The exclusive games of CT Interactive are live at Fortuna

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CT Interactive has taken another successful step as it continues to expand into the Czech Republic’s market. The exclusive content of the company has gone live at Fortuna.

Milena Tsankarska, Head of Business Development EMEA at CT Interactive, said: “Fortuna is an amazing operator that offers great products to its customers, and we are so proud that our content is currently live on their website. In order to create the best possible gaming experience for the Czech players, we will make a special tournament with our most exciting games”.

In the period 14-20 August, CT Interactive will start with an exclusive tournament with a prize fund of 4000 EUR.

„CT Interactive is a very well-known company in the gaming world, and their games are widely recognisable through their excellent math models, sharp graphics and realistic sound effects. We are sure that through the company’s tournament we will attract new customers“, commented Nela Christovová, Head of Marketing at Fortuna.

The list of games that will become available for the clients of Fortuna includes 20 Star Party, 40 Mega Slot, 40 Treasures, 50 Treasures, Banana Party, Chilli Fruits, Coffee Magic, Duck of Luck, Lucky Clover, and Pot’o Luck.

Smilena Ilieva, CRM Manager at CT Interactive, commented: “Our games are very popular in the Czech Republic and very soon we will increase our offerings for this market. Currently, the local players favourite products are 40 Treasures, 40 Mega Slot and Duck of Luck”.


The Mill Adventure Extends its Partnership with Paysafe

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Leading payments platform Paysafe and German-licensed iGaming platform The Mill Adventure announced an extended payments partnership which will see The Mill Adventure’s partner casinos and their players in Germany have access to a greater choice of alternative payments options. Following the successful integration of Paysafe’s digital wallets in 2020 as an alternative payment method on its platform, The Mill Adventure has now added Paysafe’s eCash solution to its choice of payments, appealing to the many players who prefer to budget and pay for their gaming experience in cash.

paysafecard, which is available in 50 countries through a distribution network of 700,000 retail stores, enables players to use cash to pay for their online gaming purchases. Players need to set up a myPaysafe account and upload funds into it using paysafecard vouchers bought with cash to securely complete their payment transactions. Bank account or credit card details are not required.

According to Paysafe’s recent Lost in Transaction research among over 14,000 consumers, demand for digital cash, or eCash, has been steadily rising for years and is now more popular than ever. More than one-third (31%) of consumers who used eCash within the last 12 months said they were paying with it more often now than they were a year ago – compared to just 13% saying so in 2022. Thirty percent of those who’d used eCash in the previous 12 months said it was their preferred way to pay online. Furthermore, 68% of respondents who place online bets would prefer not to reveal any financial details when making online payments, 50% think eCash is the safest way to pay for online gambling and 52% think it’s the most convenient payment method.

Zak Cutler, President of Global Gaming at Paysafe, said: “A smooth payments process is an important player acquisition and retention tool for operators, and its key to ensure that different consumer preferences are catered for, especially when it comes to payment security and trust. We’re delighted to build on our existing relationship with The Mill Adventure to offer convenient ways for their players to pay.”

Bianca Costa, Head of Risk, Fraud & Payments at The Mill Adventure, said: “We are committed to providing an exceptional iGaming experience for players, and the payment process is a key part of that. By including more options and offering cash-based transactions such as myPaysafe, we are able to support our partners in providing secure and convenient alternative payment method for their players, giving them increased choice, peace of mind, and the opportunity to manage their gaming budget more easily.”


HIPTHER’s flagship Central and Eastern European event relaunches as GamingTECH CEE Summit

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Central and Eastern Europe region’s leading gaming and tech conference has been given a makeover and will return to Budapest, Hungary, in September

Hipther is getting set to launch its hugely popular GamingTECH CEE Summit this September after a rebrand – with the promise of ‘everything the iGaming industry needs’ on offer.

Formerly known as CEEGC, the seventh edition of Hipther’s GamingTECH CEE will return from 26 – 27 September, in Budapest, Hungary, at the five-star hotel, The Ritz-Carlton, with the UNESCO World Heritage Buda Castle nearby.

The prestigious conference will bring together gaming industry thought leaders, from the likes of Trueplay, Melcher’s Law, Bird & Bird, Mindway.AI,, BETER, VIXIO Regulatory Intelligence and the Princeton Public Affairs Group, for a chance to learn about latest trends and news from the sector, as well as offering networking opportunities.

