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CT Interactive Expands its Italian Footprint Through The Ear

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CT Interactive has reached another successful step in its European expansion. Through an agreement with The Ear platform, leading online casinos from all over Italy will have access to the exclusive games of CT Interactive.

“The Ear is a platform with 20 years of experience in the gaming world. During this time, the operator kept perfecting its offerings by adding newer and better suggestions. For us, it is amazing that a company with such a long history chooses us as a partner who will contribute to the fulfillment of their goal – the best possible products for the Italian audience,” Milena Tsankarska, Head of Business Development EMEA at CT Interactive, said.

Representative of The Ear said: “We are truly impressed with the games that CT Interactive offers. Their portfolio has won many awards, and we can see why.”

esports-championships-amplifies-the-excitement-of-highly-anticipated-european-games-in-poland

Esports Championships Amplifies the Excitement of Highly Anticipated European Games in Poland

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The inaugural European Games Esports Championships (#EGE23) will welcome esports athletes and teams from across Europe to compete in two top esports titles – eFootball 2023 and Rocket League, this June.

The esports athletes will compete in parallel with the 7000 athletes representing 48 countries at the third edition of the European Games in Kraków and the Małopolska region of Poland. #EGE23 will add a whole new dimension of competition and entertainment to this grand sporting fiesta.

The Global Esports Federation and the European Olympic Committees confirmed that #EGE23 will run from June 30 to July 2. The International Congress Centre (MCK) in Katowice will become the epicentre of digital competition and is set to be a landmark event in the region’s sporting calendar.

The Open and Women Categories for eFootball 2023 and Open Category for Rocket League at #EGE23 will allow esports athletes from across the continent to compete for national glory.

Commenting on the groundbreaking nature of #EGE23, Aurelia Ruetsch, GEF Board Member and Chair of the EGE23 Coordination Commission, said: “The European Games Esports Championships represents a pioneering moment for esports in Europe. Having been part of the team at the inaugural European Games Baku 2015, I am thrilled to see another first with the EOC as we convene top-level esports competitions alongside traditional sports, celebrating youth culture in the heart of Europe.”

“We are delighted to see esports in this prestigious event – the European Games. The #EGE23 is a significant milestone in the development of esports in Europe. It’s a joyful celebration of youth, esports, and sport all together,” Chris Chan, President of the GEF, said.

In addition to the esports competitions, the #EGE23 will feature the GEFestival – a celebration of esports’ inclusive culture, games, music and entertainment – and GEFcon, a global convention of thought leaders and idea creators in business, esports, sport and technology on an international stage for sharing and learning.

“The Esports Championships is an extraordinary addition to the European Games lineup and underscores the progressive vision of the diversity and inclusivity of the sports world, highlighting the common ground they share in terms of dedication, strategy, and the pursuit of excellence. We are delighted to collaborate with the Global Esports Federation on the first of many planned initiatives,” Spyros Capralos, President of EOC, said.

Hasan Arat, Chair of the EOC Coordination Commission for the European Games 2023, said: “The EOC is delighted to have partnered with the Global Esports Federation to host the Esports Championships in Katowice this summer.

“Esports is hugely popular worldwide, especially among the younger generation, and as the European Games continues to look for ways to innovate and attract a younger audience, this is a significant step.

“The International Congress Center in Katowice will be the perfect venue for the competition, and I know that it will be a memorable occasion for all the esports athletes taking part.”

beyondplay-launches-jackpot-product-with-casumo

BeyondPlay launches Jackpot Product with Casumo

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BeyondPlay, the B2B start-up developing next-generation engagement software for online gaming operators, is thrilled to announce the launch of the first of its highly anticipated multiplayer-oriented products in partnership with Casumo, the renowned online casino and sportsbook operator.

BeyondPlay’s advanced content-agnostic Jackpot Management Software is now live in all the operator’s key markets, showcasing an exclusive four-tiered progressive jackpot on top of selected casino games.

Jacqui Gatt, COO at BeyondPlay, commented: “We are happy to announce the very first launch of our Jackpot product with a leading operator in Casumo. Our team has worked tirelessly to not only bring an awesome product to the market, but also to ensure that the BeyondPlay jackpot software will bring added value to the business and players alike.

