gods-reign-announces-groundbreaking-partnership-with-lg-electronics

Gods Reign Announces Groundbreaking Partnership with LG Electronics

Reading Time: 2 minutes

Gods Reign, a premier esports organization headquartered in Bangalore and renowned for its top-tier teams and influential content creators, has announced a monumental partnership with LG Electronics. As part of this collaboration, LG UltraGear™, the industry leader in gaming monitors, will serve as the exclusive display partner for Gods Reign’s Counter-Strike 2 lineup, ushering in a new era of immersive gaming experiences.

Commenting on the exciting partnership, Rohith KR, CEO, Gods Reign, said, “We are thrilled to partner with LG UltraGear™ as our display partners for the next year. Gods Reign believes in elevating esports talent across a variety of different games, and with the rise of Counter Strike 2, we entered the game with confidence, and have managed to find a brand that is aligned with our vision to grow esports in India through investment across a variety of games. Furthermore, we have built a popular content creator lineup, which we will be leveraging to bring more eyeballs towards LG UltraGear’s state-of-the-art gaming monitors. This partnership is a testament to our commitment to growing the esports landscape and the fanbase that Gods Reign has built through our performances in esports tournaments.”

LG UltraGear™ will be the exclusive display partner for Gods Reign’s Counter-Strike 2 esports lineup, which stands as one of the nation’s most formidable teams. The team has bagged prestigious titles like the $240,000 Skyesports Masters 2023, the PGL Major Copenhagen 2024: SEA Open Qualifier, and the recently concluded Dust2.in Masters #7 alongside victories against international opponents in the Skyesports Souvenir.

Notably, LG UltraGear™ will also forge connections with Gods Reign’s esteemed content creators, including Red Parasite, Thor Gaming, HarshdeepSinghYT, AJ Jelly Gaming, Miss Senorita, and Siddha Gaming. With a combined social media reach exceeding 6 million, these influencers represent a direct link between LG UltraGear™ and the vibrant gaming community, facilitating meaningful engagement and brand resonance.

LG UltraGear™ will receive strategic placement in the jersey of Gods Reign’s Counter-Strike 2 lineup. Additionally, the organization will be closely collaborating with the brand for digital and on-ground events, show matches with influences, and social media promotions.

Gods Reign’s Counter-Strike 2 squad is primed for further success in the upcoming 2024 Skyesports Counter-Strike 2 Roadmap, boasting a staggering $1 million prize pool across six global events.

team-liquid,-ninjas-in-pyjamas,-ence,-and-big-join-$350,000-skyesports-masters-2024-in-india

Team Liquid, Ninjas In Pyjamas, ENCE, and BIG join $350,000 Skyesports Masters 2024 in India

Reading Time: 2 minutes

 

Skyesports, the premier esports tournament organizer based in India catering to gamers across Asia, has officially announced the initial lineup of invited Counter-Strike 2 teams set to compete in the highly anticipated Skyesports Masters 2024, as the company eyes global expansion. Scheduled to unfold offline in India from April 8 to 14, this thrilling event promises a week-long spectacle of intense Counter-Strike action, as eight formidable teams lock horns to become the ultimate masters and for a share of the staggering $350,000 prize pool.

Among the distinguished participants revealed in this first wave of invitations are some of the most renowned names in Counter-Strike esports:

  • Team Liquid

  • Ninjas In Pyjamas

  • ENCE

  • BIG

Team Liquid and Ninjas In Pyjamas are two of the most notable names in Counter-Strike esports, with the latter being a Major winning organization. Furthermore, ENCE is a world-famous team from Poland, headlined by the 4-time Major winning player, Lukas “gla1ve” Rossander. Last but not the least, Germany’s BIG will also be competing in the Skyesports Masters with a stellar lineup.

The four teams will be joined by two more invited teams and the champion of the Europe Qualifiers. Finally, the champion of the India Qualifier will also compete in the Skyesports Masters 2024, providing the home fans with a local team to rally behind. The details for the Europe and India Qualifiers will be revealed at a later date. With the final eight teams, fans are set to be treated with intense Counter-Strike esports action as the world’s best lock horns for the title. Stay tuned to Skyesports’ Instagram, Twitter, and Facebook handles for more information.

With notable teams participating, a $350,000 prize pool, and a seven-day LAN event, the Skyesports Masters is set to feature nail-biting Counter-Strike esports action for fans. The eight teams will compete in a double-elimination bracket to determine the champion.