Over the two-day event, speakers will cover the hottest topics in Central and Eastern Europe (CEE), including updates from the Nordics & the DACH region, compliance in Eastern Europe and the Balkans, the super-hot intersection of the gambling industry with Web3/Blockchain/XR/VR/AR and Fintech, cross-industry opportunities, eSports, Marketing and AI.

In addition, the event added an extra day for panels and unforgettable networking opportunities, including a morning 5KM run around Budapest’s historic streets, a boat cruise and lunch on the Danube.

On the second night of the event, 26th September, Hipther will also host a sparkling event at the GamingTech Awards 2023, celebrating the vast achievements of operators and suppliers across the CEE region. With 13 categories, the final winners of each shortlist category will be announced after a voting session ahead of the conference.

This year, Hipther has introduced a new customised stand offering, ExhibiMeet, promising ‘the ultimate boutique exhibition solution’. The packages offer a ready-made sustainable exhibiting option, that is customisable, hassle-free, and focuses on fostering deeper business relationships.

Commenting on the GamingTECH CEE Summit, Zoltan Tuendik, Founder and Head of Business and Events at Hipther said: “We’re hugely excited to return with the seventh edition of our newly-rebranded GamingTECH CEE Summit this year.

“The Budapest event will see dozens of industry experts share their insights and discuss the hot topics of the industry, including AI, Fintech and eSports. We can’t wait to welcome everyone back on 26th September and catch up on the achievements of our industry friends and colleges at the GamingTECH Awards too.”


IGT Deploys Cloud-Based Lottery Systems for Totalizator Sportowy in Poland

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International Game Technology PLC announced that it has upgraded Poland’s national lottery operator Totalizator Sportowy’s iLottery platform and deployed all of its components to the cloud. This go-live marks the first time that IGT has launched a customer’s comprehensive iLottery platform to the cloud and Totalizator Sportowy is the first European lottery to have its end-to-end iLottery system on the cloud.

IGT upgraded Totalizator Sportowy’s iLottery system to its latest high-performing player account management system, IGT Command, and deployed it on the cloud. IGT’s player account management system is the powerhouse engine for all iLottery player-centric functions and game enablement. The complete lineup of products enables the Lottery to oversee all areas of player engagement, anticipate new customer and technological trends, strategically adapt the operation to new opportunities, leverage convenient cashless options, and provide advanced responsible gaming features. IGT had previously launched its remote gaming server to the cloud as well, which enables Totalizator Sportowy to deliver a steady stream of premium content to its players.

“Totalizator Sportowy has partnered with IGT to improve our lottery technology and systems and provide our players with responsible and engaging lottery solutions,” said Olgierd Cieślik, Totalizator Sportowy CEO. “Deploying our iLottery platform in the cloud offers us scalability and helps us reduce time to market for system enhancements. Totalizator Sportowy is always eager to introduce innovation, and in this case, we are the first lottery in Europe to have an end-to-end cloud-based iLottery technology.”

“Moving Totalizator Sportowy’s iLottery central system to the cloud marks an exciting first-time, end-to-end cloud deployment for IGT,” said Srini Nedunuri, IGT Senior Vice President, iLottery. “We recognize the many benefits of cloud technology and know that it facilitates easier integration of data and insights, faster upgradeability and scalability, and improves overall efficiency. These benefits will ultimately deliver a more dynamic experience for Poland’s iLottery players.”


StarGames is proud new sponsor of Hannover 96

Reading Time: 2 minutes, part of Greentube group, is to partner with German football club Hannover 96 from the 2023/24 season. As sponsor and ‘team presenter’, the online gaming platform will see its logo feature on the training and warm-up kits of the first team, as well as on various advertising displays in the Heinz von Heiden Arena.

This partnership with the second-tier club represents one of the most significant milestones in the brand history of StarGames. The German online gaming provider, known for its Novoline slot titles, will support Hannover 96 for the duration of the 2023/24 season.

The club from Lower Saxony can look back on a rich history in German football and last term registered the third highest average attendance in Bundesliga 2 with over 30,900 fans. After finishing tenth in the league last year, they are now eager to progress to the next level in the upcoming campaign.

“It is a great honour to collaborate with a football club of such standing and with such established tradition. Commitment, passion and fair play are values that are important not only to Hannover 96, but also to us as fundamental cornerstones for our company and brand,” said StarGames Brand Manager László Pados on the agreement. “Most of all, we are looking forward to supporting this team and its fans and helping them achieve success in what is a very competitive league.”

In addition to sponsoring the training and warm-up kits, advertising displays and the Hannover 96 website, StarGames will also take part in promotional activities such as ticket prize draws.

