aboat-time!-pixel-federation-launches-limitless-new-shipping-game-port-city

Aboat time! Pixel Federation launches limitless new shipping game Port City

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Pixel Federation, Slovakia’s biggest games developer, is taking its year of success to new heights, launching a brand new shipping tycoon game available on both iOS and Android. Blending creativity, experience and fan favourite transport game mechanics, Port City is the answer to the ship loving community of Pixel Federation players.

The free-to-play new release Port City, an innovative game balancing strategy, challenges, construction and collection, will give players the chance to embody the skills and values of a port manager. Pixel Federation shipping fans are already thrilled at the prospect of rebuilding port cities and entire regions all across the world, showering their game world in prosperity and riches by collecting fleets of ships. Port City epitomises Pixel Federation’s classic game features of decision making and transport mechanics to challenge players’ logistical brains and encourage them to create their dream shipping empire from scratch.

After just nine months of development, Port City is the newest addition to Pixel Federation’s impressive portfolio of games, including all time favourite Diggy’s Adventure; and TrainStation 2, the incredibly successful train simulator sequel of popular classic TrainStation, which drove €12m revenue in just one year. Pixel Federation’s core value when creating new games is to build and deliver creatives that the developers themselves would love to play and feed the right features into a community eager to play too. Learning from previous transportation and tycoon collective games already built, Port City will pioneer the next wave of highly successful and popular Pixel Federation games, from players to players. Already running a successful beta test, the retention and satisfaction levels of Port City players were incredibly high, and the developer team at Pixel Federation is confident that the game will fuel a thriving community of shipping enthusiasts.

‘We wanted to capture the next generation of transportation lovers, and with TrainStation and TrainStation 2 securely under our belts we turned our attention to our shipping players. Fans of Seaport, our older fleet game, are already recognising what Port City will bring; from thrilling new quests to testing the strategy of our players and inspiring the next big fleet creations around the Port City world. Our community of players is the most important part of every new Pixel Federation creation and we can’t wait to see how much they love Port City!’ said Serhiy Chepa, Port City game designer.

With the recent announcement of Pixel Federation’s international offices opening in Brno, Czech Republic, coupled with the 2020-2021 revenue numbers surpassing expectations by 120%, all that was left for the Slovak game developer to thrill the industry was to launch a new game; Port City will drive a new community of players to Pixel Federation. Alongside its granular focus on its fans, Pixel Federation’s drive to support the wider gaming industry and Slovak community expands to a number of innovative, philanthropic education projects, COVID-19 support and a new environmentally focussed CSR strategy. If 2021 is indicative of what the future holds for Pixel Federation, it is undoubtedly a game developer to watch, within the gaming industry and further afield.

harnessing-the-power-of-technology-to-improve-learning-–-macmillan-education-india-launches-two-new-assessment-solutions-my-midas-and-my-midas-plus

Harnessing the power of technology to improve learning – Macmillan Education India launches two new assessment solutions MY MIDAS and MY MIDAS PLUS

 

Aligned to the vision of the National Education Policy 2020 of transforming assessment for student development, Macmillan Education, the renowned global curriculum company, launched two assessment solutions: a competency-based assessment, MY MIDAS and an adaptive personalized learning solution for student development called MY MIDAS PLUS.

MY MIDAS is an assessment for learning and does timely identification of areas of strength and improvement so that students develop conceptual understanding before moving to the next level of learning. In short, students find out not just what they know, but also what they don’t know. The assessment consists of multiple-choice questions tagged to the Bloom’s taxonomy, in core subjects of English, Maths, EVS and Science for grades 3 to 8. Harnessing technology, MY MIDAS will generate actionable learning insights to help school management define a way forward and serve as critical feedback for teachers to intervene.

MY MIDAS PLUS is an adaptive and personalized learning solution for schools to move ahead on their journey of ‘assessment of, for and as learning’ during the full academic year. Running on an AI enabled platform from Genius corner, MY MIDAS PLUS will empower schools with real-time consolidated reports of students/cohorts with powerful visualisations. These can be used to drive up proficiency levels, through differentiated teaching for individual student benefit. MY MIDAS PLUS will be a lighthouse for parents to direct students’ efforts in the right direction. Since it is an online assessment solution, it can be taken from anywhere on a computing device.