The Skyesports Masters is a part of Skyesports’ 2024 roadmap for Counter-Strike 2, which includes a total prize pool of $1 million across six international tournaments, as Skyesports solidifies its presence in the global esports roadmap for the FPS. The first of these is the Skyesports Grand Slam 2024, set to take place in Pune, India from March 14 to 16 with four teams – one from India, one from Australia, and two invited international teams – locking horns for a chunk of the $50,000 prize pool.

 Besides the Skyesports Grand Slam and the Skyesports Masters, Skyesports will be bringing the Championship 6.0, Skyesports Souvenir Colombo, Skyesports Global Tour in Thailand, and the India vs Pakistan Series in Abu Dhabi, UAE.

The Skyesports Masters was launched in 2023 with an impressive $240,000 prize pool. In its first year, eight esports organizations competed across a month-long regular season leading into the Playoffs in Bangalore, India for the title. Now, the premium IP is being expanded in 2024 with a bigger prize pool and international teams.

esports-to-beat-football?-softswiss-shares-sports-betting-trends-for-2024

Esports to Beat Football? SOFTSWISS Shares Sports Betting Trends for 2024

Reading Time: 2 minutes

 

Esports is raising its position among top sports by bets in 2023. The product team of the SOFTSWISS Sportsbook, a top sports betting software provider, reflects on the past year.

 

Esports Unstoppable Rise

Over the past three years, the top three sports by bets remain unchanged, with football, tennis and basketball maintaining their leadership. In contrast, esports has demonstrated a consistent upward trend, progressing from the seventh position in 2021 to the fourth in 2023. Notably, Counter-Strike stands out, claiming the sixth position among the top ten disciplines by the number of bets.

Alexander Kamenetskyi, Head of SOFTSWISS Sportsbook, comments: “Considering the rise of esports, we guide our partners to focus on cyber disciplines, engaging audiences beyond traditional betting demographics. Highlighting the cybersports potential for operators, Newzoo’s report projects 640 million viewers by 2025.”

 

Mobiles Drive 92% of Operator GGR

Another notable trend in sports betting, which has remained unchanged for several years, is the consistent growth in bets made from mobile devices. According to the SOFTSWISS Sportsbook, 80% of bets in 2023 were placed via mobile versus 70% in 2022 and 68% in 2021. This trend solidifies as players increasingly opt for mobile convenience, especially in live betting scenarios. More importantly, it was mobile devices that contributed 92% to the operators’ GGR.

Kamenetskyi adds: “Mobile betting is one of our main focuses in product development. We put much effort into improving our mobile application and mobile website. It is specifically important for locations facing challenges with internet connectivity and regions like LatAm and Africa where internet coverage is still growing.”

 

Casino Turnover Drops During Major Sports Events

The SOFTSWISS Sportsbook team has repeatedly emphasised shifts in player behaviour around major sports events. Specifically, there was a 10–20% drop in online casino turnover, coinciding with the World Cup 2022. This highlights a dynamic wherein a significant portion of casino players redirect their focus towards sports betting based on seasonal patterns. Considering audience preferences, reinforcing casinos with sportsbooks is a logical step.

Kamenetskyi adds: “This pattern underscores the strategic imperative for iGaming stakeholders to recognise the synergistic relationship between casino ventures and sportsbooks. Combining these options not only enhances casino appeal but also maintains player engagement, especially during sports events. In this context, it is worth mentioning that the SOFTSWISS Sportsbook is compatible with any casino platform on the market.”

Additionally, the SOFTSWISS Sportsbook team notes the strengthening of other trends like regulation and responsible gambling that have recently been highlighted in the iGaming Trends 2024 report by SOFTSWISS. The SOFTSWISS Sportsbook team will be glad to discuss all learnings during the first SBC Summit Rio at the stand D360.

