young-entrepreneurs-booming-business-moves-into-gaming-and-esports

Young entrepreneurs booming business moves into gaming and esports

Reading Time: 2 minutes

 

A young entrepreneur in the UK who set up his business at the age of just 17 with £300, has moved into the gaming and esports industry due to huge consumer demand pressures.

George Greenhill, Founder of Protein Package, established the healthy snack brand business in 2017 from his parents’ home in Wolverhampton whilst he was still at secondary school.

The business provides a ‘pick and mix’ style approach to ordering a variety of nutritional supplements and snacks online which are sourced from all over the world. The company really took off in 2020 owing to an increase in online consumer habits during the pandemic.

This recent growth has resulted in gamers and esports fans requesting that Protein Package expands into the gaming supplementation space to accompany their wide range of sports supplements and ‘better for you’ snacking options.

In November 2021, Protein Package decided to answer consumer calls and make the move, commenting on the expansion into the gaming sector, George said: “We’re very excited to be entering this ever-expanding market, especially one with innovative brands popping up all of the time. We made the progression from selling only high protein products to general healthy snacks back in 2019 and felt now was the right time to dive into the gaming and esports supplement market.

We’ve been getting requests daily to help improve the range of gaming supplements in the country and it’s a community I have always had close ties with. After looking into the UK market, we felt it has been neglected and left behind due to the lack of top brand availability such as GFUEL, CTRL and Razorwire when compared to America and Canada. At Protein Package, we want to change that so gamers don’t have to wait for weeks to receive international shipments which can face lengthy delivery and expensive unexpected customs charges.”

Sophie Edwards, Brand Manager at Protein Package said: “We’ve been working closely with various companies around the world to import all the best gaming supplements into the UK and offer the largest range. Many of the products have energy-boosting properties like the sport-focused supplements we currently stock so believe many of our existing customers will benefit from being able to try these brands out as a pre-workout.”

As of last week, Protein Package already has GFUEL Energy listed on their website that includes all the bestselling flavours and the popular collaboration flavours with industry heavyweights KSI and PewDiePie. GFUEL’s other products such as Energy Crystals, Ready-To-Drink Cans and Hydration Formulas will be imported and introduced online in the coming days.

George and Protein Package are aiming to have several other brands added to the store before the start of the New Year and prioritise offering the most competitive prices with fast UK delivery.

mads-“viggomopsen”-mikkelsen-crowned-red-bull-solo-q-champion

Mads “Viggomopsen” Mikkelsen crowned Red Bull Solo Q Champion

Reading Time: 2 minutes

 

Red Bull Solo Q, the official 1v1 League of Legends tournament, came to an exciting end this weekend as Mads “Viggomopsen” Mikkelsen was crowned the Red Bull Solo Q Champion, besting Arnas “arnax” Stepanauskas in a confident 4-2 victory.

Set in one of the most visited tourist attractions in Germany, BMW Welt, and with Eefje “Sjokz” Depoortere as global face of the initiative, the Red Bull Solo Q World Final closes out an amazing year for League of Legends Esports.

The Red Bull Solo Q World Final kicked off on Saturday, December 4th, with 19 of the world’s best 1v1 League of Legends players entering the group stage to decide who moves on to the elimination rounds. The single lane map Howling Abyss saw players forced to switch up their usual playstyle– along with a sudden death mechanic pushing players to fight in a shrinking Ring of Fire after 7 minutes. The opening day saw the two USA players, DarkWings and bradleyyy eliminated, leaving North American fans with the Canadian Doxa as their only hope. French top-laner Raphaël “Lingwi” Claudé, who looked like a very strong competitor moving into the final, could only put forward a 1 win 3 loss performance which saw him eliminated in the group stage.

Sunday saw the kick-off of the Playoffs and elimination matches. Mads “Viggomopsen” Mikkelsen, one of the strongest players in the group stages, continued his dominating run all the way until the final, besting Hamboly 3-1, Doxa 3-0 and You MERT Bro 3-1 with amazing adaptability, switching up the playstyle based on his opponents’ champion picks. On the other side of the bracket, Lithuanian ​​Arnas “arnax” Stepanauskas made his way to the final with tough 3-2 wins over both Shakara and Potatis, before besting HULKSMASH 3-1, with a thrilling final game where HULKSMASH looked sure to take First Blood.