“This partnership marks the beginning of a promising journey, and we look forward to delivering more exciting projects in the future. In the meantime, we thank Casumo for their unwavering support and belief in us from the beginning.”

Mark Busuttil, CPO at Casumo, added: “We’re delighted to join forces with BeyondPlay and launch our new-look Casumo Jackpots. BeyondPlay has been a joy to collaborate with. The integration was seamless, and we’re excited for what lies ahead, focusing on innovation and giving our players the best possible jackpots product.

“A huge thank you to BeyondPlay for all their hard work so far in getting this product out there, and we look forward to building on this partnership in the future.”

With BeyondPlay’s jackpot software, operators can create exclusive in-house jackpots for their casino, live casino and sportsbook offerings. The software enables operators to customise the jackpots according to their vision and requirements, providing an unparalleled gaming experience for players, with a proven record of generating incremental revenues.

By utilising this flexible and robust solution, operators can differentiate themselves from their competitors and elevate the players’ overall gaming experience.

sis-agrees-long-term-deal-for-continued-coverage-of-horse-racing-from-germany

SIS agrees long-term deal for continued coverage of horse racing from Germany

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Sports Information Services (SIS), the leading provider of 24/7 live betting content, has further enhanced its international content offering by striking a new long-term deal with the German Tote.

The extension provides SIS with continued access to premium content from the German Tote, the most valuable betting broker of horse racing in Germany, across retail and online channels.

It means that races, including Hamburg’s famous Deutsches Derby, will be made available to SIS partners worldwide, adding to an offering featuring high-quality content from over 170 racecourses and tracks from five continents, including meetings from Europe, Africa, Latin America, and the United States.

The addition of German racing content furthers SIS’ focus on providing the most extensive array of round-the-clock betting opportunities while delivering an increased volume of events for operators that significantly raise revenues

SIS’ 24/7 Live Betting Channels, which provide over 75,000 live racing events every year, are delivered as an end-to-end solution, including live streamed pictures, data, and on-screen graphics with betting triggers, in addition to an extensive range of markets and prices to provide seamless betting experiences.

Riko Luiking, Managing Director at German Tote said: “It’s great to have secured this agreement for the long-term across online and retail, as it helps to showcase German racing to a huge international audience. We look forward to continuing to work together, providing excellent, competitive entertainment around the clock.”

Conall McSorley, Head of International Horse Racing, said: “We have established a strong relationship with the German Tote, and we are delighted to extend our partnership over the long-term. Our racing portfolio is of the highest quality, and we believe that our customers will enjoy the top-quality action that we can continue to provide them with from Germany.”

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New BMW 5 Series launches with AirConsole gaming platform

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  • BMW Group and AirConsole bring unique gaming experience into the vehicle
  • AirConsole App to be rolled out to further models
  • BMW i5 with special gaming look presented

The BMW Group is partnering with the gaming platform AirConsole to bring a unique kind of in-car gaming to the road for the first time in the new BMW 5 Series. It allows the driver and passengers to play so-called casual games while the vehicle is stationary as a way of passing time while waiting for the vehicle to charge, for example. In addition to the new BMW 5 Series, the AirConsole app will be successively offered in other BMW vehicles*. Exclusively for the launch of the new BMW 5 Series, a BMW i5 with a unique gaming look designed by BMW Group Design is being presented. This livery transforms the BMW 5 Series saloon into the ultimate gaming station not only technically, but also visually.

Easy to use with smartphone as controller.

For the in-car gaming experience, the players simply need their smartphone, which acts as a controller, and the BMW Curved Display. After starting the AirConsole app in the vehicle, the connection between the smartphone and the vehicle is intuitively established by scanning a QR code on the Curved Display. Then players can get straight down to playing. The AirConsole app supports multiple players simultaneously. The rear passengers can also participate in the in-car gaming fun during stops. In general, it is possible to play alone or with all vehicle occupants together or in competition mode.

With AirConsole, players can play so-called casual games. These are games that are easy to pick up and play and intuitive to control. The selection available for the market introduction of the new BMW 5 Series saloon includes racing, sports, quiz and music quiz games as well as simulation, strategy, jump-and-run and puzzle games. The 15 or so titles available to play from the start include “Go Kart Go”, “Golazo”, “Music Guess” and “Overcooked”. The portfolio of available games will be continually expanded.