Mr. Rajesh Pasari, MD Macmillan Education India, commented, “We are extremely proud to be launching our new assessment solutions MY MIDAS and MY MIDAS PLUS with our platform partner, Genius Corner. Following NEP 2020, learning will become more outcome focussed, schools could begin with a diagnosis of learning through MY MIDAS followed by remediation and learning ownership through MY MIDAS PLUS. With school leaders committed to student development, we are positive that there will be a strong uptake for MY MIDAS and MY MIDAS PLUS across India.”

Mr. Vishal Khatter, Founder and CEO Genius Corner, said, “Genius Corner platform for MY MIDAS and MY MIDAS PLUS uses ‘Assessment For and As Learning’ through Artificial Intelligence algorithms to provide actionable intelligence to educators. The platform is built on the AAA (Assess, Analyze and Act) framework and brings all the stakeholders – School Managements, Teachers, Students, and Parents, together for the common objective of improved learning through personalized learning modules. It ensures that there is a continuity of learning at home, and students have access to the learning ecosystem even after the school hours.”

There is widespread recognition that assessment and evaluation frameworks are key to building stronger school systems. It is important to view assessment and evaluation not as ends in themselves, but as important tools to attain learning outcomes.

adesso-launches-its-new-igaming-platform-lotteryforce

adesso launches its new iGaming platform LotteryForce

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With LotteryForce, the IT service provider adesso is releasing the latest generation of iGaming platform on the market. LotteryForce provides lottery companies around the world with the opportunity to manage a wide range of games on all channels – from classic lotto to keno, scratch cards or sports betting. Thanks to a modern player account management system, lotteries can always see what players are up to. Technically, LotteryForce can be integrated seamlessly into existing centralised systems using high-performance interfaces. Its cloud-based modular architecture is flexible and can be scaled up easily.

LotteryForce replaces in|FOCUS, adesso’s previous iGaming suite. The new platform places an even greater focus on customers. The LotteryForce Player Account Management (PAM) module records all gaming activities centrally and provides a 360-degree view of all customers. Smart identity management ensures that anonymous players become identifiable participants. This helps lottery operators to address their customers in a more effective way while complying with all data protection regulations and fulfilling their responsibility to protect players. For extra convenience when playing, LotteryForce PAM features an integrated e-wallet that can be used to make cashless deposits and withdrawals quickly and easily.

Addressing customers successfully, managing partners effectively

LotteryForce offers innovative Salesforce-based solutions for targeted marketing and sales activities. This makes it possible to address players personally across all service channels, whether by telephone, e-mail or social media. Itself suggests the optimal time and channel for this based on intelligent data analysis of gaming behaviour, making advertising and campaigns more efficient and successful.

LotteryForce provides functions along the entire process chain for the optimal management of sales partners in the retail sector, from onboarding and contract management, including e-signatures, to hardware history and case management. What is more, because LotteryForce automatically delivers reports and analyses of relevant performance indicators in graph form, lottery companies are provided with transparent information on their entire retail business at all times.

Hyper-converged infrastructure (HCI) and cloud capability

By using hyper-converged infrastructure (HCI) as the basis for LotteryForce, adesso is taking the iGaming platform to a completely new technological level. Instead of having to run on customers’ own servers, operations can also be carried out via the cloud depending on their individual requirements. As a modular solution, LotteryForce can be scaled up quickly and easily. Integrating it into lottery companies’ existing IT systems is a breeze thanks to high-performance interfaces.