Although Viggomopsen entered the final as the clear favourite, it was arnax who took an early lead with a win in game one. However, Viggomopsen’s calmness and measured approach allowed him to take back control, winning the following three games in a calm and confident fashion. arnax took the W in a nail-biting game five, surviving with only a sliver of health left. However, staying composed in a closely fought game 6, Viggomopsen remained patient as the Ring of Fire enclosed and took First Blood, and the Red Bull Solo Q World Title.

Following the win, Viggomopsen said: “I think I really screwed up a lot, I should have won the matchup quite easily but I kinda panicked a couple of times. But thankfully the pick was too strong late game, so even though I was really nervous and really stressed out I still got it.”

Speaking on Red Bull Solo Q, runner up arnax said: “The experience overall was great. I just took it one game at a time, I wanted to not come last place so going top two is great for me. I like all the guys, I’m really great friends with them all right now, so it’s been great.”

The show stopping final act of the renowned amateur circuit, Red Bull Solo Q features 1v1 duels where the player must draw “First Blood,” take down the opponent’s tower, or reach a 100-minion score to claim victory. Having run for a number of years, the tournament has seen multiple heartwarming success stories of amateurs competing in the tournament, and then progressing on to greater League of Legends success.

tiplay-studio-announces-$500k-series-a-funding-at-a-$25m-valuation

TIPLAY STUDIO ANNOUNCES $500K SERIES A FUNDING AT A $25M VALUATION

Reading Time: 2 minutes

 

tiplay studio, a game development ecosystem dedicated to creating amazing games for the masses, today announced that it completed a Series A financing round.

The financing was led by Re-Pie. Lead investors in the round included Kerim Kotan and Saruhan Tan.

The funding will support hiring highly skilled personnel and recruiting talented teams to oFON, which will expand the product line and the digital footprint of the ecosystem. Funds will also be allocated towards improving technological and operational features of OnlineWorkSpace (OWS), a remote work platform developed by tiplay studio, in order to enhance remote, hybrid and physical work environments for internal studios and oFON teams.

“This is an important inflection point for tiplay studio” said Mehmet Umut Ermeç, CEO and Co-founder, tiplay studio. “On behalf of tiplay studio, I would like to thank my dear colleagues, my partners Ahmet Öney and Osman Tutum, our seed investors who have been supporting us from day one and all of the game enthusiasts who have been cheering for us. We are proud that so many distinguished investors have recognized the progress we’ve made and are supporting our vision to create the best game development ecosystem in the world. This investment will allow us to strengthen our studios and accelerator program operating in multiple genres and platforms – ultimately leading to amazing new games.”

“I am truly proud of tiplay studio and their valuation growth which is above 100x since their Seed, executing well beyond expectations to become a major regional ecosystem and a powerhouse of game development!” said Kerim Kotan, Senior Board Advisor and Investor, tiplay studio

Re-Pie General Manager Alim Telci stated that the gaming industry is an area where Turkey has a serious competitive advantage. He added: “We believe that tiplay studio will be a pioneer in the ecosystem with OWS, the platform they have developed for remote game development and oFON, the game studio accelerator program.“

nintendo-ds-ranked-as-the-top-console-gamers-most-want-to-see-make-a-modernised-comeback

Nintendo DS ranked as the top console gamers most want to see make a modernised comeback

Reading Time: 2 minutes

 

  • A new study by Hyperoptic delves into gaming nostalgia, revealing the retro consoles gamers most want to see make a comeback
  • Almost two-thirds (61%) of gamers want the Nintendo DS to return, making it the most sought-after console, followed by the PlayStation 1 (60.6%) and 2 (57.9%)
  • The study also taps into the most in-demand retro games, with the 1991 version of Sonic the Hedgehog taking the top spot (38%)

Over the last year or two we’ve seen new consoles and games launch such as the Nintendo Switch OLED, PS5, and Pokémon Diamond and Pearl. But with search interest for ‘retro gaming’ on the up, it seems many are currently looking for a hit of gaming nostalgia.

Hyperfast broadband provider, Hyperoptic has delved into the world of gaming nostalgia, to uncover the most sought-after consoles and games that players would most like to see make a comeback, or be modernised. Not only that, but the study also unveils just how much money players would spend to get their hands on the consoles.