BMW i5 with a unique gaming look.

To celebrate the launch of in-car gaming, the BMW Group is presenting a BMW i5 with a unique gaming wrap. Its design symbolises diving into the gaming experience down to the individual pixels. The large pixels are clearly recognisable as an homage to the now iconic 8-bit era of computer games. The colour scheme takes its inspiration from the various games available on the AirConsole platform. Elements of video game controllers wrap around the i5 and thus pick up on the unique solution for in-car gaming with AirConsole, where the smartphone becomes the controller and puts all the game-play options at the players’ fingertips.

atlas-iac-announces-new-ceo-appointment

Atlas-IAC Announces New CEO Appointment

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Maxim Slobodyanyuk joins iGaming giant as new CEO

Atlas-IAC, a leading global gambling software provider, has appointed Maxim Slobodyanyuk as its new CEO with immediate effect.

Commenting on his appointment, Maxim Slobodyanyuk, CEO at Atlas-IAC, said: “It is our core mission to deliver the advanced and innovative tech solutions that make gambling-management simple, clear, profitable and enjoyable for both customers and operators.

“With the help of experience and expertise from world-leading industry professionals working in Atlas-IAC, we are thrilled and positive on how new technologies may change gambling industry for better.”

Following the appointment of a new CEO, Atlas-IAC will focus on maintaining business operations and safeguarding the interests of its stakeholders, including employees, shareholders and customers. The company remains fully dedicated to delivering top quality products and services while upholding its core values of integrity and accountability.

Atlas-IAC is also a fixture at some of the industry’s biggest trade shows, including attending the Caribbean Gaming Summit last month and making its long-awaited debut at G2E Asia in Singapore from May 30th to June 1st, displaying an innovative flagship stand at the event.

mogo-executes-definitive-agreement-with-nils-lahr-and-orionswave-to-acquire-social-challenge-engine-and-platform-technology

MOGO Executes Definitive Agreement with Nils Lahr and OrionsWave to Acquire Social Challenge Engine and Platform Technology

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Mobile Global Esports Incorporated (MOGO) (NASDAQ:MGAM), the mobile eSports and social platform company driving collegiate eSports tournaments, team development and data services in India, today announced that the company has executed the definitive agreement to acquire, implement and relaunch the social challenge technology developed by Nils Lahr and OrionsWave LLC.

“I’m thrilled about the prospect of bringing specific social stories to life,” the founder and Chief Executive Officer for OrionsWave LLC, Nils Lahr, said. “Unlike the ad-hoc nature of Instagram or the instant gratification of TikTok, our original app, which was number-one on the app store before these platforms emerged, catered to a unique category that is still unaddressed in the market. Our aim is to add more value to social connections and infuse more fun into viral calls to action. With the advancements in technology and user experience, we’re poised to bring a fresh and exciting perspective to the market.”

“Moving forward with OrionsWave’s social challenge technology provides the robust technological backbone required for building out the capabilities, value and offering of our MOGO social platform,” the Chief Executive Officer for Mobile Global Esports Incorporated, Dave Pross, said. “We’re looking forward to working closely with Nils and his team to drive gamer engagement through offering users the ability to create challenges with which to motivate player and team unity and competitiveness.”

Lahr, an esteemed American entrepreneur and computer scientist, has made significant strides in the digital media and artificial intelligence (AI) industries. As the founder and Chief Executive Officer for OrionsWave, LLC, he has guided early-stage companies to success including Orions Systems Incorporated and Synergy Sports. His tenure as Reality Chief Technology Officer at Microsoft showcased his expertise in AI scalability. Holding over eight key patents in machine learning and AI, his innovative approach led to Microsoft’s acquisition of Orions Systems Incorporated in 2020.

Lahr also co-founded Synergy Sports Technology LLC, a global leader in sports analytics, which recently had its IPO. His Emmy-award-winning work in streaming media has significantly influenced the digital transition of major corporations. Terms of the agreement were not disclosed.

