall Faulk joins an all-star roster of SimWin franchise owners, having acquired the San Diego Battleships team. Kicking off the digital season, Faulk aims to draft the ultimate roster, driving his team to a historic inaugural championship.
San Diego Battleships Owner, Marshall Faulk, commented:
“Bidstack takes SimWin’s in-game advertising capabilities to the next level. My San Diego Battleships team utilizes this tech to mirror every aspect of a traditional pro sports sponsorship inventory, from ad space across jumbotrons and ribbon boards to stadium naming rights and jersey patch sponsors. With Bidstack, SimWin franchises maintain full creative control, supported by a range of data-targeting and advanced reporting capabilities that help demonstrate clear value to our sponsors. This tech is delivering the next generation of sports advertising within the next generation of sports gaming, and I’m excited to be a part of it all.”
Bidstack Sports will build on existing ties to the sports industry, which began with the iconic Football Manager franchise in 2017. James Draper, Founder and CEO of Bidstack, initially formed the lasting bonds between the company and both Football Manager’s Sports Interactive and Norwich City FC, which recently renewed its longstanding relationship with Bidstack to serve as its esports sponsor and fan engagement partner.
James Draper, Founder and CEO of Bidstack, said:
“Bidstack has been inseparable from the sports industry since we signed Football Manager more than five years ago. Even back then, as a small startup, we had the conviction to sponsor Norwich, knowing that sports would play a huge role in our future. I’m thrilled that Bidstack Sports will intensify our company’s bond to the sports industry.”
Bidstack’s in-game advertising technology has already been integrated into dozens of sporting titles, with the latest product iteration set to further develop Bidstack’s existing partnerships and introduce new growth strategies that accelerate an era of innovation within the sports industry.
pocket-gamer-connects-branches-out-to-partner-with-games-forest-club-to-reinforce-sustainability-awareness

Pocket Gamer Connects branches out to partner with Games Forest Club to reinforce Sustainability Awareness

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The UK’s biggest global games industry conference Pocket Gamer Connects hits London this January and has announced its green initiative with GamesForest.Club innovative non-profit organisation creating awareness about nature restoration within the games industry. This project is set to change the way the games industry values sustainability. This innovative project aims to help restore nature with the power of gaming, and shine a light on the importance of sustainable business travel.

Pocket Gamer Connects, the must- attend event, is kickstarting the new year to meet exciting global game makers, developers and publishers from top international games, as well as investors, tools, service providers and platforms. The event is known to bring together and connect the most influential thought leaders in the industry.

Based in Berlin, the founders of GamesForest.Club project bring a strong background in the gaming industry, from co-founding Phoenix Games to being head of games:net Berlin-Brandenburg the founding members of the initiative have worked in the gaming industry in the past and formed this project in 2021. Games Forest is on a mission to create awareness and make the gaming industry as climate-positive as possible, with reforestation and forest protection at the heart of its projects. 52 companies have already signed up for the initiative to invest in carbon absorption via planting and protecting forests. In a short period of time, Games Forest’s community has successfully planted over 73 000 trees and protected 1.4 million square metres of forests.

To kickstart the year Jiri Kupiainen, CEO of Matchmade and ambassador of Games Forest Club launches the “10 weeks to save the games industry” social media challenge with Maria Wagner, Co-Founder of GamesForest.Club, where they will travel together around Europe to game shows and games hotspots by train to provide awareness around sustainable business travel and to find out how games industry thought leaders tackle the biggest opportunities and obstacles the industry faces today. Their trip aims to shine a light on the importance of making ethical travel choices that are sustainable and to find out what game companies are doing to be more environmentally friendly – showing that small can make a great positive impact on our environment. Pocket Gamer Connects will be the official media partner of this movement and the event will be one of their stops on this sustainable trip.

GamesForest.Club Co-Founder Maria Wagner has expressed her gratitude and hopes for what this partnership can achieve with more people on board: “We want to create a global community of leaders, who shape and benefit from a green future within the games industry. We are thrilled to be partnering with such a highly regarded company and are really looking forward to this partnership to create a bigger conversation within the games industry as to how we can all collectively make a change to restore and protect nature.”