Based on the percentage of gamers that most want the console to make a comeback or be modernised, the top 10 desired consoles and how much gamers would be willing to pay are:

Console % of gamers that want the console to make a comeback/be modernised The average price gamers are willing to pay
Nintendo DS 61.0% 177.21€
PlayStation 1 60.6% 187.01€
PlayStation 2 57.9% 196.84€
SEGA mega drive 57.0% 172.07€
Nintendo Game Boy 56.8% 165.85€
The Commodore 64 Games System 53.5% 191.28€
Nintendo 64 53.0% 180.85€
Nintendo Game Boy Colour 52.3% 181.70€
Super Nintendo Entertainment System (SNES) 51.8% 188.72€
Nintendo Game Boy Advance SP 51.2%

 

191.05€

Nintendo consoles are leading the way, with six consoles making up the top 10. Taking the top spot is the DS. Released globally between 2004 and 2005, gamers would be willing to spend over 177€ to purchase the handheld console. The PlayStation 1 and 2 make up the top three.

However, considering the consoles that didn’t make the top 10 most desired list, it seems gamers would be willing to spend the most money, overall, on the Xbox One console – 236.45€ to be precise. Over two-fifths (44%) chose this as one of the consoles they’d want to see make a comeback/be modernised, making it the 20th most desired console.

Now we know the most sought-after consoles, looking at the nostalgic games gamers would most love to see make a comeback or be modernised, without further ado, the top 10 gems are:

Game % of gamers that would love to see the game make a comeback/be modernised
Sonic the Hedgehog (1991) 38.0%
Super Mario Kart 64 (1997) 33.4%
Space Invaders (1978) 28.3%
Tetris (1984) 25.8%
Super Mario Bros (1985) 25.3%
Sonic the Hedgehog 2 (1992) 24.3%
Donkey Kong (1981) 21.4%
Crash Bandicoot (1996) 20.3%
Tekken (1990) 13.0%
The Legend of Zelda (1986) 12.8%

1991’s Sonic the Hedgehog claims the top spot, with almost two-fifths (38%) of gamers opting for the game. Other classics on the list include Taito’s 1978 Space Invaders, and Tetris, a game focused on finding the best way to arrange coloured blocks – who would’ve thought this would still be as popular today? Nintendo’s 1981 arcade hit, Donkey Kong, is also another classic game that over one in five (21%) players want to see modernised. We can only dream…

For more information on the top consoles and games, head across to: https://hyperoptic.com/blog/the-most-sought-after-nostalgic-consoles-and-games-revealed/

microgravity-to-host-mgl-free-fire-battle-royale-this-december

Microgravity to host MGL Free Fire Battle Royale this December

Reading Time: 2 minutes

 

Microgravity Ventures Private Limited, a facilitator of world-class gaming hubs and e-sports tournaments in India, today announced the 5th edition of Microgravity Gaming League (MGL) – Free Fire Battle Royale. The company will be hosting this e-sports tournament in partnership with Platinum eSports between 11th and 22nd December. The format of the tournament will be qualifier and invitation based, spread out in 5 phases – qualifiers, phase 1, phase 2, semi-finals and grand finals. Microgravity has announced a total prize pool of Rs. 1 Lakh for the top three teams and exciting gaming vouchers redeemable at their world-class gaming facility in Gurugram for top 5 viewers of the live broadcast. Teams can register from 1st till 10th December and participate in this competitive all-India tournament.

Speaking about the announcement, Mr. Rahul Bhattacharya, Co-Founder and MD, Microgravity said, “We are thrilled to have partnered with Platinum eSports for the 5th edition of MGL  – a Free Fire tournament. This year, we have witnessed immense enthusiasm and curiosity among Indian games for e-sports tournaments. We strongly believe that MGL Free Fire will be a great success and will serve as a platform for gaming enthusiasts to hone their skills. Through these tournaments, we aim to support and promote gamers in India who are exceptionally talented and need support to further enhance their skills. We are also planning to host several such tournaments with new titles going forward that will help players become more polished in their skills.”