Sachsenlotto, WestLotto and Thüringer Staatslotterie count on LotteryForce

adesso’s team of experts drew on more than 20 years of experience in the lottery industry when designing the new platform. Several international customers have already decided in favour of LotteryForce. In Germany, three state-owned lottery companies – Sachsenlotto, WestLotto and the Thüringer Staatslotterie – have recently completed a successful launch of LotteryForce. “Thüringer Staatslotterie has been relying on the iGaming suite from adesso since 2013. We introduced the new platform, LotteryForce, this year. It is an extremely stable and reliable platform, which is connected at the back end to the central system of IGT. The coordinated and smooth cooperation of the software components have impressed us from day one,” says Jochen Staschewski, CEO Thüringer Staatslotterie, expressing his enthusiasm about the new solution from adesso.

Prof. Dr. Rüdiger Striemer, head of lottery business at adesso, is pleased about the successful launch of the iGaming platform: “LotteryForce is a modular product that draws on our long-standing experience in the industry and our comprehensive technological expertise. This iGaming platform provides lottery companies with a tool that meets the highest demands placed on a modern system while also offering benefits, especially for sales and marketing.”

adesso is a member of the World Lottery Association (WLA), organiser of the World Lottery Summit, as well as of the European Lotteries (EL) and the Asian-Pacific Lottery Association (APLA).

criteo-welcomes-best-buy-to-retail-media-ecosystem-and-platform,-enabling-brand-marketers-to-reach-more-consumer-electronics-shoppers-online

Criteo Welcomes Best Buy to Retail Media Ecosystem and Platform, Enabling Brand Marketers to Reach More Consumer Electronics Shoppers Online

 

Criteo S.A. (NASDAQ: CRTO), the global technology company that provides the world’s leading Commerce Media Platform, today announced a new milestone: leading consumer electronics retailer, Best Buy, a longstanding Criteo customer, has signed on to the company’s retail media ecosystem and platform. As of August, advertisers can use Criteo’s cross-retailer, self-service platform to reach BestBuy.com and BestBuy.ca shoppers in the U.S. and Canada. Through sponsored products, the platform will help customers further discover and purchase the products they need.

“The full range of tech products and services that we provide to customers have helped us build relationships with them that extend well before and after they use their technology,” said Frank Crowson, Chief Marketing Officer at Best Buy. “First-party data helps us enhance the customer experience both in stores and on BestBuy.com. By joining Criteo’s retail media platform, we’ll be able to better serve our customers with relevant content we know they’re looking for when shopping online.”

As consumers continue to flock to e-commerce websites, Criteo’s retail media platform enables brand marketers and agencies to reach consumers across leading e-commerce sites, while executing campaigns with full transparency and control. Fueled by Criteo’s Artificial Intelligence, Criteo’s retail media ads conform to the same targeting and personalization as retailers’ organic product placements, ensuring a seamless and relevant shopper experience.

Today, Best Buy generates $47 billion in annual revenue. With Best Buy joining the retail media platform, Criteo will continue to power sponsored product ads for Best Buy while enabling advertisers to leverage several formats, targeting options, and flexible measurement models to address the entire customer journey.

“Having worked together since 2015, we’ve seen Best Buy continuously evolve to meet the needs of their customers and create a uniquely loyal base of shoppers,” said Geoffroy Martin, EVP and General Manager, Growth Portfolio at Criteo. “Brands and agencies see tremendous value in reaching Best Buy customers and, as part of our retail media ecosystem, advertisers have access to the most flexible tools for delivering a relevant experience.”

Retail media is a central piece to Criteo’s Commerce Media strategy, and – together with its performance marketing, audience targeting, and contextual advertising capabilities – is essential to helping marketers and media owners work together to drive trusted and impactful commerce outcomes.

For more information on Criteo’s retail media ecosystem and platform, visit here.