This partnership aims to bring more awareness to the gaming community on the importance of climate change and the action each individual needs to take to protect the future of our our planet. Pocket Gamer Connects London is taking to the stage next week on the 23rd and 24th of January and is expected to be the biggest one yet, with more than 2,000 attendees globally. PGC London 2023 will host more than 900 leading companies in technology and mobile games with names such as Meta, Google, Sony Pictures and Disney

Chris James, CEO of Steel Media, expressed his excitement about this partnership. “It’s great to be involved in this project. We are really proud of being the conference that unites the international gaming community, and that does also come with a responsibility. We aim to support the environment and build an informed and supported community.”

PG Connects has established an outstanding international reputation as a must-attend conference to meet the exciting global game makers, developers and publishers- as well as some of the world’s top investors, tools providers and platforms. Bringing together the best-connected people in the industry, this event will host multiple panels and discussions, matchmaking activities for game makers, as well as networking opportunities and much more throughout the two full days.

You can register for the event and donate to the GamesForest.Club initiative. All of your contributions will help to protect forest in Peru and will be visualised in the Pocket Gamer Connects Forest.

mena’s-sandsoft-games-invests-$3.25m-in-racing-game-developer,-the-tiny-digital-factory

MENA’s Sandsoft Games invests $3.25m in racing game developer, The Tiny Digital Factory

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Sandsoft Games, the mobile-first game developer, publisher and investor powered by AAA talent, today proudly announces that it has invested USD $3.25 million (EUR €3 million) in The Tiny Digital Factory (TDF), a leading independent developer of world-class mobile racing and motorsport games.

The investment in the France and Canada-based studio represents a significant addition to Sandsoft Games’ portfolio and will enable the two companies to continue to trailblaze player-first mobile gaming experiences into 2023 and beyond. Sandsoft Games has an established global presence, including its flagship internal game development studio and publishing team based in Riyadh, as well as further publishing teams in Barcelona, Helsinki, and Shanghai. The Sandsoft Games leadership is driven by senior games industry talent, including CEO David Fernandez, and Head of Publishing, Miikka Lindgren, who will team up with The Tiny Digital Factory’s highly experienced team to expand the studio’s successful game development plans. Additionally, Sandsoft will publish TDF’s games in the MENA region, taking advantage of its localization and marketing capabilities to attract players from the Arab world.

The Tiny Digital Factory is led by a veteran of iconic racing game franchises such as Test Drive Unlimited and V-Rally, Stéphane Baudet, who has since created successful mobile-first games including GT Manager. Over the past 18 months, TDF has developed unprecedented expertise in web3 and the power of digital ownership in racing games thanks to collaborations with the early players in the field, F1 Delta Time and Revv Racing. TDF is currently developing a state-of-the-art web3 racer, Infinite Drive, which has already received critical acclaim for its game-first approach and recently announced its official partnership with Aston Martin.

Mr. Abdulaziz Alajlan, Managing Director of Sandsoft, commented:

“Investment in The Tiny Digital Factory is an important step in Sandsoft’s investment vision of facilitating gaming studios on their journey to become the leaders in the mobile and web3 gaming space. This will also contribute to Saudi Arabia’s positive impact to the global gaming industry, in alignment with the national gaming strategy and Kingdom’s Vision 2030. The Tiny Digital Factory’s team has tremendous potential and we are excited to have the opportunity to help drive them forward.”

David Fernandez, CEO at Sandsoft Games, continued:

“We’re thrilled to welcome The Tiny Digital Factory into the Sandsoft Games collective of game makers. It has a tremendous track record of producing world-class racing games, and is a natural partner for Sandsoft Games as we look to create a lasting legacy of innovative, mobile-first core gaming experiences. The Tiny Digital Factory also shares our philosophy for player-first web3 gaming, where any integration of blockchain needs to deliver unique value for players that can’t be achieved with existing technology. Our new alliance is an ideal match because both teams have the player and gameplay experience at the epicentre of our games.”