A total of 1000 teams can participate in this tournament with 4 players per team along with one substitute. The qualifiers stage will be held in the ‘Bermuda’ map in two phases with 100 groups participating in phase 1 and 30 groups participating in phase 2. Each group will have 10 teams taking part in the tournament. Top 3 teams from Phase 1 and Top 4 teams from Phase 2 of the qualifiers stage will take part in the quarter finals match. A total of 120 teams can take part in the quarter finals match spread in 12 groups of 10/11 players taking part in each group. Top 4 teams will be shortlisted based on the best of 2 matches in ‘Bermuda’ and ‘Purgatory’ map for the semi-finals. During the semi-finals stage, 8 teams were invited to take part in this challenge and a total of 60 teams battled for the finals. Top 2 teams will qualify for finals based on the best of 4 from maps- Bermuda (2), Purgatory, Kalahari. Two additional teams will be invited to take part in the finals and will have a total of 12 teams in this stage. This stage will have only one group with 6 matches happening across maps – Bermuda, Purgatory and Kalahari.

This year, Microgravity has successfully organized two online gaming tournaments which gained significant traction amongst gamers. These tournaments were the MGL FIFA 21 tournament and the MGL Call of Duty: Mobile tournament.

 

the-german-games-industry-association-sees-coalition-agreement-as-sound-basis-for-successful-games-policy

The German Games Industry Association sees coalition agreement as sound basis for successful games policy

Reading Time: 2 minutes

 

  • Germany to be strengthened as games location
  • Ongoing games funding to be secured
  • Esports clubs to gain non-profit eligibility

In the view of game – the German Games Industry Association, the coalition agreement presented today by the German political parties SPD, Bündnis 90/Die Grünen and FDP provides a sound basis for a successful games policy over the coming years. game sees the pursuit of the overarching goal of strengthening Germany’s overall position as a games location as particularly important. A key factor here is to ensure ongoing games funding, which the SPD, Bündnis 90/Die Grünen and the FDP have enshrined in the new coalition agreement. In addition, game welcomes the general statements in the coalition agreement on reducing the level of bureaucracy and points to criticism raised by many games companies that are dissatisfied, for example, with the bureaucratic hurdles in the funding programme. game is also pleased that esports clubs can be recognised as non-profit organisations in future. Furthermore, key issues for the games industry are addressed in several passages in the coalition agreement, including reducing barriers to digitalisation, expanding broadband access (which is to be accelerated), promoting digital education and facilitating the immigration of qualified professionals to Germany. However, it remains to be seen how games and the games industry will be represented within the new federal government.

‘From the perspective of the games industry, the coalition agreement presented today is heading in the right direction: strengthening Germany as a games location, securing ongoing games funding, recognising the work of esports clubs as non-profit and an overall stronger focus on promoting digitalisation and reducing bureaucracy in Germany constitute an extremely sound basis for a successful and internationally competitive games policy during the new legislative period. Now it is essential that the new federal government establishes as quickly as possible who is responsible for games and that this is swiftly followed by concrete steps,’ says Felix Falk, Managing Director of game.

antstream-arcade-brings-world’s-largest-library-of-retro-games-to-the-epic-games-store

Antstream Arcade brings world’s largest library of retro games to the Epic Games Store

Reading Time: 2 minutes

 

Global leader in cloud gaming Antstream Arcade launches on the Epic Games Store today, bringing its library of over 1200 games to millions of gamers world-wide. Epic’s users will be able to play iconic video games from the arcade era and beyond, for free, through Antstream Arcade’s dedicated platform.

The first pure cloud gaming platform to be added to the Epic Games Store, Antstream boasts the largest library of games of any cloud gaming service, with iconic classics including Space Invaders, Pac-Man and Mortal Kombat. Antstream Arcade provides the best way for players to enjoy a huge range of retro and casual games – from definitive classics to obscure curios – for free, with no downloads or microtransactions.

As part of a 7-day offer to welcome new users to the platform, players will receive a free gem pack worth $14.99, which can be used to enter the many tournaments hosted on Antstream Arcade, and unlock new “challenge modes” for some of the best games of the last 40 years. Antstream will also be offering players a discount on its premium ad-free subscription option in December, with further details to be announced soon.

Steve Cottam, CEO at Antstream Arcade, said: “We are on a mission to bring some of the greatest games ever created to a socially connected global community using the latest in streaming technology. Today’s launch in the Epic Store is a huge step towards achieving that goal. We’re very excited to welcome a brand new audience to the Antstream Arcade platform, and to push the boundaries of what is possible with cloud gaming by making it accessible to everyone. Players can enjoy any of the games on Antstream Arcade for free, on almost any device. With over a thousand titles available and more being added every week, we’re confident everyone will be able to find something they enjoy.”