Forward-Looking Statements Disclosure 

This press release contains forward-looking statements, including our expectations regarding our market opportunity and future growth prospects and other statements that are not historical facts and involve risks and uncertainties that could cause actual results to differ materially. Factors that might cause or contribute to such differences include, but are not limited to: failure related to our technology and our ability to innovate and respond to changes in technology, uncertainty regarding the scope and impact of the COVID-19 pandemic on our employees, operations, revenue and cash flows, uncertainty regarding our ability to access a consistent supply of internet display advertising inventory and expand access to such inventory, including without limitation uncertainty regarding the timing and scope of proposed changes to and enhancements of the Chrome browser announced by Google, investments in new business opportunities and the timing of these investments, whether the projected benefits of acquisitions materialize as expected, uncertainty regarding international growth and expansion, the impact of competition, uncertainty regarding legislative, regulatory or self-regulatory developments regarding data privacy matters and the impact of efforts by other participants in our industry to comply therewith, the impact of consumer resistance to the collection and sharing of data, our ability to access data through third parties, failure to enhance our brand cost-effectively, recent growth rates not being indicative of future growth, our ability to manage growth, potential fluctuations in operating results, our ability to grow our base of clients, and the financial impact of maximizing Revenue ex-TAC, as well as risks related to future opportunities and plans, including the uncertainty of expected future financial performance and results and those risks detailed from time-to-time under the caption “Risk Factors” and elsewhere in the Company’s SEC filings and reports, including the Company’s Annual Report on Form 10-K filed with the SEC on February 26, 2021, and in subsequent Quarterly Reports on Form 10-Q as well as future filings and reports by the Company. Importantly, at this time, the COVID-19 pandemic continues to have a significant impact on Criteo’s business, financial condition, cash flow and results of operations. There are significant uncertainties about the duration and the extent of the impact of the virus.

Except as required by law, the Company undertakes no duty or obligation to update any forward-looking statements contained in this release as a result of new information, future events, changes in expectations or otherwise.

charlotte-tilbury-beauty-steps-into-the-gaming-industry-with-girlgamer

CHARLOTTE TILBURY BEAUTY STEPS INTO THE GAMING INDUSTRY WITH GIRLGAMER

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The collaboration marks the cosmetics brand’s first move into Gaming and Esports

GIRLGAMER has partnered with Charlotte Tilbury Beauty, a world-renowned, female-led brand that empowers everyone to look and feel like the best, most beautiful versions of themselves through award-winning skincare and makeup, to bring leading cosmetics, activations, and masterclasses to female gamers around the world.

The partnership will include a series of digital activations as well as collaborations on future global campaigns and GIRLGAMER events, starting with an exclusive masterclass ‘Level Up Your Glam’.

“Charlotte Tilbury’s exciting collaboration with GIRLGAMER brings well-deserved recognition to the female gaming communities’ continued growth, helping gamers integrate their unique style into their streams”, says Andreia Neto, Partnerships Manager of the GIRLGAMER Esports Festival.

The masterclass will be held on August 16th, 8PM CET by Charlotte Tilbury skincare and makeup experts, broadcasted live at GIRLGAMER’s Twitch channel – twitch.tv/girlgamer

One lucky viewer will have the chance to WIN the complete masterclass kit containing over £800 of Charlotte Tilbury products by participating on a giveaway currently active on social media!

 

inuitive’s-nu4000-3d-and-ai-vision-processor-powers-alps-alpine’s-obstacle-detection-in-fukushin-electrics’-next-gen-electric-cart,-polcar-[spx-1]

Inuitive’s NU4000 3D and AI Vision processor powers Alps Alpine’s obstacle detection in Fukushin Electrics’ next-gen electric cart, POLCAR [SPX-1]

 

Inuitive – a fabless semiconductor company that develops advanced vision processors for Edge devices – is supplying its NU4000 to Japanese multi-national corporation, Alps Alpine, for integration into its obstacle detection unit, which is being used by Fukushin Electrics in its next-generation electric cart.

Based on a unique architecture, the NU4000 is a 3D Vision and AI processor designed for use in smart devices that need to see and understand the world around them. Applications include Augmented and Virtual RealityRobotics, Drones and Artificial Intelligence of Things (AIoT).

Fukushin Electrics’ POLCAR is the first and most advanced step into smart mobility systems, offering a safer and more secure electric cart experience. Built into the obstacle detection unit of the POLCAR, Inuitive’s NU4000 detects potential obstacles such as people, objects, gutters, etc. in advance. The cart then issues a sound and light alert to the driver, while automatically decelerating and stopping to prevent collision.