StarGames Marketing Manager Andreas Jansch spoke on the work that has already begun behind the scenes: “This partnership provides us with an exciting opportunity to reach the many 96 fans and demonstrate our enthusiasm for outstanding achievement, both on and off the pitch. We cannot wait to really get going!”

Christian Woike, Director of sports marketing agency Sportfive spoke excitedly about the new partnership and future collaboration: “We are delighted to have gained a partner that has recently enjoyed success in strengthening its activities in the German market. As part of this partnership, we are assigning the status ‘team presenter’ for the very first time. This is a newly designed rights package that guarantees the partner high visibility in connection with the 96 first team.”


Hipther’s Autumn Flagship Event Rebranded to GamingTECH CEE – Don’t Miss the Early Bird Offer!

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The #hipthers are thrilled to announce the biggest edition and rebranding of Hipther Agency’s renowned flagship event for the Central and Eastern European region: the CEEGC Budapest gets a fresh makeover and becomes the GamingTECH CEE Summit Budapest!

The hugely successful event series in Budapest has cemented the hipthers’ leadership in the region of Central and Eastern Europe, embraced by the iGaming and Tech industry professionals locally and beyond.

GamingTECH CEE, formerly known as CEEGC, has a 7-year tradition of being the leading event in the Central and Eastern European region during Autumn. The conference brings together key players in the gaming industry, providing a wealth of valuable information and opportunities for quality networking. Furthermore, the GamingTECH Awards recognize and celebrate the most innovative and successful companies in the region.

GamingTECH CEE 2023 will take place on 26 September at the Ritz-Carlton, Budapest, while the hipthers will be offering Early Registration and Welcome Drinks on the 25th, to help participants break the ice, connect with new and old friends, and relax before the knowledge-packed conference.

The final Conference Agenda is to be announced, with the current draft promising insights about the future of Gaming in the Central and Eastern Europe, Compliance Challenges and Opportunities, Responsible Gaming, Blockchain, AI and Machine Learning, as well as Networking Sessions and the Evening Social Gathering to close the event in style and togetherness!

Zoltan Tuendik, Co-Founder and Head of Business of Hipther, stated about the upcoming event: “We are embracing the boundless possibilities of the future and the transformative power of technology in the gambling industry. Through the rebranding of CEEGC Budapest to GamingTECH CEE Summit Budapest, we herald a new era of excitement, innovation, and limitless potential. Join us this September in Budapest to explore the frontiers of gaming technology, as we pave the way for a future that will revolutionize the way we play, engage, and win”.

GamingTECH CEE 2023 Registration is Now Open!

Don’t Miss the Early Bird Rates & Stay Tuned for the Combo Pass that is coming soon!



Esports Championships Amplifies the Excitement of Highly Anticipated European Games in Poland

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The inaugural European Games Esports Championships (#EGE23) will welcome esports athletes and teams from across Europe to compete in two top esports titles – eFootball 2023 and Rocket League, this June.

The esports athletes will compete in parallel with the 7000 athletes representing 48 countries at the third edition of the European Games in Kraków and the Małopolska region of Poland. #EGE23 will add a whole new dimension of competition and entertainment to this grand sporting fiesta.

The Global Esports Federation and the European Olympic Committees confirmed that #EGE23 will run from June 30 to July 2. The International Congress Centre (MCK) in Katowice will become the epicentre of digital competition and is set to be a landmark event in the region’s sporting calendar.

The Open and Women Categories for eFootball 2023 and Open Category for Rocket League at #EGE23 will allow esports athletes from across the continent to compete for national glory.

Commenting on the groundbreaking nature of #EGE23, Aurelia Ruetsch, GEF Board Member and Chair of the EGE23 Coordination Commission, said: “The European Games Esports Championships represents a pioneering moment for esports in Europe. Having been part of the team at the inaugural European Games Baku 2015, I am thrilled to see another first with the EOC as we convene top-level esports competitions alongside traditional sports, celebrating youth culture in the heart of Europe.”

“We are delighted to see esports in this prestigious event – the European Games. The #EGE23 is a significant milestone in the development of esports in Europe. It’s a joyful celebration of youth, esports, and sport all together,” Chris Chan, President of the GEF, said.

In addition to the esports competitions, the #EGE23 will feature the GEFestival – a celebration of esports’ inclusive culture, games, music and entertainment – and GEFcon, a global convention of thought leaders and idea creators in business, esports, sport and technology on an international stage for sharing and learning.