 

About SOFTSWISS 

SOFTSWISS is an international tech company supplying software solutions for managing iGaming projects. The expert team, which counts over 2,000 employees, is based in Malta, Poland and Georgia. SOFTSWISS holds a number of gaming licences and provides one-stop-shop iGaming software solutions. The company has a vast product portfolio, including the Online Casino Platform, the Game Aggregator with thousands of casino games, the Affilka affiliate platform, the Sportsbook Platform and the Jackpot Aggregator. In 2013, SOFTSWISS was the first in the world to introduce a Bitcoin-optimised online casino solution.

tundra-esports-announces-addition-of-ludwig-‘zai’-wahlberg-as-dota-2-general-manager-to-the-team

Tundra Esports Announces Addition of Ludwig ‘Zai’ Wahlberg as Dota 2 General Manager to the Team

Reading Time: 2 minutes

 

The veteran offlaner and captain will serve as the cornerstone for Tundra Esports’ Performance Management Team

Tundra Esports is delighted to announce the addition of Ludwig ‘Zai’ Wahlberg to its Dota 2 Performance Management Team, taking on the role of General Manager.

A household name in the competitive scene to both fans and peers alike, Wahlberg brings over tens years of experience, numerous championships and four top-three finishes at The International to the Tundra Esports tribe. Alongside his impressive tenures on some of the highest profile rosters in Dota’s history, he retains the impressive record of a 66.6% win rate across his 2,000+ game career; the highest of all pro Dota players*. For someone with such an intimate relationship with success in Dota 2, Wahlberg is expected to bring about a new level of excellence to the team’s management style and gameplay.

*With more than 200 pro matches played

Wahlberg’s addition further cements Tundra Esports’ commitment to growing and evolving its performance management team and the move marks a significant milestone for the organisation’s continued journey towards competitive success in the world of Dota 2.

“I’m thrilled to welcome Ludwig ‘Zai’ Wahlberg to Tundra Esports as the Dota 2 General Manager and support his journey into management after his illustrious playing career,” the co-founder and Esports Director for Tundra Esports, Anthony Graham, said. “We are doubling down on our approach to Dota and I don’t think there is a better person to lead our Dota operations going forward than Wahlberg.”

Wahlberg joins the already star-studded 2024 Tundra Esports Dota roster, consisting of:

1 – Ivan ‘Pure-‘ Moskalenko
2 – Topias ‘Topson’ Taavitsainen
3 – Ivan ‘MinD_ContRoL’ Ivanov
4 – Edgar ‘9Class’ Naltakian
5 – Matthew ‘Whitemon’ Filemon

“After an extensive break from the game, I’m very excited to be involved with Dota again but in a different capacity,” Wahlberg said. “I’m looking forward to stepping into a new role as General Manager for Tundra Esports and to use my previous experiences and insights as a player to manage and influence its Dota division.”

Fans will get to witness his impact on the team’s performance first-hand in its upcoming match against The International 12 champions Team Spirit this Sunday at DreamLeague Season 22.

riot-games-announces-valorant-esports-emea-partnership-with-unilumin

Riot Games Announces VALORANT Esports EMEA Partnership With Unilumin

Reading Time: 2 minutes

With the start of the 2024 competitive VALORANT Esports season now underway, we’re proud to announce our partnership with Unilumin, a world leading LED display solution provider!

Unilumin has been instrumental in helping us level up the fan experience at the all-new Riot Games Arena with their industry-leading LED display technology, of which 250 square meters will now feature across the Riot Games Arena in Berlin. We’re so excited to welcome them on board as an official supplier for VCT EMEA, VALORANT Game Changers EMEA, and VALORANT Ascension EMEA.

Unilumin’s screens will light up the stage at the Berlin arena – and their logo will feature across various VALORANT Esports EMEA broadcasts throughout 2024. They’ve supplied display solutions globally from Manchester City’s Etihad Stadium to the Mercedes-Benz Arena, a mere stone’s throw away from us at the Riot Games Arena in Berlin. They’ve also worked with some of the biggest names in entertainment venues and global sports stadiums to illuminate events across the globe with grandstand, perimeter, and centerhung screens alongside scoreboards in major competition venues.

As we continue to level up the fan experience throughout 2024, we know Unilumin is the perfect partner to help us bring the most immersive experience and exciting atmosphere to the Riot Games Arena in Berlin, for our fans.

“Unilumin Sports is pleased to bring our solutions and technologies to the Riot Games Arena in Berlin and be a partner of VALORANT Esports in EMEA”, said Oscar Feng, the Global Director of Unilumin Sports. “We will use our well-designed products and fast response services to cooperate with Riot Games for their events and show the ultimate audio-visual experience to their fans.”