“Inuitive’s NU4000 combines 3D and AI, enabling Alps Alpine’s obstacle detection system to filter out irrelevant information while fulfilling its primary mission – preventing collisions,” says Kenichi Kitatani, Power and Mobility Project Manager at Alps Alpine. “Until now the sole option was to separately use a 3D-only system that requires heavy processing to generate relevant information, or an AI-only system that detects many classes of objects. While high sensitivity results good in detection, it can also cause overload with hazards that are better ignored. The NU4000 offers the best of both worlds, in one compact unit.”

“Having successfully completed a series of rigorous tests and checks to ensure compliance with the most stringent standards and regulatory requirements, our selection by Alps Alpine for this project is a strong validation of our technology,” says Shlomo Gadot, founder and CEO of Inuitive. “We look forward to this being a catalyst for many more collaborations with integrators in Northeast Asia and beyond.”

“The development of smarter user experiences depends on high-quality depth sensing, on-chip SLAM, computer vision and deep learning capabilities,” says Rich Wawrzyniak Principal Market Analyst, ASIC & SoC at Semico Research Corp. “This is what makes the work that Inuitive is doing so exciting; they are facilitating the ongoing development of smart products. Embedded vision and AI are going to be pervasive functions in our society, and Inuitive is well positioned to aid companies wanting to add these capabilities to their products going forward.”

this-17-year-old-gamer-earns-185%-more-than-the-average-uk-salary

This 17 Year Old Gamer Earns 185% MORE Than The Average UK Salary

Reading Time: 2 minutes

 

Gaming influencers around the world have the potential to make MILLIONS, but how do UK gamers compare when profiting from their hobby-turned-career?

MrQ has analysed the most popular gamers, looking through their Twitch, YouTube and Instagram followers and engagements to determine just how much they could be bringing home each year.

The 5 Highest Earning UK Gamers:

Rank Twitch Username Main Game/Activity Twitch Estimated Yearly Earnings YouTube Estimated Yearly Earnings Instagram Estimated Yearly Earnings Total Yearly Earnings
1 WilburSoot Variety £38,027 £664,615 £106,908 £809,550
2 tommyinnit Minecraft £69,345 £398,769 £207,759 £745,433
3 GeorgeNotFound Variety £125,130 £187,826 £85,786 £482,449
4 Tubbo Minecraft £111,167 £68,033 £85,208 £264,408
5 Philza Minecraft £20,952 £30,481 £39,486 £90,919

 

WilburSoot ranks as the highest-earning UK gamer, making over £809,000 from the three platforms combined. Globally WilburSoot earns the most from YouTube with £664,615 coming from his channel alone.

Following closely is Minecraft fanatic tommyinnit, with an estimated yearly income of £745,433. Not bad for a 17 year old!

The 10 Highest Earning Global Gamers:

Rank Twitch Username Country Main Game/Activity Twitch Estimated Yearly Earnings YouTube Estimated Yearly Earnings Instagram Estimated Yearly Earnings Total Yearly Earnings
1 auronplay Spain Grand Theft Auto V £592,457 £472,131 £2,796,659 £3,861,247
2 Rubius Spain Variety £150,558 £142,418 £2,539,360 £2,832,336
3 loud_coringa Brazil Grand Theft Auto V £230,740 £308,571 £502,811 £1,042,122
4 LITkillah France Grand Theft Auto V £108,390 £274,286 £619,008 £1,001,683
5 coscu Argentina Slots £55,478 £185,806 £638,904 £880,188
6 WilburSoot UK Variety £38,027 £664,615 £106,908 £809,550
7 shroud Canada World of Warcraft £383,348 £221,538 £147,402 £752,288
8 ibai Spain Variety £228,505 £243,380 £273,628 £745,514
9 tommyinnit UK Minecraft £69,345 £398,769 £207,759 £745,433
10 dreamwastaken US Minecraft £62,856 £589,091 £38,927 £690,873

 

Spanish gamer auronplay tops the global chart, earning over £3,860,000 per year from Twitch, YouTube and Instagram combined. That’s a hefty 130% more than the UK’s highest earning gamer, WilburSoot, and 122 times the average UK salary of £31,000!