Stéphane Baudet, CEO at Tiny Digital Factory, added,

“Sandsoft Games is both a major investor in and supporter of global games industry growth and innovation. The team’s ambition enables us to be even bolder, braver and better in the talent and tech we allocate to bring stunning mobile games to new and enthusiastic audiences. We are singularly impressed with the AAA team in place at Sandsoft, and their player first philosophy which is ingrained in their company from top to bottom.”

Sandsoft has recently invested in major IP-linked mobile titles including Rambo: Strike Force, and Pacific Rim: Breach Wars, as well as new and emerging technologies in the gaming space. Sandsoft is the gaming arm of Ajlan & Bros Holding company, one of the MENA region’s largest corporations, providing the company and partners such as The Tiny Digital Factory with access to an unrivalled global infrastructure.

criminally-fun-multiplayer-party-game-rubber-bandits-launches-onto-nintendo-switch!

Criminally fun multiplayer party game Rubber Bandits launches onto Nintendo Switch!

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Rubber Bandits, a wild family-friendly party brawler for 1-4 players, is launching on Nintendo Switch on the 19th of January, with online and local multiplayer options (but you can play single-player, too)!

The game has eight different game modes with different objectives – from beating up other players and cops to bombing everyone around you. The game modes are enhanced with modifiers like Speed Boosted, Bomb Rain and Fastball Throws so there are tons of ways to go about winning the round.

In Rubber Bandits, pretty much anything you find in the game can be used as a weapon, including katanas, laser swords, dead fish, rocket launchers, toilet paper and flamethrowers. In addition, the bandit can be stylized however a player wants in order to express their inner criminal.

Rubber Bandits supports crossplay which allows you to beat your friends up regardless of whether they play on Switch, Xbox, Playstation, or PC. The game already has a playerbase of more than 600.000 players ready to welcome Switch players with chaos and loud laughter.

“We are super excited to see Rubber Bandits on Switch. Even when working on the early prototypes years ago, we were talking about how great a match Nintendo Switch is for a game like this!” Says game director Mikkel Thorsted.

Since launch, Rubber Bandits has evolved with new game modes and major updates, as well as regular seasonal updates and events, such as Halloween, Winter Holidays, Lunar New Year and others.

The game is available for $9.99/£9.99/9.99€ and is available on Nintendo eStore.

anzu-granted-patent-for-advanced-ad-tracking-tech-to-measure-viewability-in-3d-environments

Anzu Granted Patent For Advanced Ad Tracking Tech To Measure Viewability in 3D Environments

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The global in-game advertising platform, Anzu.io, has been granted a patent for its ad tracking technology which measures viewability in 3D environments. The ground-breaking technology works across multiple gaming platforms, including consoles, of which Anzu is the only ad tracking engine to monitor ad campaigns. The patent and Anzu’s technology are also compliant with the updated MRC and IAB intrinsic in-game advertising guidelines.

The patent deals with a new mechanism for determining the viewability score of objects displayed on a screen, the key building blocks for intrinsic in-game ad measurement. Anzu’s 3D ad tracking engine measures intrinsic ads in dynamic gaming environments across all major platforms and devices multiple times per second using a combination of mathematical and geometrical calculations and physics.

In addition to measuring viewable impressions and other standard MRC metrics, the 3D ad tracking engine collects unique data points about intrinsic in-game ad placements and their lifecycle, including average screen coverage, occlusions, virtual world position, and orientation in relation to user view. This data is combined with conversion and session data to create robust data models, used to help optimize the delivery of campaigns and provide media value to advertisers.

Anzu’s Co-Founder and CPO, Ben Fenster, said: “We started developing our ad tracking engine over five years ago. We’ve continued to enhance and invest in it, as we understand that for Anzu to succeed and for gaming to become a recognized advertising category, advertisers need an efficient and transparent way of measuring intrinsic ads, as well as a means of comparing them with common ad formats. This technology is highly significant because it provides advertisers with an efficient way to calculate viewable impressions in compliance with the new guidelines while meeting the stringent technical requirements of AAA game publishers.”