“After working with Unilumin for the refit of the Riot Games Arena, we’re delighted to welcome them as a supplier for our various VALORANT Esports EMEA events in 2024,” said Daniel Ringland, Head of VALORANT Esports EMEA. “Unilumin has helped us enhance the fan experience for those watching from home and joining us on-site, and we can’t wait to use their display technology throughout the season.”

university-esports-masters-announcement

UNIVERSITY Esports Masters Announcement

Reading Time: 2 minutes

UNIVERSITY Esports Masters (UE Masters) announces the launch of Season 2024, featuring competitive gaming tournaments for university students across Europe. The season includes tournaments in League of LegendsVALORANTRocket LeagueTeamfight Tactics, and Clash Royale.  

UNIVERSITY Esports Masters is the international competition for university students, where students from all over Europe compete for the title of European University Champion. The 2024 edition will be the 8th season of the competition, and will have a total prize pool of €14,000.  

More than just an esports competition

The main goals of UEMasters are to foster a sense of community among players across Europe, give them the opportunity to compete in high quality international tournaments and provide opportunities to the next generation to take esports further.

In addition to supporting players in a potential career as esports players, the event is an opportunity for many students to take paid organisation and broadcast roles – both on camera and behind the scenes. This presents the next generation of grassroots talent, not just players, with valuable chances to get their first professional experience in the burgeoning esports industry.

How can UK students qualify?

Open Tournaments

The single player games included in UEMasters – Teamfight Tactics and Clash Royale – are now open to students to sign up. To participate, students must be enrolled in universities registered with the associated national competitions (in the UK, this competition is UNIVERSITY Esports), and not be professional players.  

Registration is open until March 6th, and interested players can register via the following links:

Teamfight Tactics: https://uemasters.com/competition/tournament/university-esports-masters-2024-teamfight-tactics

The Teamfight Tactics competition will take place on March 9th and 10th, distributing a prize pool of €550 among its top players. The Clash Royale tournament will be held on March 16th and 17th, with a prize pool of €350 for the top players.

Team-Based Games

Teams will be formed from each country’s national qualifiers, allowing students to represent their country in the competition and vie for the European Champion title.

The teams representing Great Britain in League of LegendsVALORANT, and Rocket League  will be the winners of the Spring seasons of UNIVERSITY Esports, a competition organised in the UK by NUEL, and the British University Esports Championship, organised by NSE.

Teams from universities in the Republic of Ireland and Northern Ireland are not able to qualify through UK competitions, but instead can qualify for UEM through the Ireland Collegiate Esports Series.

Rocket League

The dates for the Rocket League tournament are as follows: the Swiss Round will take place on May 4th and 5th, followed by the Playoffs and Final on May 11th and 12th. The prize pool for the top teams totals €2,100.

League of Legends and VALORANT

For the League of Legends competition, the Swiss Round is scheduled for April 20th and 21st, followed by the Playoffs on May 18th and 19th.

esports-world-cup-reveals-first-five-game-titles-for-summer-2024

Esports World Cup Reveals First Five Game Titles for Summer 2024

Reading Time: 2 minutes

Esports World Cup (EWC) Foundation this week revealed the first five games that will be part of the inaugural Esports World Cup this summer in Riyadh, Saudi Arabia. The addition of Honor of Kings, Counter-Strike 2, Dota 2, Mobile Legends: Bang Bang, StarCraft II to the Summer 2024 program underscores the EWC’s mission of bringing together diverse game communities for a truly global event.

“With a mix of storied PC games and some of the biggest mobile esports titles in the world, Esports World Cup captures the past, present, and future of esports,” said Ralf Reichert, CEO, Esports World Cup Foundation. “StarCraft II, Dota 2, Counter-Strike 2, Mobile Legends: Bang Bang, and Honor of Kings are all outstanding titles for the Esports World Cup. From the games that foundationally defined this industry, to the premier mobile titles beloved by a new wave of gamers, we are building the World Cup to connect with and elevate clubs, players, fans, and the entire esports community.”

The first set of titles features three games with rich histories central to the global popularization of esports. Franchises like StarCraft built standout esports ecosystems during the early days of the industry, and titles such as Dota have consistently shattered viewership and prize pool records throughout decades of competitive play. Counter-Strike 2 represents a new era for a storied esports title, which remains one of the most popular esports in the world 25 years later.