Antstream Arcade’s library of streamable games includes titles licenced from Disney, Warner Brothers Taito, Atari and Bandai-Namco, as well as a huge range of smaller indie developers and IP owners from across gaming history. Antstream Arcade represents not only the best way for gamers to legally play the games of the past, but also one of the only ways to continually support a game’s original creators and rights holders. In addition to providing gaming rights holders with a revenue stream for the use of their content, Antstream delivers a wealth of gameplay data from players allowing game owners to better decide how to shape their franchises for future audiences.

five-ai-tools-every-game-developer-should-have-in-their-toolbelt

Five AI tools every game developer should have in their toolbelt

Reading Time: 5 minutes

 

The games industry is no stranger to Artificial Intelligence (AI) in video games. Anyone that’s played a game populated by NPCs or multiplayer games with bots will know that the quality of the AI that defines how they interact with players can be hugely variable. Done well, AI-controlled characters help a game to be more cohesive and engaging.

That’s why research into game AI is an ongoing focus for so many studios, with bigger companies such as Sony exploring advanced AI techniques like reinforcement learning, which has the potential to create the most advanced form of NPCs to be a player’s friend or foe, depending on how they play.

But AI’s capabilities don’t stop there. AI is also changing the way games are developed, adding much greater realism to in-game characters, gaming experience and creating autonomous online bots that are near-indistinguishable from human players.

Electronic Arts is currently developing systems that use machine learning to replicate facial expressions, skin types and body movements from video and photos. In theory, this means that actors would no longer have to come into a  mo-cap studio and there would be a greater range of genders and ethnicities produced in games.

With so much happening in this space, we’ve compiled a list of five AI tools every game developer should have at hand to make their lives easier.

 

Content Generation

One of the most time-consuming processes a developer will have to deal with is content generation, especially in puzzle games where there is a high demand for new levels. But AI technology can help here, using a method known as Procedural Content Generation (PCG), which creates content algorithmically. AI can be used to generate tens or hundreds of variations ready to be reviewed and selected. If the AI is being used for level generation, it’s even possible to use AI bots to play the levels and score them for difficulty or the time it takes to complete them.

PCG allows for quicker content creation and provides developers with more time for creative experimentation. The AI can easily do the heavy lifting, but human input is still crucial to launching a polished product, which is where the developer’s skill comes in.

 

Testing

Unlike mobile apps or web pages, games are one of the hardest forms of software to test due to their sheer variation, the near-infinite number of states a game can have, its custom interaction models, and constant updates.

Games are still mainly tested by humans, which means it can be a lengthy and expensive process. While big studios have the budget to create dedicated teams that focus solely on game testing, smaller developers mostly rely on their network of friends, coworkers and fans. But what happens when they are unable to test every aspect of the game? That is where AI and machine learning steps in.

Testing in video games is complex due to the number of split-second choices a player can make and the outcomes those choices have. In addition, there are interactions with other human and non-human players that are also non-deterministically playing the game, which further complicates things.

The advantage of using AI bots for your playtesting is that they can test quickly, constantly and methodically. For example, bots can be used to test for things like object clipping by running all the possible moves and interactions on a level far faster than a human player..

Cheat Detection

Cheating turns players off multiplayer gaming,  even if they are not directly affected. For players striving to be the best, it’s all too easy to turn to cheat tools that bestow superhero-like powers in the game. Cheating tools range from simple aimbots that assist with aiming and shooting in FPS games like CounterStrike to mining bots in MMOs that control a player’s character and essentially play for them.

Developers can combat the use of cheats with machine learning and behaviour-based detection AI. By collecting data on a player’s behavioural patterns, such as how a player moves the controller or how fast a player reacts, AI can recognise when an action goes beyond normal human behaviour.

While there are plenty of other products that are able to detect cheaters, the advantage of a machine learning system is that it’s continuously learning and adapting itself to fit the game – making it harder for players to fool. This means that developers can employ updates and patches to the game without having to reprogram the AI.

 

Content Moderation

Online toxicity has become a growing problem as more and more games are built around persistent online worlds with thousands of concurrent players. There are times that a small number of players spoil the experience for the majority.  However, AI is a great ally for developers looking to curb such behaviours and safeguard their players.