The granted patent 11,260,299, named “An Object Viewability Determination System and Method,” is part of Anzu’s drive to improve viewability, attention metrics, and data available to advertisers when running in-game ads. It is also part of a wider stance from Anzu to meet the industry needs and ensure marketers have access to standardized viewability metrics in-game that can be relied upon. Anzu has several more patents pending approval as it continues to build tools that will allow more companies to take advantage of the in-game opportunity.

Thanks to partnerships with IAS and Oracle Moat, both providers can measure the data gathered from Anzu’s patented tech in real-time, efficiently giving brands 3rd-party measured data across platforms.

“Marketers are increasing their gaming ad spend as the medium continues to grow and reach new audiences,” said Tom Sharma, Chief Product Officer of IAS. “Our work with Anzu delivers in-game measurement and transparency to marketers investing in this burgeoning space, equipping advertisers with a clearer picture of the quality of their media and positioning the medium for even greater expansion in 2023.”

“Gaming is one of the fastest growing areas in media, and the rapid advancement and integration of third-party measurement and technological innovation is bringing new levels of efficiency and transparency to the space,” said Joe Cady, Executive Vice President of Advanced Advertising & Partnerships, NBCUniversal. “Anzu’s solution for 3D viewability represents another critical step toward helping marketers fully understand the impact and value of their gaming media spend.”

blockchain-gaming-goes-mainstream:-nefta-and-gami’s-partnership-simplifies-the-jump-to-web3-gaming

Blockchain Gaming Goes Mainstream: Nefta and GAMI’s Partnership Simplifies the Jump to Web3 Gaming

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Nefta, the Web3 technology platform, has partnered with blockchain gaming studio, GAMI, to make the future of Web3 gaming a reality for millions of players.

With a focus on creating accessible and enjoyable games for all, GAMI is on a mission to facilitate the mainstream adoption of Web3 games. With a focus on games created for fun and enjoyment rather than earning, bite-sized and unobtrusive tutorials will help new players understand and engage with Web3 features including earning assets from the game into their own wallet, and being able to buy & sell those assets.

For players already within the Web3 ecosystem, it won’t matter which blockchain their wallet is on, as they can easily log-in and start playing straight away. By partnering with Nefta, GAMI’s games will have access to powerful backend architecture that helps eliminate the segregation of Web3 gaming, creating a unique ‘multi-chain’ game experience.

With Nefta’s blockchain technology, players of GAMI’s titles can earn and own in-game items through gameplay to keep, trade, or sell, without having to connect a wallet. These assets are stored in wallets that are built into the game, and accessible by signing in with an email address. This gives easy access to blockchain gaming for players that are new to Web3.

GAMI’s upcoming battle game, Knockout Wars, allows players from different blockchains to play together for the first time, without the need for new wallet sign-ups. Nefta manages seamless integration of multiple blockchains, creating a frictionless, chain-agnostic gaming experience.

By integrating signup and wallet creation, Web2 and Web3 players can enjoy uninterrupted gameplay and trade assets with integrated and unobtrusive wallets. Nefta’s technology is removing common roadblocks for Web2 players, making the future of Web3 gaming more accessible than ever.

GAMI is proud to operate on the Immutable X (IMX) Blockchain, the premier blockchain platform dedicated to gaming. Nefta has recently made IMX available as a blockchain option in its platform, providing the security of Ethereum with the speed of Solana. With no gas fees for transactions, IMX offers a truly free and accessible Web3 experience for all.

Geeshan Willink, CEO and Co-Founder of Nefta, said: “We’re passionate about making the benefits of item ownership in games accessible, and we are excited to partner with GAMI to make that happen. GAMI will make use of our one-stop-shop toolbox to power the backend blockchain elements. The Nefta programme will be used to create the integrated and unobtrusive wallets and build the architecture to connect, communicate and transact across different blockchains. Our end-to-end platform provides everything GAMI needs to build, launch, and operate high-quality Web3 games, leaving them free to do what they do best; making it easier than ever to enjoy blockchain gaming.”