Fellow Spaniard Rubius followed with combined total earnings of over £2,830,000 respectively.

yaletown-partners-announces-closing-of-innovation-growth-fund-ii

Yaletown Partners Announces Closing of Innovation Growth Fund II

 

Today, Yaletown Partners (“Yaletown”) announced the first close of its $200 million Innovation Growth Fund II (“IGF II”). IGF II’s capital comes from a diverse group of leading institutional investors, including global pension funds, financial institutions, family offices, foundations, and a network of successful technology entrepreneurs. With the first closing of $130 million, the active Yaletown funds now exceed $375 million. IGF II follows and will build on the success of Yaletown’s Innovation Growth Fund I (“IGF I”) which closed in 2018.

Yaletown’s IGF II is a pan-Canadian platform, focused on enabling and driving digital transformation and dedicated to closing the scale-up capital gap. The fund will finance and support the disruption and modernization of traditional industries through the application of data and technologies, including machine learning, artificial intelligence, software-defined systems and the Industrial Internet of Things (IIoT). By enabling the digital transformation of industries, in what Yaletown calls the Intelligent Industry, the fund will continue to back companies creating substantial operational efficiencies thereby reducing the impact on climate change and driving financial returns for customers.

“We are grateful to our investors who share our belief in, and commitment to, climate-resilient growth generated by ground-breaking technology, for a digitally-led future. We are privileged to invest in Canadian entrepreneurs and technologies that are fundamentally changing the way industries operate around the world to reduce climate impact. Our companies employ over 2,000 people and sell their solutions globally. Our firm is present and active in all major technology ecosystems in the country with teams in MontrealTorontoCalgaryEdmonton and Vancouver,” said Salil Munjal, Managing Partner at Yaletown.

“Responsible investing principles have always formed the core of our ethos and it is more important now than ever to ensure that our returns and investing decisions are driven by a commitment to people and the planet. We have long believed, and are proud to demonstrate, that the smart and intentional management of environmental, social and governance (ESG) risks and opportunities is not only complementary to our investment thesis but that it is a driver of excellent execution and results,” said Sophie Gupta, Principal & Head of Responsible Investing at Yaletown.

Comments from select key investors in IGF II:

“PSP Investments’ Complementary Portfolio pursues knowledge-driven strategies alongside expert partners who provide differentiated and relevant insights. We are excited to support Yaletown’s IGF II whose Canadian innovation mandate is aligned with PSP’s sustainability and ESG objectives. Its focus on digital transformation will benefit many industries through operational efficiencies, driving both financial returns and positive impact on climate change,” said Adam Smalley, Managing Director, Complementary Portfolio, PSP Investments.

“Venture capital firms have an important role to play in helping entrepreneurs meet Canada’s ambitious greenhouse gas emission targets. We are delighted to be limited partners in Yaletown’s Innovation Growth Fund I and II with its focus on the opportunity of Intelligent Industries to reduce consumption and drive sustainable, climate-resilient economic growth to create a greener, cleaner, and more prosperous Canada,” said Alison Nankivell, Senior Vice President, Funds Investments, BDC.

“OCGC is pleased to recommit to IGF II further to its commitment in IGF I. Yaletown is an active investor in companies scaling up in Ontario and that are enabling the next industrial revolution in areas such as smart buildings, next generation supply chain technologies and a more energy efficient electrical grid. We believe Ontario companies are world leading and ensuring they receive venture capital is key to their success,” said Brenda Hogan, Chief Investment Officer of the Ontario Capital Growth Corporation.