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Nordic Game Awards 2023: A Celebration of Amazing Nordic Games

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Finnish game Skábma – Snowfall wins Best Nordic Game of the Year

Nordic Game has revealed the winners of the annual Nordic Game Awards, which took place on May 25 during NG23 Spring, the annual games industry conference in Malmö, Sweden.

The night’s big winner was Skábma – Snowfall, a game inspired by the old beliefs and folktales of indigenous Sámi people. The title won the Best Art award in addition to the main award, Best Nordic Game of the Year.

Nordic Game is the only global event with a dedicated focus on the Nordic games industry and now in its fifteenth edition, the Nordic Game Awards ceremony was once again one of the highlights of the conference. As in previous years, a jury of industry peers from Denmark, Finland, Iceland, Norway and Sweden selected the finalists and winners.

The award show was hosted by PixelTV’s Thomas Bense and David Bateson, the voice actor behind Agent 47 of the famous Hitman games, and the dynamic duo did a great job entertaining the live audience and announcing the Nordic Game Awards 2023 winners.

They were as follows:

Best Nordic Game of the Year: Skábma – Snowfall, developed by Red Stage Entertainment, Finland

Best Nordic Game of the Year, Small Screen: Source of Madness, developed by Carry Castle, Sweden

Best Art: Skábma – Snowfall, developed by Red Stage Entertainment, Finland

Best Game Design: Metal Hellsinger, developed by The Outsiders, Sweden

Best Technology: Virtuoso, developed by Really Interactive, Sweden

Best Audio: Metal Hellsinger, developed by The Outsiders, Sweden

Best Fun for Everyone: Time on Frog Island, developed by Half Past Yellow, Denmark

Best Debut: Raft – The Final Chapter, developed by Redbeet Interactive, Sweden

Additionally, the jury decided to give a special mention to the Danish game The Forest Quartet, developed by Mads & Friends, Denmark.

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Betano already offers EGT Digital’s gaming content in Bulgaria

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EGT Digital is proud to announce that it has extended its partnership for Bulgaria with Kaizen Gaming, one of the fastest growing gaming companies internationally that operates with Betano brand. The customers of Betano already have the opportunity to dive into the exciting gaming world of all 70 titles of the provider’s portfolio offered, including Bell Link, High Cash, Clover Chance, and the five games with a Single Progressive Jackpot. Тhe brand-new multiplayer title xRide, featuring an innovative concept according to which the winnings are generated by an increasing multiplier and the players can track in real-time the results of the other participants, is also available.

“We are well familiar with EGT Digital’s games, which have been available to our Romanian customers for several months,” stated Tsvetin Yordanov, Country Manager for Bulgaria at Kaizen Gaming. “We constantly aim to provide the best and most trusted experience to our customers and having in mind the fact that the provider has a very high rating among Bulgarian players, it was easy for us to decide to start offering them at the local market as well. We are very satisfied with the results demonstrated so far.”

Tsvetomira Drumeva, Head of Sales at EGT Digital, also shared that she is optimistic about the collaboration with Betano. She concluded: “I believe that we have started a very fruitful collaboration with the operator and we will have many more attractive propositions for their clients in the near future.”

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Play’n GO Crowned Game Studio of the Year

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Play’n GO, the world’s leading casino entertainment provider, was last night crowned Game Studio of the Year at the CasinoBeats Game Developer Awards in Valletta, Malta.

The Game Studio of the Year award is testament to Play’n GO’s blockbuster past 12 months which saw the studio release more than 50 premium titles as well as entering the North American regulated iGaming market for the first time and growing market share across all regulated territories.

Magnus Olsson, Chief Commercial Officer of Play’n GO, said: “The Game Studio of the Year Award is testament to our strong performance around the world in the last 12 months, and gives us the impetus to carry that work into the remainder of 2023 and beyond.

“The strength of our existing portfolio, in addition to our new releases, is clear. Operators in regulated spaces who are growing their market share are using Play’n GO titles to help retain and entertain their players.

“This award is a strong signal that our approach is working in this era of increased regulation, but this is just the beginning. We’ve had a strong 12 months and Play’n GO is growing across the board. We are determined to help forward-thinking operators do the same with their businesses.”