There are different approaches to moderating game chat. The most common is to use lists of banned words and phrases, which can be used to block posts that use them. The problem here is that gamers can get around moderation by changing letters to numbers or using slang phrases.

A better approach is to use an AI model that can consider the context of the text so that even if a player is being clever with the spelling of a word, it will still be flagged due to its context and intent. This kind of AI is relatively recent, with only a handful of experts working in this field. But, with no signs that toxic behaviours are declining and the number of people playing games increasing, this is a field that will continue to need expert solutions.

Whilst, AI can capture the bulk of comments before they are posted, human moderators are still required as the ultimate arbiters of what content is permissible.  But working as a team, human moderators and AI moderation can together ensure that games are a safe space for all players.

 

AI Player Stand-Ins

The big attraction of online games is the ability to interact and team up with other players.  However, there are not always enough human players to fill in the empty seats; that’s where bots come in.

Bots can act as a reasonable stand-in for human players, with a sophisticated range of behaviours. But it’s still pretty obvious to most when you are playing alongside a bot rather than a real person

One way to address this is to use AI to introduce more variables into the behaviour of the bots. This can give a much more realistic impression of unpredictability, and reproduce things like the risk-taking that you often encounter with human players.

While the combination of techniques used to create effective AI-based bots is fairly new, when done correctly it can create dynamic, adaptive and very human-like bots that add an extra dimension to online play.

 

AI tools are there to help developers

Developers are faced with an immense amount of challenges to develop great games very quickly, but thanks to the latest AI-based tools, there are powerful solutions to some of the most resource-hungry aspects of the development process.

That is why AI is increasingly becoming an essential addition to the game development process, providing developers with the tools, and the insight, to address any issue that arises.  Which, in turn, allows them to unload tedious tasks and concentrate on creative output.

 

 

About modl.ai

Headquartered in Denmark, modl.ai is a team of game developers, engineers and AI experts working together to create AI-driven tools for building better games. Its AI-based tools allow developers to rapidly create and test games and understand their players. modl.ai’s unique technology is designed to accelerate the game development process, automating repetitive and time-intensive tasks and helping developers to enhance and increase player engagement.

modl.ai was founded in 2018 by Christoffer Holmgård, Benedikte Mikkelsen, Lars Henriksen, Sebastian Risi, Georgios N. Yannakakis, and Julian Togelius, who between them have been involved in the launch of more than 30 games and have more than 28,000 citations in technical literature covering AI and game design. In 2019 the company successfully secured seed funding from a number of investors led by PreSeed Ventures, Denmark’s largest and most successful early-stage investor, joined by Saltagen Ventures and Propagator Ventures.

up-your-game:-the-irn-bru-energy-set-up-that-will-take-you-to-the-next-level

UP YOUR GAME: THE IRN-BRU ENERGY SET-UP THAT WILL TAKE YOU TO THE NEXT LEVEL

Reading Time: 2 minutes

 

IRN-BRU Energy reveals its first-ever gaming set up complete with bespoke gaming chair – and it’s bound to get fans fizzing.

As the Scottish Esports League (SEL4) kicks off in Dundee, IRN-BRU Energy has created a super limited-edition gamer set up to help Scots up their game, as well as raising cash for gaming charity, SpecialEffect.

The BRU Energy gaming throne is key to the set up, designed in partnership with leading Scottish gaming chair manufacturer, GT Omega. The chair is unmissable in the iconic BRU colours and comes complete with a bespoke IRN-BRU Energy chilled can holder to keep gamers energised for epic sessions.

Elevating the gaming experience, the chair comes with a fully stocked IRN-BRU Energy mini-fridge as well as top of the range speakers, a gaming headset and accessories to help players focus when they’re in the zone.

With only a handful of these top-of-the-range set-ups available, there are two ways to get your hand on one for yourself. As sponsors of SEL4, IRN-BRU Energy are encouraging visitors to attend the event (18 – 21 November) to go head-to-head in a fastest lap tournament. The champion will be rewarded for their stamina with the full BRU Energy gaming set up.