“Our investment in Yaletown’s IGF II will help provide Alberta’s most innovative companies with the capital they need to accelerate their growth and compete on a global scale,” stated Kristina Williams, Chief Executive Officer at Alberta Enterprise Corporation. “We are pleased to continue our long-standing relationship with Yaletown, their expertise and network in the Intelligent Industry is a great benefit to the Alberta tech ecosystem.”

tvbet-goes-live-with-the-crypto-casino-bc.game

TVBET goes live with the crypto casino BC.Game

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TVBET, the leading provider of live games for the gaming industry, expands its presence in global markets by partnering with BC.Game crypto casino. Both companies strive to deliver the best betting and casino solutions, and their symbiosis will enable even more premium options for the iGaming industry. The full B2B provider’s portfolio is added to the casino’s offering kit from now on.

The 2021 year brings a lot of achievements to TVBET. The leader in the field of live games does not stop at the agreements reached and continues to conclude deals with prominent industry representatives. In this bout, TVBET has joined forces with the crypto casino BC.Game.

BC. Game is an advanced crypto casino launched in 2019 that offers a wide range of games and perks. A special feature of the casino is the particular attention paid to the communication with the players and the encouragement of the leaders. There is a powerful online chat in which all the players can always get assistance, receive fantastic bonuses communicate, share emotions and winnings. At the moment, the portfolio of BC.Game includes games such as Blackjack, poker, roulette, dice, crash, slots, etc. And now, 13 live TVBET games are available for BC.Game’s players as well.

TVBET network comprises more than 200+ casino and betting operators worldwide. All the games are distributed in the form of content integration directly to their platforms. Flawless broadcast technology, trained staff, and certified gaming equipment allow the company to provide impeccable service. By the way, not so along TVBET has unveiled the new 13th live game Teen Patti, which is also available at BC.Game. The new live game originates from India and attracts players’ attention by its original design and simple rules.

Thanks to its great expertise in the niche of live TV games, an increasing number of market participants choose TVBET, thus giving preference to flawless streaming and comprehensive promo functionality. Both companies, TVBET and BC.Game, stay strong in pursuing their goals and intend to strengthen their positions in the global igaming market. This is why the agreement was made.

ninja-lotto-introduce-their-exciting-new-way-of-slashing-the-cost-of-playing-multiple-lottery-tickets

Ninja Lotto introduce their exciting new way of slashing the cost of playing multiple lottery tickets

Reading Time: 2 minutes

 

Ninja Lotto – London, have launched a completely new way of playing multiple lottery lines at a fraction of the cost. Their platform securely purchases big sets of official National lottery tickets. Ninja Lotto customers form anonymous syndicates by purchasing a share.

The website brings a fresh and exciting approach to the world of lottery syndicates for the UK market and beyond. All syndicate numbers can easily be reviewed and checked in the innovative Admin area of the website.

Aris Capellos, joint owner of Ninja Lotto said, “We wanted to give people the chance of dipping in and out of lottery syndicates without all the fuss, commitment and stress of co-ordinating typical office and group syndicates. Our research showed that people are excited about ways of increasing their chances to get a larger prize. These are some factors that are perfectly addressed by the Ninja Lotto offering.”

A syndicate gives players the chance of covering more lines at a lower cost. This is made possible by splitting that cost with others, using the growing network of Ninja Lotto players.

· Ninja Lotto buys official lottery tickets and organises all the syndicates for individual draws.
· People play alongside the many other Ninja Lotto customers. The Ninja Lotto platform handles all the syndicate groups, so players don’t have to.
· Players simply choose how many lottery lines they want and start playing.
· Syndicate numbers are chosen at random which means no-one is left worrying about superstition or whether they included a birthday.
· Random selection also means that repetitive number systems are also avoided completely and, importantly, higher numbers above 31 are given equal selection weighting. Many people forget about numbers from 32 and above when using dates.

Ninja Lotto is a slick new website with nicely thought-out usability made possible through user-testing conducted by the award-winning Gutsy Ninja research company. Players can buy a share in a large set of tickets, without the need to co-ordinate with or know anyone else in the syndicate. Players can commit to a singular set of draws or simply set up a subscription, which can be cancelled in a few clicks.