Junayd Miah, Co-Founder of GAMI, stated, “Our goal is to be the leading gaming studio for a seamless transition from Web2 to Web3 gaming by creating accessible and enjoyable games, without the barrier of blockchain knowledge. We aim to disrupt the mobile gaming industry by leveraging blockchain, NFT and AR technologies to create immersive Play & Earn mobile games. GAMI is on a mission to onboard the next 100 Million mainstream gamers to Web3 by making it as easy as logging into your email.

“By integrating Nefta’s comprehensive Web3 toolbox, we are creating the blockchain architecture to enable multi-chain, multiplayer gameplay. This means it doesn’t matter if you have your wallet on Solana, BSC, Polygon or another blockchain; you can still connect and play with your friends, even if they’re not on any blockchain at all.”

Knockout Wars will be available to download on the Google Play Store by the end of January 2023.

expanse-studios-present-its-newest-slots-at-sigma-africa-2023

Expanse Studios present its newest slots at SiGMA Africa 2023

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Just few weeks after revealing their lates slot games – Wild White Whale and Zombie Apocalypse – the Expanse Studios comes to Nairobi, Kenya, to showcase its latest product at the stand BR21 of Sigma Africa 2023, from 16 to 19 January.

Sigma Africa, the oldest continent’s landmark gaming exhibition, brings together gaming executives, charity professionals, regulators and managers worldwide to examine the latest developments in the industry.

The expo will help galvanize this exciting era of prosperity by acting as a hub of networking for the brightest minds on the African continent the betting and gaming industry has to offer, along with thousands of guests from other continents.

Featuring over 30 sportsbooks licensed in the country alone, Kenya is the third largest gaming market in Sub-Saharan Africa.

Expanse Studios was founded in 2017 by industry veterans with the goal of bringing a unique approach to game development by combining cutting-edge gaming design and aesthetics with great music and top-tier animations.

Slot, casual, card, roulette, and table games demos from Expanse Studios, including the most recent releases, will be available for play at the Sigma Africa, as the company continues to expand into new regions and provide the best gaming experience possible.

xsolla-announces-new-office-opens-in-kuala-lumpur!

Xsolla announces new office opens in Kuala Lumpur!

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Xsolla, a leading global video game commerce company celebrates opening a new office in Kuala Lumpur, one of the fastest-growing cities in Asia and the largest city in Malaysia. This will be the largest Xsolla office globally outside of Los Angeles, where it is headquartered. This expansion helps Xsolla offer its growing list of innovative products to even more game companies worldwide.

“We welcome Xsolla’s entry into Malaysia, and their confidence in our digital content ecosystem is a glowing endorsement of Malaysia’s capabilities and capacities. We will continue to strive to facilitate further expansion and growth of key partners in utilising the nation as a hub to land and expand to the wider ASEAN region. With the new national strategic initiative, Malaysia Digital (MD), in place, we are confident that Malaysia will continue to be the digital hub of choice,” said Ts. Mahadhir Aziz, CEO of MDEC.

Xsolla provides industry-leading solutions helping mobile, pc, and web-based video game developers to expand their audiences and monetize their games better. The expansion into Kuala Lumpur is in line with the growing number of gamers and mobile game companies in Asia, enabling Xsolla to provide products that align with market needs and help our partners engage directly with consumers.

“Xsolla has recognized the importance of growth within the gaming industry and the region. By establishing a local entity within Kuala Lumpur, we will expand our network to help developers provide exclusive access to gamers and their preferred payment method to purchase their favourite games,” said Ilya Mamontov, Managing Director of Xsolla in Malaysia. “Because of our regional expansion, we will be adding new talent to the Xsolla development team here in Kuala Lumpur to support the local efforts and our global team.”

Xsolla helps video game developers fund, launch, market, monetize and sell their games in over 200 countries worldwide. Its advanced tools and services can enable developers to accelerate their gaming business by reaching players who want to pay for their gaming experiences using their preferred payment method locally. Xsolla has already helped provide developers with access to new gamers by enabling transactions in 130+ currencies and 20+ languages.

“We are making great strides around the world to help our partners market, sell and monetize their games in over 200+ regions,” said Chris Hewish, President of Xsolla. “As a global company, this office opening will continue our mission of helping our game partners achieve even greater success in this ever-evolving market.”