Mobile games like Mobile Legends: Bang Bang lay the foundation for a new frontier of esports – one that leans on the accessibility of the platform and opportunities to host top-tier competition anywhere a 5G signal is available. Mobile Legends: Bang Bang is among the most-watched esports in the world by peak viewership, and presents an opportunity to engage an underserved, yet large and diverse, segment of esports fans.

Honor of Kings, the most-played mobile MOBA, is the latest title confirmed for inclusion in the Esports World Cup. Honor of Kings has announced a $15 million commitment to build the game’s international esports ecosystem. In 2024, its esports circuit will feature more tournaments than ever, with over 1000 events across global markets to support the game’s full international launch later this year.

Esports World Cup aims to bring this mix of platforms, genres, and fans together for the largest-ever celebration of gaming as a global sport. Alongside initiatives such as EWC Foundation’s Club Program, announced earlier this month, the tournament will help foster cross-game competition, connecting the audience to their favorite titles and new opportunities for fandom, and facilitating world-class tournaments in dozens of titles.

Participating publishers and games were introduced on social media through related videos that captured not only their unique IP, but the regions that have been integral to their esports history. The campaign highlights the rise of esports as a global sport and the convergence of these regions and their favorite games at the Esports World Cup in summer 2024. The full list of reveals and the cities featured in their CGI reveals to date includes:

Mobile Legends: Bang Bang (Shanghai, China)
Dota 2 (Seattle, Washington, USA)
StarCraft II (Seoul, South Korea)
Counter-Strike 2 (Cologne, Germany)
Honor of Kings (Shenzhen, China)
Additional titles will be announced soon.

utomik-and-cloudbase.gg-announce-partnership

Utomik and Cloudbase.gg Announce Partnership

Reading Time: < 1 minute

This partnership will allow gamers to easily search for any game, discover its availability on Utomik, and explore the extensive library of over 300 games on the cloud and over 1400 games overall. Players are sure to find old favourites and new quests.

Cloudbase also offers an extensive overview of all the subscription gaming platforms featuring cloud games. The guide dissects the top providers available in 2024, helping players find the ideal service to match their gaming style and needs.

In addition, Cloudbase will keep users updated on new cloud-based games arriving on Utomik, ensuring that Cloudbase users are among the first to experience these releases.

“Utomik is delighted to be a new partner and featured on the Cloudbase site and we can’t wait for Cloudbase users to discover more, and play a huge variety of games across PC, Android, and Smart TV”, states Doki Tops, CEO and Co-founder of Utomik.

With Utomik’s enormous library of games both for smart download and on the cloud, Cloudbase users have a fantastic new resource to call on for all of their gaming needs. With brands such as Samsung, LG, and Hewlett Packard already partnered up with Utomik, you might be closer to their cloud gaming library than you think.

honor-of-kings-announces-$3m-invitational-in-partnership-with-the-esports-world-cup

Honor of Kings announces $3m invitational in partnership with the Esports World Cup

Reading Time: 2 minutes

Today, Level Infinite and Esports World Cup Foundation revealed that Honor of Kings, the world’s most played mobile MOBA title, will join the upcoming Esports World Cup this summer in Riyadh, Saudi Arabia. The first-of-its-kind competition will bring together the world’s leading esports titles and their players for a thrilling eight-week festival that will celebrate the competitive excellence of esports athletes from around the world.

The Honor of Kings Invitational Midseason will see 12 teams from around the world compete for a prize pool of $3M USD and a chance to earn a place in the Honor of Kings Invitational Championship later this year. The Honor of Kings Invitational Midseason will kick off in August. The first invited team to be revealed is China’s incredible KPL Dream Team, an all-star roster from the King Pro League – China’s ultimate Honor of Kings League tournament. More teams will be unveiled soon, alongside opportunities for new players to showcase their talents. To celebrate the event, Esports World Cup and Honor of Kings will collaborate to launch an exclusive in-game skin available for fans.

“The Esports World Cup is an exciting and unique opportunity to bring international esports recognition to the world’s most played mobile MOBA title,” said James Yang, Senior Director of Level Infinite Global Esports Center, Tencent Games. “Honor of Kings is the latest example of our commitment to the mobile esports space, as we continue to prioritise our investment in the esports landscape. We can’t wait to kick off the launch of the Global Invitational Series with the Honor of Kings Invitational Season One on March 2 in Istanbul, and to offer aspiring competitive players from around the world the chance to become a champion through a new global mobile esport.”