Can’t make it to SEL4? All is not lost. BRU Energy have also teamed up with SpecialEffect, a charity dedicated to supporting people with physical disabilities to play video games. The brand is asking gamers to donate to the charity to be in with a chance of getting this epic set-up for their own home. Every donation to SpecialEffect will act as one entry into a prize draw, with the lucky winner being announced on the 2nd December.

Adrian Troy, Marketing Director at AG Barr, said: “IRN-BRU Energy helps gamers perform at their best, so it made sense for us to work alongside GT Omega to create the ultimate gaming chair, complete with everything a gamer might need to up their game.

“We can’t wait to welcome gaming fans to our racing simulator at SEL4 to battle it out for the chair and we’re also thrilled to support SpecialEffect through our charity raffle for the BRU throne and the all the gaming goodies. Let the games begin.”

Liam Lawler, Fundraising Team at SpecialEffect said: “‘We see gaming as an inclusive activity and believe everyone should have the best possible chance to participate to the very best of their abilities. It’s great to see a brand like IRN-BRU Energy supporting the gaming community with funds raised from this epic chair helping to make a life-transforming difference for gamers with disabilities. Thank you to all who support this important cause.”

To enter the BRU-Energy charity raffle, donate a minimum of £5 to SpecialEffect via www.justgiving.com/fundraising/ibenergy-brugaming and answer the follwing question in the comments box “What brand has IRN-BRU Energy teamed up with to design and create the BRU gaming chair?”. All correct answers will be in with a chance of winning the BRU-Energy gaming chair and all the accessories needed for the ultimate gaming set-up. Winner will be announced on IRN BRU Energy and SpecialEffect’s social channels on 2nd December.

IRN-BRU Energy is the official energy drink sponsor of the Scottish E-Sports League’s fourth annual event, SEL4. Visit the IRN-BRU Energy stand at Dundee Contemporary Arts from 18 – 21 November to participate in the simulator race and keep an eye on E-Sport Scotland’s Instagram and Facebook to find out if you’re the lucky winner.

exploring-gaming-history-has-never-been-this-fun!

Exploring Gaming History has never been this fun!

Reading Time: 2 minutes

 

Strictly Limited Games, together with Reset Games, are excited to give Super Life of Pixel a physical release, exclusively at the Strictly Limited Games Shop. Super Life of Pixel is a 2D puzzle-platformer that lets you enter a living, playable museum of video game history. A museum that spans across three decades and 19 historically inspired consoles, giving you a historic tour that is sure to put a smile on your face.

In the words of Strictly Limited’s Co-founder, Dennis Mendel –

“As avid supporters of video game preservation ourselves, Super Life of Pixel is a perfect fit for our catalogue. Not only because of the game’s fantastic insights into gaming history, but also because it, like many other digital-only games, faces extinction in the long run. I bought its predecessor Life of Pixel on the PlayStation Mobile Store many years ago. Unfortunately, the store got shut down and after my PlayStation Vita memory card died, I realised there was no way to re-download the game again. It was simply lost. All the more reason for us to ensure that Super Life of Pixel will receive an immortal, physical legacy, like every other Strictly Limited release in our catalogue.”

Super Life of Pixel will be available for Nintendo Switch and PlayStation 4, as a Limited Edition and Special Limited Edition, with pre-orders kicking off on Sunday, 21st of November at 12 AM CET (midnight), only at Strictly Limited Games.

Join Pixel as he quests through gaming history, teleporting across the most iconic video game systems of generations past. Jump, dodge and play smart to survive all the traps, puzzles and enemies waiting at every turn and to unlock the next console on this historic gaming journey. Super Life of Pixel is like a museum on gaming history, but one full of sharp things, bad guys and free falls – in which you will die. A lot. Exploring gaming history has never been this fun! 

Whether you’re nostalgic for these classic consoles or it’s your first time experiencing them, now it’s your turn to make gaming history!

  • Featuring 19 historically inspired consoles from the 8 & 16-bit eras and over 110 levels to conquer with dozens of secrets and puzzles

  • Unlock various power ups, vehicles and equipment for a varied and challenging experience

  • Get console history lessons and listen to the awesome original chip-tune soundtrack

  • Classic gaming references & easter eggs await around every corner, can you spot them all?

Strictly Limited Games pre-order:

The Limited Edition will be limited to 2,000 copies for Nintendo Switch and 1,000 for PlayStation 4, at a price of 29.99€, including a colourful game manual.