“The Esports Championships is an extraordinary addition to the European Games lineup and underscores the progressive vision of the diversity and inclusivity of the sports world, highlighting the common ground they share in terms of dedication, strategy, and the pursuit of excellence. We are delighted to collaborate with the Global Esports Federation on the first of many planned initiatives,” Spyros Capralos, President of EOC, said.

Hasan Arat, Chair of the EOC Coordination Commission for the European Games 2023, said: “The EOC is delighted to have partnered with the Global Esports Federation to host the Esports Championships in Katowice this summer.

“Esports is hugely popular worldwide, especially among the younger generation, and as the European Games continues to look for ways to innovate and attract a younger audience, this is a significant step.

“The International Congress Center in Katowice will be the perfect venue for the competition, and I know that it will be a memorable occasion for all the esports athletes taking part.”


ZEAL Announces Successful Start to Fiscal Year 2023

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ZEAL, the leading German online provider of lottery products, has made a successful start to fiscal year 2023. This is evidenced by the key figures from the company’s first quarterly report.

ZEAL continued to expand its customer base by adding 143 thousand registered new customers. The CPL (cost per lead) of EUR 36.77 fell slightly year-on-year (2022: EUR 38.09).

The transaction volume increased by 11% to 201.2 million euros (2022: 181.2 million euros). This resulted in sales revenues of 26.7 million euros – an increase of 6% compared to the previous year. The company’s gross margin of 12.4% was 0.5% below the previous year’s level (2022: 12.9%) due to the product mix. Overall, ZEAL was able to increase EBITDA by 0.4 million euros to 9.3 million euros (2022: 8.9 million euros). EBIT also exceeded its prior-year figure at 7.1 million euros (2022: 6.8 million euros). Due to a EUR 0.8 million increase in tax expenses, net profit for the period decreased to EUR 4.4 million (2022: EUR 5.0 million).

The dividend proposal of 3.60 euros per share was also adopted at ZEAL’s Annual General Meeting on May 9, 2023 in Hamburg.

Probably the most important highlight for the ZEAL Group so far in 2023 was the long-awaited granting of permission to offer virtual slot games (online games) by the Joint Gaming Authority of the Federal States (GGL). With the granting of the permit, the market leader for online lotteries in Germany enters a new market segment and achieves an important milestone for the further expansion of its business.

Another milestone for ZEAL is the company’s membership of the World Lottery Association (WLA). The WLA is a world organization of state-licensed lotteries, sports betting providers and suppliers. Admission to this circle demonstrates the online market leader’s high industry reputation and commits the company to compliance with WLA standards for social responsibility, responsible gaming, security and risk management.

For the fiscal year 2023, ZEAL still plans to expand its market leadership as an online provider of lottery products and to launch new products, including virtual slot games under the newly obtained license. In this context, the company continues to expect a billings volume in the range of EUR 800 million to EUR 830 million for the Germany segment – assuming an average jackpot development. In addition, ZEAL continues to expect revenues to be in a range of EUR 110 million to EUR 120 million in fiscal year 2023. For EBITDA, the company expects a range of EUR 30 million to EUR 35 million. The online market leader again plans to invest significantly more in new customer acquisition than in the previous year and expects marketing expenses of between EUR 34 million and EUR 39 million.

“We are pleased with the strong start of the year and are proud of the milestones achieved and the positive development of our key figures. In particular, receiving the long-awaited permission to offer virtual slot games opens up new opportunities for us to further expand our business,” Jonas Mattsson, Chief Financial Officer of ZEAL Network SE, said.


OKTO brings frictionless and responsible payments to German Sports Betting with Regulatory Approval

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OKTO’s wallet solution has been granted approval by Germany’s gaming regulator, Die Gemeinsame Glücksspielbehörde der Länder (GGL), allowing sports betting operators to use the innovative e-wallet payment service in Germany. This is another testament for OKTO, enabling its customers to offer now a frictionless, mobile-first and phygital payment journey that meets regulatory requirements.

The company’s solutions have been carefully designed to comply with the Payment Services Supervision Act (ZAG), ensuring that payments to or from a gaming account are processed via a payment account in the player’s name. This eliminates the possibility of anonymous deposits and withdrawals in remote sales, thereby enhancing transparency and promoting responsible gaming.

Moreover, OKTO is dedicated to driving responsible gaming through responsible payments, offering a complete responsible gaming toolkit, including a cool-off period, limits, P&L control features and a fully monitored transaction history.