Today’s announcement follows Tencent’s recent Honor of Kings esports announcement that included the reveal of the Global Invitational Series, the new Honor of Kings esports circuit, and the company’s $15M USD commitment to the growth of Honor of Kings esports ecosystem. The series kicks off in March, with the esports journey along the year –

The Honor of Kings Invitational Season 1 will feature 12 teams competing for a $300K prize pool and compete for a slot to advance to Season 2.
Top teams from Season 2 will advance to the Honor of Kings Invitational Midseason in the Esports World Cup.
The winner of the Invitational Midseason will progress to the pinnacle event – the Invitational Championship, to crown the first Honor of Kings Invitational year-end world champion.
On February 21, Honor of Kings will also launch in a number of new regions, including the Middle East, North Africa, Türkiye, Eastern Europe, and South Asia, with more than one million eager players participating in the game’s pre-registration program.

revenant-esports’-sk-rossi,-indian-valorant-esports-star,-unveiled-as-first-kreo-athlete

Revenant Esports’ SK Rossi, Indian VALORANT Esports Star, Unveiled As First KREO Athlete

Reading Time: 2 minutes

 

Revenant Esports’ standout player, Ganesh “SkRossi” Gangadhar, one of India’s most popular esports players who has represented the country in various occasions in VALORANT, has been enlisted by KREO, a pioneering consumer electronics brand catering to gamers and creators, as their first “KREO Athlete.”

Ishan Sukul, the CEO of KREO, expressed his enthusiasm for signing SkRossi as the inaugural KREO Athlete, stating, “We recognized Rossi’s talent even before we started Kreo. India needs more trailblazers in the gaming, esports sectors, individuals who become larger than life and inspire the next 10 million pros. After just one chat with him, we could see he’s destined to do larger things, not just for VALORANT, but for the entire esports sector in India. Our partnership with him is not quite simple, it’s a symbiotic relationship which we’ll both nurture to launch quality gear that brings in the next pros to the arena.”

SkRossi boasts a decorated gaming career encompassing more than 5 years, initially competing in Counter-Strike before transitioning to VALORANT. As a VALORANT competitor, he has earned accolades as one of India’s most distinguished athletes, securing numerous first-place finishes. Notably, he represented Global Esports in Riot Games’ VALORANT Champions Tour (VCT) Pacific last year, competing in South Korea.

KREO, founded in 2022, has been pioneering the gaming consumer electronics space with an impressive lineup of products catering PC gamers, mobile gamers, and creators. Backed by prominent investors like Sauce. VC, Chona Family Office, Revant Bhate (Co-founder at Mosaic Wellness), and Bala Sarda (Founder at Vahdam Teas), the brand caters to all the hardware needs of a gamer ranging from audio and video to tripods and mousepads.

Expressing his excitement on being selected as the inaugural KREO Athlete, SkRossi said, “It’s an exhilarating feeling to be chosen as the first KREO Athlete. My objective has always been to continually enhance my skills while also serving as a source of inspiration for budding gamers across the nation. This vision resonates with KREO, and I am eager to collaborate with a brand that recognizes the needs of an average Indian gamer with budget-friendly and trustworthy products.”

In the Indian esports landscape, which has predominantly revolved around mobile gaming, PC esports players like SkRossi have been forging a name for themselves with their impressive dedication and skills in PC gaming. SkRossi’s designation as a KREO Athlete marks a significant milestone in the Indian esports industry, positioning him as one of the few PC esports players to secure an exclusive brand partnership, a testament to 26-year-old player’s stardom.

Rohit Jagasia, the Founder and CEO of Revenant Esports, added, “We are immensely proud to have facilitated this collaboration between our peripherals partner, KREO, and our star athlete, SkRossi. I have had the privilege of knowing SkRossi for years, and his relentless commitment to his craft is truly commendable. Therefore, he is the perfect choice for a KREO Athlete, empowering him to further elevate his status by aligning with a pioneering peripheral brand for gaming. This alliance also underscores Revenant’s commitment to not only signing star athletes but also leveraging all available resources to ensure their optimal growth, both within and outside the gaming realm.”

As a KREO Athlete, SkRossi will have access to official KREO products, and he will play a pivotal role in various KREO activations while contributing to the development of new products tailored to the needs of professional PC gamers.