Mikhail Ovsepyan, Head of Germany at OKTO: “This approval by the GGL, Germany’s gaming authority marks a significant milestone for OKTO. The whitelisting means that any online operator can use OKTO’s wallet solution in Germany, and with its cutting-edge technology and commitment to responsible gaming, OKTO is poised to become a major player in the German iGaming industry.”

After receiving approval from the German Gaming Authority, OKTO’s e-wallet solution is ready to be launched by Bet.3000, with other already signed operators expected to follow suit. OKTO is also planning to launch new products customized to meet the unique requirements of the German market while adhering to all payment and gaming regulations.


Twenty Years of Supporting the Games Industry in Hamburg

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Hamburg is one of Europe’s gaming hotspots; 2,500 people are working in over 190 game companies in the city. Since 2003, the location initiative Gamecity Hamburg is supporting the industry in the name of the city of Hamburg and was thus the first public funding institution for the games industry at the state level in Germany.

Since 2018, Gamecity Hamburg is part of the city-owned Hamburg Kreativ Gesellschaft. For its 20th anniversary, the location initiative plans several events and activities to spotlight and celebrate the local industry. To kick the festivities off, industry stakeholders look back on the development of the Hamburg games industry and cast a glance into the future.

“Hamburg is one of the top locations for the games industry,” the Minister of Culture and Media, Dr Carsten Brosda, said. “We owe this to a highly creative network in the city that recognized the importance of the games industry early on and developed the vision of a ‘Gamecity’. With the Gamecity Hamburg initiative, we have been creating a suitable environment for the games industry for 20 years. In the future, we also want to ensure that the industry in Hamburg finds sufficient talent and the potential for further growth in the Hanseatic city through a large network and good opportunities for education and training.”

“A diverse ecosystem of the games industry has developed in Hamburg with companies such as InnoGames, Goodgame Studios and the Applike Group; some of the largest games companies in Germany are located here,” the Head of Gamecity Hamburg, Dennis Schoubye, said. “The lively scene of Hamburg game studios also includes other well-known names such as Daedalic Entertainment, Bytro, Fishlabs and Rockfish Games. Gamecity Hamburg has established itself as a central point of contact for all games companies and founders, both for financial support and for access to the strong network in town.”

Gamecity Hamburg currently supports the local industry with two funding programs, the Prototype Funding program and the Games Lift Incubator, for which a combined sum of €520,000 is available annually. In addition, Gamecity Hamburg is offering a number of events such as the international Hamburg Games Conference, the ‘Gamecity Treff’ – a meet-up for all participants of the industry, which was established in 2003 –  and other programs to connect the industry and further the exchange of knowledge.

“Hamburg recognized the potential of the games industry early on and created Gamecity, a ground-breaking games support program,” the Managing Director of Hamburg Kreativ Gesellschaft, Egbert Rühl, said. “I am particularly pleased that the energy of the early years has now returned under the sponsorship of Hamburg Kreativ Gesellschaft. Together with the entire games ecosystem, Gamecity is successfully working to expand Hamburg as a games location and prepare it for the future.”

“The games industry has become an integral and important part of Hamburg’s economy. The support provided by Gamecity Hamburg with funding, networking events and political initiatives was and is immensely important in this regard,” the Managing Director of Mooneye Studios and a spokesperson for the regional representative office of game Hamburg – The German Games Industry Association, Tobias Graff, said.

Gamecity Hamburg will also share stories from the past two decades of the local industry throughout the year on its online channels. A first impression can be gained from the anniversary video, in which insiders recap the evolution of the industry.

20th Anniversary in 2023: Gamecity Hamburg celebrates the Hamburg games industry

To celebrate the anniversary of the games industry in Hamburg, various activities and events are planned to look back on the last decades, but especially to look forward to the future of the games industry in Hamburg. On April 20, there will be a Senate reception at the invitation of Dr Carsten Brosda, Senator for Culture and Media. Numerous guests from the German and Hamburg games industry are expected at Hamburg’s Town Hall. With 20 years of runtime, the games industry meet-up ‘Gamecity Treff’, is a solid institution in the German games scene. The industry and all interested parties can look forward to a jubilee edition of the ‘Gamecity Treff’, to which Gamecity Hamburg invites on May 24. The ‘Gamecity Treff’ is supported by sponsors Bigpoint, Bytro and The Sandbox.

Interested parties can also make a note that the ‘Gamecity Treff’ meets Polaris on October 13, which is adjacent to the Hamburg Community Convention Polaris, with the kind support of the sponsors InnoGames and AWS for Games. Further public events are already being prepared and will be announced throughout the year.